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R3ACT3M

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Everything posted by R3ACT3M

  1. all they need to do is just automate the last person's /abandonmission
  2. On Live there is, on console (which is already on the new engine) i believe there is a cog/gear next to the district select that will let you see what servers are available. If not it might be a 2.1 feature
  3. Cause LO probably has a team of monkeys trolling them when they say they have balance under control
  4. i mean, the ones I can think of are yukon and bullshark or the NHVR (the current nerf like the -50 damage)
  5. well a few nerfs were needed, like the yukon for example Merged. More like keep the nerfs or buffs that acted like fixes
  6. Im just waiting and praying for the day, when i/we can look back on how bad the game is now and laugh
  7. explosives are obnoxious, and yea quick switching is non existent
  8. OCA and Joker Carbine...any weapon that can be played like this is just so boring to fight because you know the person you're fighting turned their brain off
  9. I feel like every gun needs an accuracy boost, like a general boost in accuracy. If you don't believe me set your UI to 1 in APB there is a known bug where the default (which is 0) does not show the player the correct accuracy of the gun which is fixed by setting the UI to 1. This is probably why everyone at some point has felt like APB weapon's are RNG based.
  10. I never played a lot prior to LO so I can't speak on how the weapons feel in this game. But after hearing about setting the UI to 1 (default is 0) and seeing the actual accuracy of the guns this game hasn't been the same.
  11. R3ACT3M

    new shop keep

    I like that idea. Like a human version of Ramone from Cars:
  12. I could not agree with this more You should make a thread with this post alone. Cause you're right how every gun just feels bad to use, none of them are fun. Balancing around the weapons everyone can get their hands on vs trying to dart board the nerfs is asinine
  13. True So when it comes down to it. The game needs a color boost, and a weather tweak. Make the weather more grim, but make each color pop. Or, since the visual appearance of the game changes person to person LO can just add color presets into the game's settings menu and/or open up Nvidia Filters for use.
  14. agreed, I was so confused as too why I couldn't shoot under cars after giving my character a height boost.
  15. No cover from the body of a car for more speed. Id be down.
  16. we might, I suppose it depends on how confident they are in fixing those "major" issues. Because if the issues are related to population, we might have too. Otherwise they will probably just ship it and continue to optimize it while we play. Although after the last beta I personally am not convinced it's ready. Visual wise is a huge downgrade (i'm talking color mostly but this is due the LUT still being disabled). I feel like LOD (level of detail) pops in way to much and without the fog of LIVE the pop in is really jaring. Also a lot of people seemingly didn't care about the last open beta. As I saw about the same amount of players as NA gets on a good day. I mean, I guess? It's complete enough where if all the changes were ported people would probably be alright with it. I personally don't have a problem with pushing it back. APB is already an old game so a couple months won't hurt the already WIP engine upgrade. It would probably benefit sales in the long run too. I would only say that the engine in its current state is an upgrade from the console's version. These are just my thoughts tho
  17. So I made my character on NA and am locked out of EU right? Can we get an option that lets us swap our characters to another server for a price? (or free) (Im aware the engine upgrade will let us all play together, im just impatient and who knows when this god forsaken engine will come)
  18. I always like the single APB hitbox, is there a hitbox when looking top down on your enemy? I swear I can't hit anything when looking top down. I also would go on to say make the lower part of the hitbox deal less damage than the upper. I feel like feet to knee is pretty much the same, so just make getting hit there deal less damage. This would definitely make getting shot from under your car less frustrating, but can be a double edged sword if someone likes to camp behind their car all the time. I feel like APB may suffer gameplay wise if LO went for a more realistic hitbox, like headshots. Cause I do like all the customization APB brings to the table. Again Id just like to see the APB hitbox. Is it a plane, or is it a cube? or is it like a 3D + (plus)
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