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GhosT

SPCT
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Posts posted by GhosT


  1. 2 minutes ago, Kevkof said:
    36 minutes ago, GhosT said:

    Yeah but, why though?

    I haven't seen anyone complaining about that since forever.
    probably to be in line with the changes they made to the friends and search features, it wouldn't make sense to have the old /who with the new way those features work

    Why'd they even change that in the first place?

  2. 13 hours ago, Aphadon said:

    The /who command lists players in your district who have chosen to make their location visible, as well as your friends, group members and clan members. This change was made to prevent the command from being used to circumvent the location privacy system, by simply joining all districts and using /who to track down the person you are searching for.


    Yeah but, why though?

    I haven't seen anyone complaining about that since forever.
    • Like 1

  3. It's intended to be a marksman long range shotgun, and people are suddenly complaining about it now that it does what it's supposed to do.

    It's a little too strong and needs adjusting, but the range itself is fine. Maybe a shot or two more to kill at it's max effective range.

    • Like 2

  4. 5 minutes ago, Fortune Runner said:
    They all look stiff to me compared to how normal people would walk
    Maybe after the engine upgrades  they could make a few different types and let that be customizable as well.

    Different walking styles you could choose from would be awesome.

    Female characters definitely need a new idle animation that doesn't look like a dude with razor blades in his armpits.

  5. 57 minutes ago, Topre said:
    59 minutes ago, GhosT said:

    The shredder requires you to use marksman mode, you don't hip fire that thing, never.
    I have seen people go monkey mode and just move left and right blasting that gun and doing shit load of damage. The guy just a/d while not being in marks man and blasted me away.

     

    27 minutes ago, Reyku said:
    As much as I hate to complain, that's how it WAS...

    I find myself hipping the Shredder when I decide to have a laugh, mowing down 2 or even 3 people at a time when I catch them off guard.

    I've ran a JT lease for the shredder for the past few days, hipfiring was never really effective, at least not effective enough to be overpowered or strong.

  6. Been playing asylum quite a lot recently, and I rarely manage to 2-shot some people with the JG and CSG. 
    I don't understand why, my internet runs perfectly fine, so does the server according to /fps, and my aim is centered onto the enemy most of the time after checking some recordings.

    Yet most of my deaths in there are me being 2 shotted.
    I don't get it.

    • Like 1

  7. 1 minute ago, Topre said:
    9 minutes ago, GhosT said:

    I find it funny when things like the N-TEC exist yet people complain about something that sucks in close range and works well at like 20-30m.

    It does need a nerf, but I don't get the communities outrage about certain things when other things are far more problematic, yet are rarely mentioned.

    I mean it has a bigger radius then the ntec and you can also strafe with it with the ntec you can not you need to go in marks man. a guy killed me from 25 meters with cj3 with shredder yeah totally on the same level like the ntec /s. Worst part is it's super consistent

    The shredder requires you to use marksman mode, you don't hip fire that thing, never.
    • Like 1

  8. 3 minutes ago, NotZombieBiscuit said:
    2 hours ago, GhosT said:

    I think we reached a point where the new shotgun mechanics are just too forgiving, and the only way to rebalance them is to use the old shotgun mechanics.

    I kept saying that the new pellet mechanics just rewards bad players with bad aim with more damage than they deserve. Changes came to live and what do you know, it does exactly that.

    It's rare that I agree with you, but I do here.
    Literally everyone running around can 2 shot you if their aim is somewhat close to you.

    They need to fix that.

  9. 3 minutes ago, CookiePuss said:
    I personally prefer the Euryale over the Medusa, but thats just me.

    Don't think that's just you, it's almost a fact?

    Euryale is already super accurate when MB+HS3'd.
    Medusa is pretty damn bad for the first 15-20ish bullets, and only becomes good after that - when it's too late.

  10. 3 minutes ago, Clandestine said:

    Juggernaut weapons are meh. Maybe not completely but their Recoil vs TTK ratio is trash.
    NSSW is a good gun and instead of Whisper just get regular Oca and slap CJ3/RS3 on it.


    The S1-NA 'Manic' is pretty damn good.

    The S1-FA 'Frenzy' and the S1-TIC 'Rabid', not so much.
     

  11. 1 hour ago, Lord Cashpoint said:

    This problem with test realms not having many players is one that goes beyond just APB - Overwatch has its own version of OTW called the Public Test Realm (PTR) and even a game of its size can often struggle to populate that.


    Hmm, Rainbow Six Siege's test server is fairly populated every time it gets opened, you always get matches in peak times.

    With a small playerbase like APB though, you need to host these on the live server.

  12. 1 hour ago, Nite said:
    The last point was (mostly) addressed, they now mail you all  the pre-195 weapon mods (with several copies of the tier 3 stuff) to use.

    Also, is installing another copy really worth being a point of contention? In this day and age?

    Eh, everyone should get 255 and maxed roles for instant access to weapons. We're already supplied a bunch of cash so there's that.

    Also, another copy, it's just unnecessary hassle for everyone when we've literally had test districts on the live version before, you know, where people actually tried out things. Can't properly test things with 2 people on OTW.

  13. > Requires you to install another copy of APB.
    > Servers are in the US so the majority of players can't test ot due to high ping.
    > No access to mods required to properly test weapons due to them avoiding to give everyone max rank.


    They should honestly just do it like G1 did it before OTW went public - do it on the live server by using special instances of Baylan. The scripts and everything including the deployables 'Balanced Bundle Box A' and 'B' already exist, too.

    • Like 2
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