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there are many suggestions on this topic . let me collect the basic and then we will argue what is better .

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48 minutes ago, Yood said:

there are many suggestions on this topic . let me collect the basic and then we will argue what is better .

I think my idea is the best, because when players cant see their threat and dont know it, they will not dethreat and are going to play in a normal way. 

That way the existing TL-System will work better because there won't be any fakesilvers who actually are gold and going to rip off bronze players.

Also there will be no more issues with empty districts when it doesn't matter where you play because all are the same.

Thanks for listening. Have a nice day.

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Agree, this need fixing. Its almost funny they even complaint about bronzes on their team telling them to delete the game but they are in bronze because they want easy opposition... 

-> Any new player (threat green) is invited to join Financial District (bronze) wich is where many players go kill farm/easy win on them causing a bad impression on the game and their skills vs other player when matchmaking and threat levels are exactly to make the game playable to more people of diferent skill levels. Why not inviting new players to Green instead of bronze?

-> Add a bonus on every score for being on the right district and/or a cutdown for being on a district under, but this would make people DT to get more score so the cutdown only might work. 

-> Prevent us from geting mission until we chance district after new treath level with an annoying timeout atleast. Or at least dont let any goldies get match vs bronzes, greens, etc. sure they can be DTs too but usualy i see 1 gold dominating 2 or 3 bronzes easy or even the entire opposing team...

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16 hours ago, Legenderi said:

But i think the best solution is to take away the threat level and dont show it, so players dont care about being gold or whatever and just playing the game an d haveing fun.

I case of that there also is no more reason to have gold, silver, bronze and green disctricts.

I think if ppl dont see their "colour" they are going to play normally in one day

I'm going to have to disagree with you. What's at stake here isn't threat color or the feeling it evokes in you. It's the impact it has on newer or less skilled players. You could name it anything you want, other than gold threat, it's still too steep of a learning curve especially for people who are new to the game.

Your system wouldn't fix anything. It would only make people more confused, and again, especially new players, because they don't know what they're doing wrong, if a player with seemingly the same status keeps mowing them over and over.

The threat ranking is fine. The Dethreatters purposefully getting into bronze, is not.

 

17 hours ago, TheSxW said:

3. actually get a system which will kick players who has too high accuracy above 90%+ comparing it over 10 matches or something similar (so it will prevent a fault detection of "something going sketchy there")

That would just plain punish spraying or shotgun people for being lucky with the weapon spread. And that could be exploited by purposefully missing or shooting the ground to lower the accuracy value.

Disabling the mission feature for golds would suffice. If not, removing them back into the district selector altogether.

Again, the problem I'm speaking of is golds and premade gold teams farming new players.

 

16 hours ago, Yood said:

there are many suggestions on this topic . let me collect the basic and then we will argue what is better

 

Collect the basic? This isn't regarding how threat works, the basics of threat incrasing and skill-progression, this is about gold players exploiting the threat system to punish new players for being new.

You are missing the point.

Edited by hackerung
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On 5/12/2019 at 10:06 AM, hackerung said:

-Silvers are Empty

-I just got Gold

-I havent played in long time

-Im not gold its first time

-Im just helping a friend

 

Every single time it's one of these.

If I see one I reserve the right to say I called it.

 

They want easy kills. The problem is those 'Easy Kills' are mostly on people who just got the game. That's what's preventing the population from growing.

 

well there are the people who actually lose missions and turn from silver to gold

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@hackerung why u mension only 1 point from my post ? ehh ? and the one which im about 20% sure about ...

 

Quote

The threat ranking is fine.

 No its not... thats it

 

Long PS.
getting gold playing with secondary ...
getting gold without any kill in the mission
getting gold after 1 min of mission while getting backuped
not getting gold using sketchy technics to remove score from ur score board ...

REDESIGN OF POINTS ASSIGNED IN THE MISSION IS THE FIRST MOVE
them we can abit of redesign a points factor needed to get threat up or down depending on averrange players points in the mission

after reworking Points assignation in the mission you made a statistics graph which got a collected data from missions happend in for example week or month (more better) not connecting if he wins or lose.


now threat levels comparing a graph and last 10 missions (for example - and yes yours missions) if factor fits in the procent below of the graph we made he earns this threat ...
- green first 20%
- bronze 30%
- silver 35%
- gold 15%

its an example only. It need to be tweaked to the player base and graph need to be done life like comparing gameplays of last 1 month gameplays scores then making an factor isnt that bad

about "10 missions" variable
adds 10 missions score to each other and devidint by missions count

i know my english sucks af i think u can understand at last a base of this idea 😉

 

Edited by TheSxW
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7 hours ago, hackerung said:

I'm going to have to disagree with you. What's at stake here isn't threat color or the feeling it evokes in you. It's the impact it has on newer or less skilled players. You could name it anything you want, other than gold threat, it's still too steep of a learning curve especially for people who are new to the game.

