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Nerf the AP.45  

105 members have voted

  1. 1. Nerf the AP.45

    • Absolutley
    • Needs a buff (cap)
    • Doesnt need nerfing


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39 minutes ago, MACKxBOLAN said:

They did nerf the .45, so resolved, last couple few days ago. 

I dont think they did.

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Nerf AP .45 already. Anyone who says It's not OP is a AP .45 abuser.

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1 hour ago, ProJH said:

Nerf AP .45 already. Anyone who says It's not OP is a AP .45 abuser.

Is it OP because you are getting too many kills or because it keeps killing you? 

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2 hours ago, CookiePuss said:

Is it OP because you are getting too many kills or because it keeps killing you? 

playing tonight and players on my team and the other team are killing with 2 - 3 shots. Audibly its pop pop pop dead. I know they are emptying the clip but they sound cant even catch up.

 

 

 

Edited by Y2Venom

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AP vs OCA-EW.  AP Wins
AP vs PMG. AP Wins

AP vs Oca Nano. AP Wins

AP vs Any Weapon. AP Wins


What's the point of primary weapons ?
Nerf AP

 

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4 minutes ago, ProJH said:

AP vs Any Weapon. AP Wins

Quite sure thats based on frustration rather than fact.

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It's like saying the CS deagle needs to be nerfed because it can one shot to the head, and then when you ask the person to replicate the kills that make them think it's broken in the first place they are simply unable to do so against actual humans that move their characters.

 

You cannot claim a weapon is broken if you aren't even capable of personally reaching the level of performance with it at which it is being deemed broken, because at that point you're just reacting emotionally to getting killed in a way that you THINK is unreasonable as opposed to knowing for certain because you're able to replicate it yourself.

 

Name one person in the entire game who is both able to achieve peak performance with .45 AND thinks it's broken at the same time, I'll wait...

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8 hours ago, --iLyA-- said:

needs annihilation

nerf the vegas, all of the mission trollers use it, and the gm's let them mission troll for the opp.

sure nerf the 45, if the last legit can kill a hacker with it, we must nerf it, right. 

Vegas is used by hackers and cheats to stop missions, but gm's never do anything so why 

nerf the 45 because gm's are lazy. 

 That lazy gm is gonna get a boat load of reports now, tired of your favoritism

I'm going to war on the Gm's friends and their vegas trolls. 

 

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On 10/3/2024 at 5:12 AM, Heal said:

Quite sure thats based on frustration rather than fact.

The AP 45 is balanced for playing without lags and delays. An unmodified copy of the game is not capable of stable operation. Removal from the server also plays a role. Using this gun provokes the player to enter the gray area. 
The AP 45 needs a nerf, at least until the developers solve the problem of lags and delays (that is, never).

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27 minutes ago, Yapopal said:

The AP 45 needs a nerf, at least until the developers solve the problem of lags and delays (that is, never).

Whats the point then?

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2 hours ago, Yapopal said:

The AP 45 is balanced for playing without lags and delays. An unmodified copy of the game is not capable of stable operation. Removal from the server also plays a role. Using this gun provokes the player to enter the gray area. 
The AP 45 needs a nerf, at least until the developers solve the problem of lags and delays (that is, never).

Are you suggesting we remove weapons that are less affected by server lag? The better thing to do is buff weapons so they're all less effected by server lag. I'd start with getting rid of the exponential bloom curve, and switch it linear, that way there's less variance between the client's visual bloom and the server's bloom when there's lag.

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Lets be honest. AP is widely used and you rarely find someone not using it. In any FPS game when there is a gun that's meta or just dominant, everybody uses it until the next nerf patch on that gun. To anyone that denies that the AP is OP then you're just in denial for no reason at all.

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1 hour ago, Berkshire said:

Lets be honest. AP is widely used and you rarely find someone not using it. In any FPS game when there is a gun that's meta or just dominant, everybody uses it until the next nerf patch on that gun. To anyone that denies that the AP is OP then you're just in denial for no reason at all.

Anyone who denies is just a .45 AP abuser. They want their precious OP gun to be OP forever.

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On 10/5/2024 at 2:13 PM, BlatMan said:

Are you suggesting we remove weapons that are less affected by server lag? The better thing to do is buff weapons so they're all less effected by server lag. I'd start with getting rid of the exponential bloom curve, and switch it linear, that way there's less variance between the client's visual bloom and the server's bloom when there's lag.

