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Sakebee

5/27 Maintenance Announcement

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Hello everyone,

 

We have some server maintenance this week on Wednesday 5/27/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

 

This post is cross-referenced under Game Updates for your convenience.

 

🐝 Sakebee

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Both PC, PS4 and XB1 servers are up and running. I shouldn't be the one saying this, but who cares, you didn't at LO, so i did it.

 

Edit: Thanks for the dislikes bois. ❤️

Edited by AlishaAzure
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2 hours ago, AlishaAzure said:

Both PC, PS4 and XB1 servers are up and running. I shouldn't be the one saying this, but who cares, you didn't at LO, so i did it.

I don't understand what this means.

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Sorry Moderator, I was just trying to be funny. I appreciate the info on the Weekly Maintenance.

God knows if ya didn't put up a 'Notice', half the world would blame ya for not doing anything. 

 No thanks to the Salties that wanna throw shad. 

 Thank You LO Forum Staff for keeping us informed

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You know what would be nice? some actual fucking content. game is about as stale as 6 month old cheeseburger.

Edited by Luminesca

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5 minutes ago, Luminesca said:

You know what would be nice? some actual fucking content. game is about as stale as 6 month old cheeseburger.

Why for the love of holy cheeseburgers would you keep one for six months and know that ?!?

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34 minutes ago, Fortune Runner said:

Why for the love of holy cheeseburgers would you keep one for six months and know that ?!?

Figure of speech.

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Routing is screwed up in NA. West coast is unplayable. It says 90ms 0 packet loss in /fps, but the real latency is much higher and there is packet loss. For example, it takes at least 3 shots fired with the CR762 until  I see a hit marker, and often I don't get a hit marker even though I killed the player. Occasionally my character does not respond to pressing F to do an objective. Strangely enough driving and camera switching have minimal delay.

 

I tried running a tracert but the IP addresses in resource monitor do not route to the server's real location, and I get different routes to same IP address. US East I get about 20ms to 30ms. Running a tracert to the listed address, I get 80ms.

 

Also, if I join an empty district or Fightclub my in game latency is 1/10 of the real latency. Joining an empty US West district my ping is displayed as 8ms, but the slight driving and camera switching delay are still there.

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7 hours ago, SquirrelFace said:

Routing is screwed up in NA. West coast is unplayable. It says 90ms 0 packet loss in /fps, but the real latency is much higher and there is packet loss. For example, it takes at least 3 shots fired with the CR762 until  I see a hit marker, and often I don't get a hit marker even though I killed the player. Occasionally my character does not respond to pressing F to do an objective. Strangely enough driving and camera switching have minimal delay.

 

I tried running a tracert but the IP addresses in resource monitor do not route to the server's real location, and I get different routes to same IP address. US East I get about 20ms to 30ms. Running a tracert to the listed address, I get 80ms.

 

Also, if I join an empty district or Fightclub my in game latency is 1/10 of the real latency. Joining an empty US West district my ping is displayed as 8ms, but the slight driving and camera switching delay are still there.

This constant for you?
I have similar issues at times, but its either my shitty ISP, or the games servers being attacked. (NA here as well)

 

Sounds very frustrating, I hope you get it fixed.
 

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6 hours ago, CookiePuss said:

This constant for you?
I have similar issues at times, but its either my shitty ISP, or the games servers being attacked. (NA here as well)

 

Sounds very frustrating, I hope you get it fixed.
 

For west it's constant. East for the most part is fine, but other players seem to have issues going by district chat.

Edited by SquirrelFace

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Just now, SquirrelFace said:

For west it's consistent. East for the most part is fine, but other players seem to have issues going by district chat.

Very interesting. I have no insight as to if or when servers are having issues, but it does kind of sound more like a server thing.

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I think it's their anti-ddos service. Similar things would happen in US central when mitigation was enabled.

 

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