Your system wouldn't fix anything. It would only make people more confused, and again, especially new players, because they don't know what they're doing wrong, if a player with seemingly the same status keeps mowing them over and over.

The threat ranking is fine. The Dethreatters purposefully getting into bronze, is not.

 

Apparently you didnt understand what i mean ... i dont want the TL_System to be changed (and that's the only thing you thought i want) i just want the visuals removed of being gold silver or bronze or whatever. 

The thing you misunderstood, is that people are not going to dethreat no more when they dont know their Threatlevel and this way it doenst need to be changed anything on the System. 

 

If the disctricts are mixed up with different skilled player who are not dethreating no more, i think the TL will work better, but also it could be necessary to lift up the number of total players

who can enter a district back to 100 in order to get better matchmaking and fair groups with similar skill-levels

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i think they should just remove the threat system , like they did with xbox and ps4 , it would stop people complaining, for the fact , Bronze can kill golds, also silvers , golds can play trash also, the threat system does not matter at all , it depends on the mission and how its played, also Silvers are in bronze theres alot of silver players that are pretty skilled compare to new players / bronzies , why complain about golds when they are also in that district to with new players? it really does not make sense . theres alot of other games that is match making with higher ranks , such as Cod, fortnite , anyother game think of a game and ull realise theres no threat / level matchmaking , its pointless because of the population of players also dropping, once apb was a hudge game when it was first released and we lost alot of players , over this matchmaking. also , u can start a new account win 3 matches , instant gold .. does not mean you are a gold player , its just win / loss ratio /medals pretty much 

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Honestly on this subject, I have been playing this game for a long time and yeah even way back then there was the same problem y’all are complaining about right now. It doesn’t matter if you fix the threat or kick golds out of a bronze district. I mean truth be told when I first started I had the same complaints as you about the golds in bronze but eventually playing against then and learning not to be a baby about it made me just as good if not better then some of them. Threat doesn’t matter. Gold, Silver, or Bronze. Once someone kicks ya patootie ur going to complain I mean this is apb after all who you tryna fool. If bronzes can’t play against silver or golds in a bronze district just keep playin y’all will get better with time just like I did. I mean if they fix this problem it’ll be awesome but they’ll most likely just take threat completely out like XB1 and PS4 then all you bronzes will be doing is saying you going up against hackers or some crazy nonsense like that. 

Edited by Real Ninja
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19 hours ago, TheSxW said:

@hackerung why u mension only 1 point from my post ? ehh ? and the one which im about 20% sure about ...

Because it was the most relevant to me at the time.

 

19 hours ago, TheSxW said:

 No its not... thats it

 

Long PS.
getting gold playing with secondary ...
getting gold without any kill in the mission
getting gold after 1 min of mission while getting backuped
not getting gold using sketchy technics to remove score from ur score board ...

Gold isn't about how you do in a certain mission. It's an overal progression. If you're close to gold, next mission, if you're legible for an up-threat, you get gold.

You can gain threat by having zero kills, and focusing solely on objectives. if you're one of the highest 3 scores in a mission, you're legible for a threat-up.

Vice versa works for de-threat. 

It doesn't matter if you get zero kills, or secondary only. it doesn't take as much into account as people say it does. If you get a good score, you gain threat points. It's that simple.

Giving gold less points would only make it easyer for them to de-threat in the first place thus worsening the issue.

The problem isn't people getting gold. it's gold people who have earned gold by doing well, purpusefully exploiting the dethreatting mechanic to crap on silvers and bronzes. that's what this topic is all about in the first place.

19 hours ago, Legenderi said:

Apparently you didnt understand what i mean ... i dont want the TL_System to be changed (and that's the only thing you thought i want) i just want the visuals removed of being gold silver or bronze or whatever. 

I understood exactly what you meant, and I stand by my opinion.

If a new player can't see the difference between themselves and a gold, they will be further confused.

Threat colors also help seeing which players belong where. You know a gold doesn't belong in bronze if they're a gold. Again, which is exactly what this topic is about.

19 hours ago, Vivid_Remedy said:

i think they should just remove the threat system

No.

Removing the threat system would only further unballance the game.

Player-skill is marked by threat.

Golds are normally better at the game than bronzes unless they are purposefully doing bad or dethreatting, and setting the two apart would further ballance the game.

If you remove the threat system nothing would stop teams of pro players from ganging new players and thus kill whatever's left from the population by preventing new players from enjoying and staying in the game.

 

18 hours ago, Real Ninja said:

It doesn’t matter if you fix the threat or kick golds out of a bronze district.

