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Instead of separating districts by their respective medals (bronze, silver and gold) as it was before, there should be some mechanism keeping the districts the way they are today, a district for everyone, however, with selected matches. I don't know how to do that, but in my layman's opinion on the matter, there should be some mechanism to detect a limit of matches in which a certain player won to reach gold. A player with many matches played to reach gold is certainly a normal player, a player who played few matches to win gold, he is out of the ordinary. So, with this information, the mechanism would put the "players with the most matches played to win gold" together in a match (both on one side and the other - enforcers and criminals), this would happen in the same way with the players with the fewest matches played to win the gold. This would encompass the entire match, not just for one side, but for both sides (criminals and enforcers). Detail: I'm talking about a mechanism that aims to find matches only for golds, it doesn't involve silver or bronzes, it's only for golds. For silver and bronze, it continues as it currently exists. EDIT: This mechanism could fail sometimes, it could be that due to some failure some bronze or silver drops in a match with a gold, but these cases must be rare, the essence of the problem must be solved. Essence of the problem: Normal players and beginners fall into disadvantaged matches against old and experienced golds. They must be separated. Golds must play against themselves, they must be treated differently from other players. However, this should be done the way I wrote it here, you shouldn't separate the districts by threats as it was before, because the golds are few compared to the amount of them with the rest of the players (most are bronze or silver), that would discourage the golds from playing, as I said before, this system must be flawed, no can be 100% (maybe 85% faithful - it must be complicated to make something extremely faithful with these descriptions [ but it has to be flawed, but not too much {you won't waste time doing something shitty}]), rare cases should happen that golds fall in matches against normal players, but this MUST BE RARE. ---> When I say "but it has to be flawed, but not too much" I am referring to these "rare cases". I want to make this very clear, because it wouldn't work and it wouldn't be healthy if these "rare cases" happened all the time. • When by chance, if the district at any time had few golds, then this mechanism could only, only in those cases, confront gold against bronze and silver. Leave your opinion in the comments. EDIT: I actually rambled a lot. Thanks anyway for the comments, there are many ideas from yours that are valuable. I tried to give some idea on the subject, but I don't understand much. But anyway, the intention was good.
- 10 replies
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- matchmaking
- idea
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Originally posted 24. November 2013 – 11:32 AM Written and managed by @Esther // Proof-reader, editing, support by @freq Review/Flashback: 1. What is the Clan Progression thread about? The Clan Progression thread moved from a single suggestion and idea regarding clan functionality, improvement and progression thread of mine, to a community driven thread with a lot of great suggestions coming from forum members across the whole world. Together, we achieved a huge list with important suggestions to revive and bring back the importance and necessity of clans for All Points Bulletin: Reloaded. 2. What’ve we achieved the past couple of years? This specific thread received more than 190 likes, more than 230 votes (remains to have all of 5 stars filled out), more than 80.000 views and more than 570 replies. This isn’t everything though. The Clan Progression thread raised up to the most liked, voted and replied (without counting one pinned post) content in the Suggestions & Ideas – Section. Also, the thread achieved to be the third most liked content on the GamersFirst Forum overall. 3. What’s the plan regarding clans with Little Orbit? The most important step is to show Little Orbit that the clan progression has been left out for a decade after they removed the leaderboards for clans and players which kept the clans relevant during RTW. GamersFirst pretty much ignored this thread even though I tried several times to get in touch with a red name. However – we didn’t give up and kept being active. 4. Gratitude Statement: I’m going to take the possibility and try to explain my emotions and gratitude here. I want to thank everyone who supported me, the team behind the thread, the clan progression thread, and the efforts to keep the thread alive, fresh with ideas and relevant. I highly and greatly appreciate all the welfare and commitment to help me out over those couple of years. I just can say it a thousand of times again, thank you very much everyone and I hope – together we’ll get clans back on track. I am optimistic that together we’ll prove Little Orbit that something must happen with Clans. Contents: Clan Management + Usability Improvement to Clans Clan Progression Leaderboard (Leagues) Clan Warfare Event ("Hit Squad") Clan Wars Games Of Chance (Gambling) GamersFirst / Reloaded Production's plan for 2014 Closing Remarks Special Thanks 1. Clan Management + Usability Improvement to Clans: 2. Clan Progression: 3. Leaderboard (Leagues): 4. Clan Warfare Event ("Hit Squad"): 5. Clan Wars: 6. Games Of Chance (Gambling): 7. GamersFirst / Reloaded Production's plan for 2014 were: 8. Closing Remarks: 9. Special Thanks (added your ideas, suggestions, improvements and more): I do greatly appreciate every small talk, gif, picture, feedback, suggestion, criticism and a +1 like. I want to be clear here, that I've spent several hours (yes hours) on editing and formatting this thread to get it ready and published for this forum. I really - really hope the APB: R community will enjoy and appreciate it as much as a few did on the old forum. Thank you. "As stated in number "8. Closing Remarks", I would love to see a small little change/update but an important improvement to the whole free to play community which makes it possible to choose and use the Clan-Title without having to buy and own premium in the near future. Clan Tag should be usable as free to play player." Updates: 27. 06. 2018: Rewrote and overhauled the complete thread. 27. 06. 2018: Proof-read and supported by freq.
