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Posts posted by GhosT
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They're already very good weapons, buffing them would make them a little too powerful imo.
While we're on topic: JD > HH > BM.
Fight me, bloody mary lovers.- 2
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1 hour ago, CookiePuss said:Kudos on the Yukon... people been crying about that gun since day 1.
Since you are fixing guns to match their descriptions, can you go ahead and fix the True Ogre too?
Only diff given between it and the standard nfas is double ammo and mag size with "costs to several other areas" (windup). No mention anywhere of increased rof.
Can we not ruin the ogre now that it's okay?
But they should fix the description.- 1
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While we're unnecessarily nerfing mods, can we nerf IR first so it actually has a downside?
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11 minutes ago, Revoluzzer said:A big part of APB's value, as far as I'm concerned, is held by the lore. The team at Little Orbit should definitely try and build on the lore instead of watering it down like G1 did.
Keep the nicknames for preset-variants like the original game did, but use more "technical" nomenclature for default and open-slot versions.
The 'Showstopper' is a large caliber pistol, something like "Colby LCP 357" would make sense (obviously replace the number with whatever caliber/shell type you intended the weapon to use).
Exactly, even if the name might sound odd at first, it's way better to have actual names rather than jut some silly nickname for a gun. Could call it the "Colby LCP 357 'Showstopper'" or something. Other names for other presets if they're doing multiple. -
Yeah, ever since they (unnecessarily) buffed the OCA, the only thing that made the CAP-40 "better" has been nullified. They were equal, now the CAP-40 is just worse.
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Impressive. This blogpost contains more content than G1 has offered the past few years.
Though I've got one complaint - the name of the weapon. Can we please go back to classic names that actually sound like weapons? So it's something like JG-840 or N-TEC 5 rather than stuff like "Pathfinder" or "Showstopper".- 5
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1 minute ago, Similarities said:5 minutes ago, GhosT said:
Why do people want others banned so badly?
I understand if it were a game you need to buy, but if you get a cheater banned, they'll just make a new account and continue for a month or two until the slow anti cheat picks them up again.
Oh man I forgot how much fun you'll have in those 5 minutes he needs to create a new account.
He never had R195+ mods because he's R71.
He has ban immunity, more or less.
Theres not much being done regarding cheaters at the moment anyway. Why hide the truth?
Cheaters or not, new players get their head kicked in anyway.
Little Orbit cares but we're not really seeing much of a progress yet.
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5 hours ago, Szambi said:Sight mods do not affect any of the shotguns.
Wrooong!
They do change stuff on the shredder. But I don't blame you, that gun is so bad most people don't even know it exists.
Anyway, no, Reflex Sight does nothing on the NFAS-12. -
25 minutes ago, D9M said:Ban him please.
Why do people want others banned so badly?
I understand if it were a game you need to buy, but if you get a cheater banned, they'll just make a new account and continue for a month or two until the slow anti cheat picks them up again. -
Makes switching to the weapon that has Three-Point-Sling in it faster.
Like, you've got it on your lolcano, and you're running around with your FBW.
You switch from the FBW to the volcano, you need to go through an animation that "unpacks" the weapon you switched to. The mod makes that animation faster.- 1
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You can try asking support, if they're having a good day they might refund you.
But no, officially you can't refund an item. -
Then just go into a different distri-- oh wait, you're from jericho.
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29 minutes ago, Killer Rabbit said:10 hours ago, GhosT said:
Which is just going to be full of spam, and the person you just had a district chat with will never know you left.
I just don't like the idea of it, it's hard to actually add such a thing to the game. Main problem being things like traffic that'll just change out of nowhere, and you spawning randomly into peoples cars, or bring your car with you that's left in some alleyway that suddenly blocks the line of sights during a shootout, or spawns inside of you which causes you to get stuck or glitch out.. all that.
Who knows, something like that might not even be possible in APB. LO has said so much stuff by now, but we pretty much haven't seen anything yet, so I don't know if it's going to work out as perfect as they say it will.
