Stongs / shidiOt 29 Posted May 25, 2018 Will districts go back to being 50/50 or at least 45/45? Please and thank you 2 1 Share this post Link to post Share on other sites
TackoGirl 130 Posted May 25, 2018 if they have better Servers as befor, maybe Share this post Link to post Share on other sites
Chinook 144 Posted May 25, 2018 I believe this is going to be a difficult one to answer, also potentially pointless if cross-district matchmaking becomes a thing, because while servers are currently perfectly capable of handling 100 vanilla characters in single district, loading 80 characters with multiple outfits customized to the max and multiple vehicles customized to max apparently is on the brink of doom and just about to make servers poop themselves. Perharps when the developement progresses through current version -> UE 3.5 -> UE 4 there will be new solutions available for the current mess our characters apparently are programming-wise. 1 Share this post Link to post Share on other sites
LaQuandra 91 Posted May 25, 2018 10 minutes ago, Stongs / shidiOt said: Will districts go back to being 50/50 or at least 45/45? Please and thank you I am going to vote this suggestion down and here is why..... The current population (on NA at least) cannot handle it. Generally we have one financial and one waterfront. If you make the population smaller in each district it will create more overflow districts and people will be more likely to join those districts. If say Financial-2 is 50/50 and Financial-5 is 10/7, people will just spam FN-2 thinking the other district is dead. If they have to spam too much they might decide not to play, sit in social instead, or play fight club. If the district is smaller, say 35-35, 10/7 it might encourage people to fill it up. I say the more district options we have, the better. If anything, decrease it to 35-35 and give us more districts. Now....if the population on NA goes up to like 1500 or so, then I could see increasing the population as long as the servers can handle it.    Share this post Link to post Share on other sites
WaterLemons 10 Posted May 25, 2018 sup, yea i agree. Share this post Link to post Share on other sites
Cheeseburger! 47 Posted May 25, 2018 I would love to see it back to 100. 1 Share this post Link to post Share on other sites
Flight 239 Posted May 25, 2018 59 minutes ago, Stongs / shidiOt said: Will districts go back to being 50/50 or at least 45/45? Please and thank you This would be a great place to ask your question: https://forums.gamersfirst.com/topic/116-questions-for-lo/ Share this post Link to post Share on other sites
Dexem 57 Posted May 25, 2018 Hopefully the population will increase enough so that there would be a use for having more servers with more players per server! Share this post Link to post Share on other sites
Stongs / shidiOt 29 Posted May 25, 2018 22 minutes ago, LaQuandra said: I am going to vote this suggestion down and here is why..... The current population (on NA at least) cannot handle it. Generally we have one financial and one waterfront. If you make the population smaller in each district it will create more overflow districts and people will be more likely to join those districts. If say Financial-2 is 50/50 and Financial-5 is 10/7, people will just spam FN-2 thinking the other district is dead. If they have to spam too much they might decide not to play, sit in social instead, or play fight club. If the district is smaller, say 35-35, 10/7 it might encourage people to fill it up. I say the more district options we have, the better. If anything, decrease it to 35-35 and give us more districts. Now....if the population on NA goes up to like 1500 or so, then I could see increasing the population as long as the servers can handle it.    The problem with lowering the district population is that you have less options in terms of players to be placed against. Yesterday playing in a full 40/40 district I still had to wait upwards of 10 minutes just to get opposition, so i have to disagree with you about lowering the pop. Yeah higher player base is essential to have when raising districts back to 50/50 but it's something that can be achieved with at least 700 players on the game because that's how it was before. 4 Share this post Link to post Share on other sites
LaQuandra 91 Posted May 25, 2018 Just now, Stongs / shidiOt said: The problem with lowering the district population is that you have less options in terms of players to be placed against. Yesterday playing in a full 40/40 district I still had to wait upwards of 10 minutes just to get opposition, so i have to disagree with you about lowering the pop. Yeah higher player base is essential to have when raising districts back to 50/50 but it's something that can be achieved with at least 700 players on the game because that's how it was before. But that can be corrected with better matchmaking. If a bunch of players join the 50/50 server you still might not get matches right away if they were low rank players. So having more options is better. If FN-2 is bad, you can move to FN-5, if that is bad, go to FN-8. Once population increases segregated skill level will be an option again. In the meantime bumping up the servers will just turn into a queue spamfest for the one full district and people reluctant to join a "dead" instance and then not playing. Share this post Link to post Share on other sites
slvyt 72 Posted May 25, 2018 (edited) 50 v 50 Might be back when they upgrade to UE 3.5. Edited May 25, 2018 by TR3NT Share this post Link to post Share on other sites
ninetenduh 40 Posted May 25, 2018 50/50 Servers will surely come back once they got some servers that aren't powered by a Peacock. 1 Share this post Link to post Share on other sites
Stongs / shidiOt 29 Posted May 25, 2018 40 minutes ago, LaQuandra said: But that can be corrected with better matchmaking. If a bunch of players join the 50/50 server you still might not get matches right away if they were low rank players. So having more options is better. If FN-2 is bad, you can move to FN-5, if that is bad, go to FN-8. Once population increases segregated skill level will be an option again. In the meantime bumping up the servers will just turn into a queue spamfest for the one full district and people reluctant to join a "dead" instance and then not playing. That doesn't fix anything, you're suggesting people spam into different districts if they don't get opp in the ones their in now. The districts will fill if there is a population to support it, lowering the pop wouldn't fix anything you can be in a full 30/30 district and never get opp and when you do get opp you'll only get the same players. Share this post Link to post Share on other sites
Lie 2 Posted May 25, 2018 Great suggestion Stongs. 1 Share this post Link to post Share on other sites