The best thing to do is to fix the servers and hitreg

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On 10/3/2024 at 5:39 PM, swindIe said:

It's like saying the CS deagle needs to be nerfed because it can one shot to the head, and then when you ask the person to replicate the kills that make them think it's broken in the first place they are simply unable to do so against actual humans that move their characters.

 

You cannot claim a weapon is broken if you aren't even capable of personally reaching the level of performance with it at which it is being deemed broken, because at that point you're just reacting emotionally to getting killed in a way that you THINK is unreasonable as opposed to knowing for certain because you're able to replicate it yourself.

 

Name one person in the entire game who is both able to achieve peak performance with .45 AND thinks it's broken at the same time, I'll wait...

You raise a valid point about how players sometimes perceive a weapon to be "broken" based on their personal experiences, particularly when they’ve just been on the receiving end of a well-executed shot. It’s natural for emotions to come into play when you feel like a death was unfair, but replicating that same scenario yourself against actual moving players is a completely different story. Just because a weapon feels strong in the heat of the moment doesn't necessarily mean it's overpowered across the board.
 

The Deagle in CS or the .45 in APB are great examples of weapons that, while capable of doing significant damage, still require a lot of precision and skill to use effectively. There's a reason not every player can pick them up and dominate, and this is where the line between perception and actual performance comes into play.
 

It’s interesting to consider how often people claim a weapon is broken without being able to consistently achieve the same level of performance themselves. If a weapon truly was overpowered, you’d expect those who’ve mastered it to feel the same way. But, as you pointed out, it would be pretty hard to find someone who both excels with the .45 and also genuinely believes it's too strong. In the end, weapon balance is a complex topic, and how people view it often comes down to personal experience, skill level, and even the specific situations they find themselves in.

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9 minutes ago, reign said:

You raise a valid point about how players sometimes perceive a weapon to be "broken" based on their personal experiences, particularly when they’ve just been on the receiving end of a well-executed shot. It’s natural for emotions to come into play when you feel like a death was unfair, but replicating that same scenario yourself against actual moving players is a completely different story. Just because a weapon feels strong in the heat of the moment doesn't necessarily mean it's overpowered across the board.
 

The Deagle in CS or the .45 in APB are great examples of weapons that, while capable of doing significant damage, still require a lot of precision and skill to use effectively. There's a reason not every player can pick them up and dominate, and this is where the line between perception and actual performance comes into play.
 

It’s interesting to consider how often people claim a weapon is broken without being able to consistently achieve the same level of performance themselves. If a weapon truly was overpowered, you’d expect those who’ve mastered it to feel the same way. But, as you pointed out, it would be pretty hard to find someone who both excels with the .45 and also genuinely believes it's too strong. In the end, weapon balance is a complex topic, and how people view it often comes down to personal experience, skill level, and even the specific situations they find themselves in.

But Deagle in CS is a the only usable pistol, since its better then any other pistol in the game. CS was designed like 30 years old with a different player style in mind. CS is a best example of a poor designed balance, sincee its all about Deagle,AK,M4 and AWP. Other weapons are mostly for fun or for a newbies, who have no idea what is happening here.
And a Colby 45 is a Desert eagle in a APB indeed, since its the best secondary for any ingame scenarios becasue it low TTK no RNG and easy to use weapon. 

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They've buffed so many secondaries the last few weeks. I'd say leave it as is, maybe even buff the range by increasing the minimum damage range from 45M to 50M. Not a huge change, but enough to make it feel worth using over the FBW in some scenarios.

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On 10/9/2024 at 5:49 PM, BlatMan said:

They've buffed so many secondaries the last few weeks. I'd say leave it as is, maybe even buff the range by increasing the minimum damage range from 45M to 50M. Not a huge change, but enough to make it feel worth using over the FBW in some scenarios.

worth using over fbw? bruh how many pro players have u seen using fbw over .45

i think .45 is clearly the go to choice and is clearly op, this should've even be a debate imo.

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6 hours ago, greenfield said:

worth using over fbw? bruh how many pro players have u seen using fbw over .45

i think .45 is clearly the go to choice and is clearly op, this should've even be a debate imo.

Pros? There's pros? Do people even make a penny playing APB?

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lol almost 4 months later and nothing, guessing matt scott too busy listening to flaws :))) absolute failure of a company

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