Lign 361 Posted August 9, 2018 Here you can post your opinion about IR's changes. I think the problem is not in modification but in some guns we usually use ir in it. NTEC becomes so op on 70m by hitting 8 shots. Also accuracy is so insane, I can literally spray 5 shots and hit'em all. At the moment it just outplay all long range rifles such as obir and obeya making them not a good choice to play. At the very same time, oscar becomes almost useless on its range (40m) CSG PR1/PR2 is also garbage now. My opinion LO should fix/nerf specific guns*cough*ntec*cough* 3 Share this post Link to post Share on other sites
LazyLizard 41 Posted August 9, 2018 There's about a million threads about it. Either fix the guns, or fix the mod. Share this post Link to post Share on other sites
Ebola-Chan 59 Posted August 9, 2018 IB4 "My weapon sucks now boohoo refund or change my mods boohoo" the new IR makes the game more interesting atm and actually changed alot im not against it 1 Share this post Link to post Share on other sites
DiSkage 25 Posted August 9, 2018 "the new IR makes the game more interesting" - very interesting play against ntec, which was OP af and now its even more OP, u can kill ppl on 70m with 8 bullets, there is no reason use obir or obeya anymore. Ntec should be good only on middle range, not like now 3 Share this post Link to post Share on other sites
Keshi 436 Posted August 9, 2018 in other news, shotgun users and oca users are happy they can outperform an ntec closerange even if they miss some shots Share this post Link to post Share on other sites
Lign 361 Posted August 9, 2018 1 minute ago, Keshi said: in other news, shotgun users and oca users are happy they can outperform an ntec closerange even if they miss some shots I can say even more. Now shotgun users are more happy they can peak corner and do two shot so carbine do 2-3 shots on them Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 9, 2018 I think the changes to IR3 are fine, but CJ3 should be changed accordingly by reducing fire interval on normal guns and reducing burst interval on burst guns. Share this post Link to post Share on other sites
Lign 361 Posted August 9, 2018 Just now, TheHidden-Tember said: I think the changes to IR3 are fine, but CJ3 should be changed accordingly by reducing fire interval on normal guns and reducing burst interval on burst guns. so, you're fine with ntec easily outplaying obeya/obir on 70m when you can just spray first 5 shots on this range and hit them all Share this post Link to post Share on other sites
Keshi 436 Posted August 9, 2018 1 minute ago, Lign said: 3 minutes ago, Keshi said: in other news, shotgun users and oca users are happy they can outperform an ntec closerange even if they miss some shots I can say even more. Now shotgun users are more happy they can peak corner and do two shot so carbine do 2-3 shots on them you forgot 1 thing tho... if someone doesnt aim, with that range...i don't think you'll be harming any carbine users. And ofcourse you can keep your distance and spam some nades in that corner before rushing. Maybe we just gotta discover the new meta now lol Share this post Link to post Share on other sites
CookiePuss 5379 Posted August 9, 2018 Ntecs are now better with IR3. CSG is now better with IR3. IR3 makes Fang a 49m killing machine. IR3 makes rifles worse. IR3 makes pmg worse. IR3 makes OSCAR worse. IR3 makes LMGs worse. Those are my thoughts. 2 Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 9, 2018 Just now, Lign said: 1 minute ago, TheHidden-Tember said: I think the changes to IR3 are fine, but CJ3 should be changed accordingly by reducing fire interval on normal guns and reducing burst interval on burst guns. so, you're fine with ntec easily outplaying obeya/obir on 70m when you can just spray first 5 shots on this range and hit them all basically what I'm saying is change CJ3 in a way that you could equip it on OBIR to make OBIR better at 70m. Share this post Link to post Share on other sites
Lign 361 Posted August 9, 2018 Just now, Keshi said: you forgot 1 thing tho... if someone doesnt aim, with that range...i don't think you'll be harming any carbine users. And ofcourse you can keep your distance and spam some nades in that corner before rushing. Maybe we just gotta discover the new meta now lol shotgun user now will never show himself before you going to close range to his corner Share this post Link to post Share on other sites
CookiePuss 5379 Posted August 9, 2018 7 minutes ago, Keshi said: you forgot 1 thing tho... if someone doesnt aim, with that range...i don't think you'll be harming any carbine users Except the shotgun buff crutches your bad aim. Since the few pellets you land now do more damage than they used to. Share this post Link to post Share on other sites