Virgil 55 Posted May 25, 2018 1 hour ago, LaQuandra said: I am going to vote this suggestion down and here is why..... The current population (on NA at least) cannot handle it. Generally we have one financial and one waterfront. If you make the population smaller in each district it will create more overflow districts and people will be more likely to join those districts. If say Financial-2 is 50/50 and Financial-5 is 10/7, people will just spam FN-2 thinking the other district is dead. If they have to spam too much they might decide not to play, sit in social instead, or play fight club. If the district is smaller, say 35-35, 10/7 it might encourage people to fill it up. I say the more district options we have, the better. If anything, decrease it to 35-35 and give us more districts. Now....if the population on NA goes up to like 1500 or so, then I could see increasing the population as long as the servers can handle it.     I'd hate to see this. We have severe trouble getting opp in twos, threes, and fours as is. I can't imagine what itd be like with even less population per district. Share this post Link to post Share on other sites
LaQuandra 91 Posted May 25, 2018 2 minutes ago, Stongs / shidiOt said: That doesn't fix anything, you're suggesting people spam into different districts if they don't get opp in the ones their in now. The districts will fill if there is a population to support it, lowering the pop wouldn't fix anything you can be in a full 30/30 district and never get opp and when you do get opp you'll only get the same players. It seems like you're arguing for better match making, which I agree it can be better. There aren't enough "gold 10" types to give you a diversified amount of opposition regardless of server size. I am sure you'd be happy if you were in a 30/30 district and you played against 7 different 4 game groups of equal or similar skill. The size of the population won't necessarily improve the match matching algorithm because you're still at the mercy of the skill level of the 50/50, 60/60, 70/70, 80/80 people in the server. Right now the best bet is to create more overflow servers and get people playing the game again and easily able to join any district of their choice without having to queue spam. Relax the match making a bit and enjoy your match against the 2 golds and 4 silvers a little faster while a more skilled group becomes available. Share this post Link to post Share on other sites
vsb 6170 Posted May 25, 2018 let’s just put everyone in the same districts, 1 financial and 1 waterfront what could go wrong Share this post Link to post Share on other sites
LaQuandra 91 Posted May 25, 2018 1 minute ago, Virgil said:  I'd hate to see this. We have severe trouble getting opp in twos, threes, and fours as is. I can't imagine what itd be like with even less population per district. I think it's a bit overblown and sometimes people can be impatient. My threat is high, I've played with high threat players in full groups. Do we wait sometimes? Yes. Do we get diversified opp quickly sometimes? Yes. Do we keep getting the same groups sometimes? Yes. The issue is with match making, not the size of the server. Imagine you're gold 10 and the 30/30 server is full of other gold 10 players. You'd get diversified opp. The amount of players doesn't matter....the quality does for match making. Argue to relax match making more so higher threat players don't have to wait as long. Share this post Link to post Share on other sites
-Rachel- 129 Posted May 25, 2018 What we need is cross-district matchmaking/phasing. Share this post Link to post Share on other sites
vsb 6170 Posted May 25, 2018 Just now, -Rachel- said: What we need is cross-district matchmaking/phasing. would be the optimal solution who knows if it’s even feasible tho Share this post Link to post Share on other sites
-Rachel- 129 Posted May 25, 2018 Just now, BXNNXD said: would be the optimal solution who knows if it’s even feasible tho Anything is doable with code, it's a matter of how much and whether they think it's the best solution. Share this post Link to post Share on other sites
Virgil 55 Posted May 26, 2018 (edited) 1 hour ago, LaQuandra said: I think it's a bit overblown and sometimes people can be impatient. My threat is high, I've played with high threat players in full groups. Do we wait sometimes? Yes. Do we get diversified opp quickly sometimes? Yes. Do we keep getting the same groups sometimes? Yes. The issue is with match making, not the size of the server. Imagine you're gold 10 and the 30/30 server is full of other gold 10 players. You'd get diversified opp. The amount of players doesn't matter....the quality does for match making. Argue to relax match making more so higher threat players don't have to wait as long. Did some testing in our 3 man group. Since i replied to you, i've been actively playing the game, no downtime when we ready up. Every mission we've played has started unopped, and been offense. We've had opped missions four times, including the one I was in while I replied to you originally. I've spent over twice as much time unopped as I have opped in a full waterfront district. If you'd like, I can record some concrete numbers for you.  I have played maybe a single defense mission in the past 24 hours on top of that, so instant opp is incredibly rare. Edited May 26, 2018 by Virgil Share this post Link to post Share on other sites
LaQuandra 91 Posted May 26, 2018 27 minutes ago, Virgil said: Did some testing in our 3 man group. Since i replied to you, i've been actively playing the game, no downtime when we ready up. Every mission we've played has started unopped, and been offense. We've had opped missions four times, including the one I was in while I replied to you originally. I've spent over twice as much time unopped as I have opped in a full waterfront district. If you'd like, I can record some concrete numbers for you. Â I have played maybe a single defense mission in the past 24 hours on top of that, so instant opp is incredibly rare. Instant opp is not incredibly rare. So how exactly will the problem be solved if you up the faction size by 10 up to 50/50 if they are all low golds and silvers? Share this post Link to post Share on other sites
Virgil 55 Posted May 26, 2018 (edited) 3 minutes ago, LaQuandra said: Instant opp is not incredibly rare. So how exactly will the problem be solved if you up the faction size by 10 up to 50/50 if they are all low golds and silvers? more people in district = more people out of mission and ready for mission = more people in the pool for you to get put against. Â In the old days, it wasn't uncommon for us to get 3-4v6-7+ Edited May 26, 2018 by Virgil Share this post Link to post Share on other sites