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Hello, Little Orbit! Very proud of your activity and responsibility, thanks for keeping in touch with the community, this means a lot. Recently you've talked about if nudity should be allowed in APB, and I came up with a solution of this problem. Don't have any ideas about symbols, though, but anyway : Nudity should be optional. Just as it is in Conan : Exiles. If it's impossible to do at this moment, then we might wait until APB will be updated to UE 3.5 or UE 4. Nudity should be turned off by default, but players will be able to change this option anytime. Players with nudity option ON will be available to take off the brassieres. Players with nudity option OFF will still see characters dressed in their bras. Bras painted as t0ts should be bannable, since it's the only way to show nudity to everyone and some players will abuse this feature. Don't know why, though, but there's always people like this. That's it. Still can't come up with any ideas about graffiti. Would love to hear both community's and developers' opinions about this. Thanks! P.S. : Sorry for my mad inglis skeelz.
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Hello everyone! I am here to present my idea for a customizable crosshair system. Alpha: Controls the crosshair opacity Thickness: controls the thickness of the sight Size: Increases the size of the crosshair Gap: Increases the distance between the 4 sides Outline: Add an outline in the crosshair Presets: You are able to use the default presets that the game gives you, or you can create your own crosshair and save as preset to never lose it I Forgot to add: Somewhere in that menu you have a button named "Export Preset" that generates a link and you can share your crosshair. Somewhere in that menu you have a button named "Import Preset" you can paste the link and save the preset. Thank you for taking time to read this! Have a good day, and please feel free to say anything about my idea
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Lets get something straight first. this is not to "bash" the APB team. i have supported APB from day dot. but there's is some distaste creeping into the hardcore community,. 1. Will APB investors, ( players still purchasing premium, putting money into the game ) be "entitled" / "compensated" for the down time, ??? [ and please do not just "blanket grant" every global player with a generic premium code,, because those that actually purchase it are just mugged off for purchasing it ] Surely you must be able to see who is/has currently purchased premium prior to and over the down time , either role back the premium clock, or award codes to account emails / armas reward lockers 2. the recent* (or not recent) announcement of Riot Season passes is.. well.. disrespectful . Understandably money is always an issue. but really.. at least use a filtered player/account search for the following., 1. active accounts being played in the past 4 years + old , on a weekly basis. = yes (4 years = dedication. the game is what 8 to 9 years old. some of us have, although real life takes priority, have been on since day dot.) 2. of those accounts have purchased premium of "X" more days in the recent year . = yes ( with in the year shows the players are still investing ) 3. Any prior bans on record (that have not been over turned) = no ( hard core fair players do not use hacks , and if wrongly accused, have been reviewed, those with prior bans should not be rewarded, tricky, although we all know Little Orbit knows who is who. ) = Award with 3 or 6 month Riot Season pass for being a continued investor/player ( this then not only allows those that are continued players and content creators supporting the game, but also helps populate and "hype" the game mode ) more importantly shows a big THANK those that have invested into the game. regardless of the Little Orbit purchase as the players can not be punished for "gamersfirst" past and demise. Reads back like a rant, it is not. just some ideas and an opinion. All the Best everyone D
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