Lign 361 Posted August 9, 2018 @TheHidden-TemberIt will be still useless, cuz CJ affects shots inside burst but not a burst. They have to do overhaul on burst system in game then. Share this post Link to post Share on other sites
TackoGirl 130 Posted August 9, 2018 (edited) this game is now complete destroyed, i want the old weapons back. Edited August 9, 2018 by TackoGirl 1 Share this post Link to post Share on other sites
CookiePuss 5379 Posted August 9, 2018 5 minutes ago, TackoGirl said: this game is now complete destroyed, i want the old weapons back. What? Have you even played with the changes? What exactly is destroyed? Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 9, 2018 21 minutes ago, Lign said: @TheHidden-TemberIt will be still useless, cuz CJ affects shots inside burst but not a burst. They have to do overhaul on burst system in game then. dude, that's EXACTLY what I am suggesting. That CJ3 improves burst rate. Share this post Link to post Share on other sites
GhosT 1301 Posted August 9, 2018 (edited) Yeet, instead of rebalancing powerful things like IR or the N-TEC, they actually go and buff them instead. What the hell is the use of marksman rifles now? The N-TEC just received a huge buff and now dominates everything except max range. Firerate reduction is a welcome change, but why the hell would you go ahead and increase the range even further? Edited August 9, 2018 by GhosT 5 Share this post Link to post Share on other sites
Lign 361 Posted August 9, 2018 (edited) 23 minutes ago, GhosT said: Yeet, instead of rebalancing powerful things like IR or the N-TEC, they actually go and buff them instead. What the hell is the use of marksman rifles now? The N-TEC just received a huge buff and now dominates everything except max range. Firerate reduction is a welcome change, but why the hell would you go ahead and increase the range even further? Firerate reduction is useless for IR nerf, cuz none had been shooting with base weapon's firerate on mid-long range before nerf. Now it's even easier to control spread on N-tec. I literally hit first 5 shots by spraying from 70m. Edited August 9, 2018 by Lign Share this post Link to post Share on other sites
Fennel 62 Posted August 9, 2018 41 minutes ago, GhosT said: Yeet, instead of rebalancing powerful things like IR or the N-TEC, they actually go and buff them instead. What the hell is the use of marksman rifles now? The N-TEC just received a huge buff and now dominates everything except max range. Firerate reduction is a welcome change, but why the hell would you go ahead and increase the range even further? goodluck at cqc with that Share this post Link to post Share on other sites
CookiePuss 5379 Posted August 9, 2018 2 minutes ago, Fennel said: 44 minutes ago, GhosT said: Yeet, instead of rebalancing powerful things like IR or the N-TEC, they actually go and buff them instead. What the hell is the use of marksman rifles now? The N-TEC just received a huge buff and now dominates everything except max range. Firerate reduction is a welcome change, but why the hell would you go ahead and increase the range even further? goodluck at cqc with that cqc is a little slower, but the bloom mechanic is more forgiving with the decreased RoF, making full auto more accurate Im having no issues with cqc ir3 ntec. 1 Share this post Link to post Share on other sites
Realise 1 Posted August 9, 2018 could try increasing range of obeya-obir by 5-10m so they will be more useful than ntec in some situations Share this post Link to post Share on other sites
TackoGirl 130 Posted August 9, 2018 please no. We need a reset to the default. the only way to make it balance 1 Share this post Link to post Share on other sites
Keshi 436 Posted August 9, 2018 3 minutes ago, Realise said: could try increasing range of obeya-obir by 5-10m so they will be more useful than ntec in some situations i think that they should just reduce the assault rifle range in general and this should be fixed. I have a feeling increasing the obeya/obir to 5-10 could affect the sniper rifles. Lowering the AR's range in general should balance things a bit instead of buffing other gun ranges Share this post Link to post Share on other sites
Lign 361 Posted August 9, 2018 Just now, Keshi said: i think that they should just reduce the assault rifle range in general and this should be fixed. I have a feeling increasing the obeya/obir to 5-10 could affect the sniper rifles. Lowering the AR's range in general should balance things a bit instead of buffing other gun ranges The problem is only in ntec. They should just nerf base accuracy a bit and it will be fully balanced and revert back ir3. Other weapons we usually use with the mod is well balanced, maybe if only slight obir nerf, but anything else is good Share this post Link to post Share on other sites