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  1. This just started happening to me today. Every so often I get disconnected and sent to the login screen, not sure whats causing it all of a sudden. Also I've had a persistent issue for a year or more now where my game will freeze, and stop responding upon dieing, and going to the responding screen. It doesn't happen that often, but it seem random. Sometime it happen after only 30 minutes of playing. Other times I can be on for a couple of hours or more and it'll happen.
  2. Well either way I thought I'd kill some time and level up my Enforcer a bit. As for the future, I feel certain they'll get things sorted out eventually. I doubt LO would've bought up the intellectual rights to APB without first knowing what they were getting into. Companies don't just go around buying up what would be considered a "bad investment" on an at the brink of death game without ulterior motives or a plan. The game may be 10 years old, but there is no shortage of other games out there just as old that are still very popular. (ES:S, WoW, Minecraft, GMOD, ect..) All in all so far, my experience playing now has been better than the last time I played. Threat segregation is gone, the servers seem more stable with no DDoS, and my hit registry seems better than before.
  3. I don't think I'll ever give up on APB unless it shuts down completely. Even then I'd probably seek out private servers if applicable. One of these days APB may make a turn around, who knows. At any rate I've got the itch to play, and by Odins beard I'm going to scratch that itch!
  4. Wasn't sure where would be best to post this, but just thought I'd say I'm working on getting back into the swing of things. If anyone needs another guy or just wants goof around, I'm game. I'm on NA west or whatever it is now lol. I'm rather rusty as I haven't played any shooters in awhile, months.. So unless your just playing for the fun of it, I may not be the best pick lol. Just here to have fun win or lose. Again.
  5. demonoid


    No purpose at all, they'd just be there staring at your corpse after that grenade goes off thinking well shit, I'd rather be back at the shelter. It was just a random patootie idea that popped into my head for some reason or another.
  6. demonoid


    I kinda had an odd thought, and no clue if it has ever been suggested. But a lot of MMORPGS have quirky pets you can buy to loot, or carry stuff ect.. So I was thinking perhaps pets in APB could be a thing. Not sure if they'd do anything other than follow you around, but they could be customizable with accessories, and the in game booths. More of a random thought than anything else. Could perhaps be a good perk for the Joker Ticket shop too?! Dogs, Cats, Parrots and parakeets, Lizards, snakes (perhaps you'd wear these).. I haven't thought of what purpose they could serve other than being more of a accessory, I haven't thought that far yet.
  7. I'll give that a try this evening. Though practically halving my resolution might end up reducing my memory usage. The only real pain is doing this on a 17" series laptop is going to make everything tiny lol. But so long as it's just for testing purposes I should be fine. ResMonprogram works pretty good for monitoring memory usage too, although it's impractical for me to use the graphs as a 400-600 Mb blip with an overall memory of 64 GB doesn't even show hardly.. Any who, I'll give it another go.
  8. RTSS worked just fine for me last night when I was setting it up. I also had windows resource monitor running in the background as well. Though when I popped into Waterfront last night I was getting some frame stutter for some reason. I'll have to get back on tonight and see if it happens again. I did crash again with the out of memory error when I tried to hop over to Asylum. Having a pain trying to monitor the exact RAM usage of APB though. Usually sits at around 2,600 Mb to 2,800 Mb, and my Vram usage is about 1,900 Mb to 2,100 Mb. Really wish I had a second screen, I may have to try it in windowed mode. Trying to catch the Memory usage at the moment of/before a crash, and it's being a pain in the butt. At least I'm starting to figure out how to use all these different monitoring applications. Now I just need to keep a closer eye on what's going on.