Just a little sceptical that's all. -
14 minutes ago, BXNNXD said:mattscott literally just said it was going to be seamless? he’s also added that a district-wide chat is something that should be added, so chatting shouldn’t be an issue
as for the random pugs, i’d rather have far more balanced matches overall vs a team i can maybe solo with
Which is just going to be full of spam, and the person you just had a district chat with will never know you left.
I just don't like the idea of it, it's hard to actually add such a thing to the game. Main problem being things like traffic that'll just change out of nowhere, and you spawning randomly into peoples cars, or bring your car with you that's left in some alleyway that suddenly blocks the line of sights during a shootout, or spawns inside of you which causes you to get stuck or glitch out.. all that. -
2 hours ago, -Rachel- said:2 hours ago, GhosT said:Cross district matchmaking might improve matchmaking, but it is one idiotic solution.
Loading screens after almost every single mission.
If it's going to be seamless (which I highly doubt), you'll see tons of stuff disappearing and other stuff appearing, eventually glitching out because you just spawned inside of something that wasn't there before.
You'll also lose everyone that was in your team that you wouldn't mind playing with again, but aren't grouped with, and everyone else in the district - so if you're one of the people that actively uses the chat to talk to others, you'll be torn out of a discussion.
While mapwide matchmaking would be nice, it brings far too many problems with it. -
Cross district matchmaking might improve matchmaking, but it is one idiotic solution.
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8 minutes ago, Hexerin said:21 minutes ago, GhosT said:We're already struggling to get proper matchmaking with only 4 threat levels.
What the hell are you expecting out of 30 (40 if green) levels?
More or less. Matchmaking is less strict between the ranks atm. -
We're already struggling to get proper matchmaking with only 4 threat levels.
What the hell are you expecting out of 30 (40 if green) levels? -
17 hours ago, TrinityFSB said:It's an asylum... This isn't exactly what you'd call an Easter egg.
Except for the fact that it's abandoned and no one should be in there, or at least alive. -
13 minutes ago, Aeronaut said:wouldnt an unconfirmed rumor just be a rumor?
a confirmed runor would just be a fact?
Gimme a break, english isn't my main language. -
11 minutes ago, CookiePuss said:rumor is that terrible idea is actually happening
The hell did I miss?
//Edit: Apparently some unconfirmed rumor. Hope this change doesn't actually go through. -
Why do people suddenly want to make the game as bland as possible?
One dude wants the threat system removed, the other wants to remove bounties, that guy over there wants to remove collisions from players that aren't in your mission, some other dude wants them to be completely invisible...
If the game was competitive or had a mode for it, then yes, sure. But APB is far from being a competitive game. -
7 minutes ago, NotZombieBiscuit said:3 hours ago, GhosT said:
Worked the last two times when I didn't have any friends available that could help me out.
Those that claim others have no friends are most of the time actually the ones without any friends. ""
Could some1 explain me why ogre is a thing?
in General Discussion Archive
Posted · Edited by GhosT
typos
Basically a leftover in the files, and they couldn't find out what to do with it. Initially they wanted a big magazine shotgun, and gave it the slow LMG walk, but they figured that didn't work well before they even released it.
Eventually they made it a 14 round NFAS-12 with a windup timer, basically being a nerfed NFAS-12 that didn't do anything different. That was the first version that hit the public servers.
Later down the road they buffed it up to 21 rounds, while still being a regular NFAS-12 with a windup timer.
Then they reduced the windup time, reduced the magazine size to 18 rounds and increased the rate of fire, making it less useful on range, but better on close range.
And that's what we have today - the first version of the NFAS-12 'True Ogre' that people actually started to use.
Honestly, it's balanced. The only change it needs is less visual particles, so it doesn't make other people lag if they have a bad computer.
(Or just optimizing the game so simple particles won't drain your FPS)