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Parthian

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Everything posted by Parthian

  1. with that logic a $50 weapon would cost $2,113,752.11 in Iran.
  2. We need more horns. And tails, but that's already in the thread.
  3. Suprisingly okay 7.5/10 Continuing on with the retro wave theme:
  4. the 19-time blockbuster fairfight champion
  5. Iodyne did an amazing job on mine! Would definitely recommend.
  6. They need to rework the crosshair and remove the HVR mechanic where the crosshair is huge for like half a second. They buffed it somewhere around 2015 but then nerfed it a few weeks later for some reason, the gun was viable but not OP (after the first buff, before the nerf). Now it's complete garbage. Also this should be in the suggestions section.
  7. FFA R&D 3 (best looking gun in the game hands down) Pioneer
  8. I can't dislike this now because of the daily limit but I'll come back tomorrow.
  9. That happens all the time.
  10. You can see your own tags if you get hit by a tagger or a flare gun. Not the spotter.
  11. Let's get one of these going!
  12. The cooldown is 90 seconds without premium and 45 seconds with premium. The "spot" lasts for 8 seconds and the enemy isn't even aware of it. It's basically an 8 second wallhack on a 45 second cooldown (assuming you have seen your enemy at least once). So yes, it's really good.
  13. 3/10 really not my taste, sorry.
  14. I agree with some of the points you brought up in your post but there are a few things I'd like to address. 1. Yes, the low yields are the best grenades in the game hands down. The speed, (the violence, the momentum ), the damage and the fuse time makes them way too good. 2. While I do agree that the percussion grenades are arguably the "worst" grenades in the game, that still doesn't change the fact that a silver can just hit you once with an hvr and perc the ground and you'll have no chance against it. 3. The RFP is extremely broken. It's essentially a pocket OBIR. 4. The ATAC is overpowered (albeit not as overpowered as it used to be). 0 recoil, close to no spread. Needs a slight nerf. 5. The PMG is not worse than the OCA. The range paired with the damage is just ridiculous. 6. The equip time has never been the issue. The issue has always been the damage. Making it somewhere around 720 damage would discourage quickswitching in the sense that you can't just 1 tap someone with an FBW and instantly switch to your HVR. 7. The True Ogre is broken. It breaks the RNG of whoever is close to it. 8. The spotter is a tad bit too good in the right hands. Being able to see someone through walls for 8 seconds by just looking at them, without them knowing you can see them is very powerful. Just because you don't see a lot of people using it it doesn't mean it's not good.
  15. Any plans on adding new instruments or effects to the music studio?
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