It does because it would further ballance the matches in bronze districts, and possibly put players of lesser skill against people of the same skill level. Put noobs vs noobs, mediums vs mediums and golds vs other golds.

Threat is a signal of game experience and skill, and putting people of the same threat strickly against eachother would mean there's a ballance in gameplay. Removing golds from bronze district would prevent good players from fighting newer players.

 

The problem here that nobody seems to be understanding is that new players are less likely to enjoy the game if they're losing 20-to-0. Put them against people of similar or same skill. Remove golds from bronze districts as those servers are for low-medium skilled players. not higher-skilled players.

That's what this is about.

I don't mind getting my butt handed to me if I play poorly as long as it's a fair match in the first place, against people of same and lower skill than me.

I don't care if a bronze spraying the 556 willy nilly mops the floor with my face every time he runs at me.

I care if i see three or four golds (pictures on page 1) team up against me and other bronze friends, because that's nowhere near fair to begin with.

 

Merged.

 

On 5/12/2019 at 11:28 AM, hackerung said:

I know the ammount of hate I'm gonna get from golds on this post is gonna be real, but in order for the game to grow, and new players not to leave after the first couple missions, this is more than needed.

 

Edited by hackerung
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@hackerung did u ream my whole post or only the thing u quoted ? because i assume you read only "less then 50%" of my post
...
the thing is its too easy to get gold and after that its wide range of players with gold for example range 1-10 where 1 is guy who get gold after last mission and 10 is guy who not seen silver on his account from first time getting gold if we match those ppl together no matter that ppl with numbers closer to 1 (looking at the range i specify 1-10) will lose golds in no time because opposition is too hard for them

"GOLD  != GOLD" - now days

in addition i will tell im not favorize a derankers im just saying the system is broken and need a full redesign or at last more comparison to players to avoid that procedure what happend right now

- get matched against overpower guys with very good team play with 3 of ur team mates are silvers with no team play skill or aim
- rage
- derank

last time i got matched like 3 golds vs 1 gold ...

oh and maybe adding hours counter playing on that account could solve some problems 😉 (just to visualize the things @Legenderi

 

oh and one more thing @hackerung stop downvoting all posts u tryhard ...

Edited by TheSxW
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There is no reason to remove gold players from bronze districts, cause on silver districts there are still a lot of gold players and cheaters as well. if LO remove them from silver districts i will stop dethreating and i think every other player on the game will do the same! I spent a lot of time trying to play against players who has macro wallhack and aimbot and trust me its not that fun! ! !

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6 hours ago, eelaaa said:

There is no reason to remove gold players from bronze districts, cause on silver districts there are still a lot of gold players and cheaters as well. if LO remove them from silver districts i will stop dethreating and i think every other player on the game will do the same! I spent a lot of time trying to play against players who has macro wallhack and aimbot and trust me its not that fun! ! !

LittleOrbit is banning Dethreathers, so I've heard, and you've just admited to being one.

Don't defend the people in the wrong just because you're one of them.

Dethreatters purposefully exploit the game mechanics to turn new players away from the game, they should by all means be removed from bronze districts.

They shouldn't be allowed to bully bronzes and Ts just because they don't like losing a game every now and then.

 

8 hours ago, TheSxW said:

oh and one more thing @hackerung stop downvoting all posts u tryhard ...

I downvote posts I don't agree with or that make no sense to me.

 

8 hours ago, TheSxW said:

@hackerung did u ream my whole post or only the thing u quoted ? because i assume you read only "less then 50%" of my post
...

I did read all of it. It is you who isn't associating my replies to the entirety of your posts.

 

8 hours ago, TheSxW said:

in addition i will tell im not favorize a derankers im just saying the system is broken and need a full redesign or at last more comparison to players to avoid that procedure what happend right now

This post isn't about a threat system or matchmaking system redesign. it's about better players exploiting the game to bully new players. It's as simple as that. You're complicating an uncomplicated issue.

 

On 5/16/2019 at 3:50 AM, Devyyon said:

well there are the people who actually lose missions and turn from silver to gold

As I've said I have no problem with people who earn gold every once in a while, we all have good streaks or good days, there's noting you can do about that. My issue is with repeat offenders who do this solely to beat newcomers or less-skilled people.

Edited by hackerung

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@hackerung just use

/report <nickname>

system
which allows you now to report directly and telling what exacly is wrong with a player

i could say that max number of red derank medals should be 5 in mission if u have more KICK from server and mission isnt counted for you (this will be rough but preety good in longer perroid of time)
will remove suicide, team killing, arrested killers, stuners, afkers etc. + remove minus points so deranking will be imossible after some time devs could increase the number of red medals from 5 to some more it it will be needed

"adding fuel refill will remove runners - this is stupid and childish tactics ..."

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