  9. In my experience it always seemed like the Enforcer side had more experienced/coordinated players on it than the criminal side. As when I play my Crim as I usually do, my Opposition more often than naught was playing in a group, rather than just randoms. I also got invited to play in groups a lot more on my enforcer than I ever did on my crim. Perhaps it's just a false perspective. I think the enforcers on Jericho/Colby tended to do better simply do to better cooperation and team play. Skill wise I didn't always feel outmatched, but in terms of team play on my crim, I've often times gotten my bum whooped. Good cooperation and communication makes a big difference in a match.
  10. Hopefully this evening I'll get a chance to get on, had some issues trying to monitor it so far. Got the crash a few times, but obviously when I tried to Alt/Tab or Windows out of the game it wouldn't let me. So next step I'm going to get RTSS setup to run with MSI Afterburner, and hopefully that will help. Wish there was something I could use to monitor the resource usage of an application over time, like on a graph or something. I'll have to do a little searching and see if I can find something. Maybe I can find something useful over at GamersNexus.
  11. I've always thought rather than threat locked districts like we have, how about rank? Kinda like a newbie district where new players can learn the game without being steamrolled by high rank/threat players. Then the only way for veterans to get in would be to constantly roll new characters. And they could easily stop trolls from becoming a problem by adding time limit to how many characters you can create in a week and how soon you can delete a newly made character. Currently the threat is pretty broken, I'm a low gold to high silver, and I always play in the silver and gold districts unless they are empty. But often times I'll be gold when I log off for the day, and then i log on some time later and all the gold and silver districts are ghost towns with the exception of FC. There has been a lot of different suggestions about this issue tossed around for years. Hopefully after LO finishes up RIOT and the EU they can start fixing matchmaking, threat, and the segregation issue. Because until the population picks up, if it ever does, it's certainly a problem.
  12. I'll see about monitoring it next time I'm on, and see if that's the case. All in all having all the latest gen hardware is probably what's screwing me over, because on my old desktop sitting at home I didn't have this issue. My old desktop hardware was I7 3770k Ivy Core @ 4.6 GHz Z90 Asrock Mobo GTX 660 TI upgraded to GTX 1060 6GGB 32 GB DDR3 RAM @ 1600mhz (if I recall correctly) Windows 10 Home Never gave me any issues on it, my laptop on the other hand runs the game at 144fps everything maxed no problem. But of course I crash periodically.. Whatever the case I'll try monitoring it and see if I can see what's going on like you said.
  13. I'm pretty much back into the swing of things now as well. Rarely been on in the past three years since I got into trucking. But now that I've got me a laptop, I can game from the road. I've popped onto the forums and in game here and there when I had home time. But I'm now working on trying to hone my skills again. Hardy played any games at all the past few years, so least to say I'm rusty. But I've still got a good memory of the maps and what not. Luckily I still have my characters and all my stuff. Best wishes, and enjoy your return to the game. Too bad Rust isn't as easy to relearn with all the new stuff they've added over the years. APB has become my new training grounds until then lol.
  14. Well I could give it a try but the crashes are pretty random. Sometimes I can play 3+ hours no problem, and others I'll crash repeatedly within the first 10-15 minutes. It only ever happens to me upon dieing, and going to the respawn screen. Game will immediately freeze and the error will pop up.
  15. I can kinda agree, I mean it's up to Little Orbit on how they want to run things. But they could take a leaf out of Facepunch's journal and do a development blog with frequent (biweekly/monthly) posts on what's going on, and what to expect. I like Little Orbit for keeping one of my favorite games alive, and would love to keep playing well into the future. But it's not like this game has much competition, and it's already an officially released title with a somewhat skeptical community following along. So I'm not sure what all the hush hush is about. I'm just being patient mostly, but it would be nice to have a few teasers here and there of what things are looking like. G1 already crushed our Hope's and dreams once, all the community needs is a good moral booster, especially with summer right around the corner. The current blog kinda lacks flavor, a little meat to chew on would be nice. Either way I'm still happy that Little Orbit is actually trying to fix the game. I've been around since RTW and it's been a bumpy ride, but things seem to be smoothing out slowly but surely.
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