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GhosT

SPCT
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Posts posted by GhosT


  1. 3 hours ago, fbwtag said:

    Maybe if we all started using a controller whenever we're driving, we wouldn't run into any problems?

     

    You really don't want to do that.

     

     

    Joystick driving is horrible as it is already, now add the server sided steering delay to it. Hello nightmares!


  2. Honestly, it is strong when you're almost hugging your enemy, but beyond that range, it's pretty damn bad.

     

    I only ever see it as a problem when someone corner camps it in asylum, but for missions it's fine.

     

     

    Nontheless they should fix the firerate bug (full-auto hipfire uses burst fire rate), so it would match up with the northwest and the nunavut.

    • Like 2

  3. 1 hour ago, Luminesca said:

    How about they fuck off to the server made for them.

     

    Move all russian ip accounts to nekrova, make citadel great again. 

     

    Nekrova currently has 180 players. A little more on peak times.

     

     

    Any sane person would stay on citadel. Moving accounts is not a possibility because you can't magically know if they're russian or not. It's also requires a lot of work, workpower that is needed for more important things.

     

    Besides, this game has no english servers, they're all international. Especially citadel. You're not forced to speak english by any means.


  4. Would you rather see the glorious box speech in the chat box?

     

    □□□□□□□□□□□□□□□□)))

     

    □□□

    You can't just force russians to speak english. They don't even learn it in school over there.

     

     

    Sure, it is annoying, but it's just the same as all the pizzeria ads, germans, turks or frenchies. Just ignore it, or the persons using the cyrillic language.

     

    • Like 2

  5. 2 minutes ago, yony8888 said:

    little orbit need to ask players what they wana see no like g1 making clothing for kidds  This is so amazing

    why this not have to buy for female characters

    There is a chat censor, but only if you activated it in the chat settings. (home button, settings symbol)

     

    And you can't buy this for obvious reasons. One being animation issues and lacking physics for it.


  6. I prefer waterfront because it's way more appealing to look at and to drive in, also feels like people have more variety in their weapons there.

    For objectives.. yeah, a lot of them should be moved into cover so defenders wouldn't be able to defend most spots from everywhere.

     

    But since most people are max ranks, or are on alternative chars they don't care about, they go to the more balanced district, which is financial.


  7. 10 minutes ago, WitchQueen said:

    The Montane's just a bad car but it can have designs on it. The T25 would be ideal if it wasn't for the plastic. I'm very surprised G1 didn't make a t-25 kit considering it wouldn't have fixed any game issues but would have made money.

     

    The market isn't there. Nobody even uses the T-25 except newer players that can't afford the superior vehicles yet.

    They probably looked at how many people bought fresno, kurai and moirai kits, and were like "ehhhh, rather not, better spend that employee money on the 18th vegas kit".


  8. Speaking of T-25 plastic parts, removing parts wouldn't fix that issue, as they're part of the body and not a standalone item.

    Unless you'd like driving around in a chassis without any panels or doors.

     

    They'd have to do it like they did it on the vaquero and pioneer, where they edited the complete vehicle and added a new "kit" that replaced the plastic with regular material.


  9. 3 minutes ago, Deathshow99 said:

    This would ask the pc for more resourses and not everybody has a high-end pc 😏 I don't think this should be implemented, im fine with the customization as it is now.

     

    If anything doing this would use less resources.

    Even if it did use more resources, you wouldn't feel the difference.


  10. Taking the parts off of cars won't look good as there isn't proper modeling under them, so it'll just look glitchy as hell.

    The engine bay is just there so you can see something when it dents, rather than a empty void. Same goes to the trunk space.

     

    And the insides of vehicles (engine bay, trunk, interior) are super undetailed and gross to look at.


  11. Just now, Revoluzzer said:

    It's not wonky spawn "detection" (prevention, rather), the range to disable spawning is just very low (25m, iirc).

     

     

    As far as I'm concerned, most "recent" additions to the game ("new" vehicle mods like car spawner, radar tower, the consumables and some weapons) made a negative impact to gameplay. It's become less about playing the mission and fighting other players and more about meta-fights and meta-objectives surrounding certain weapon-loadouts and vehicle-configurations.

     

    I am aware. It's 35m in action districts, and 25 in fight club.

     

    Yet I and others can sometimes still spawn when people are way closer than that in action districts.


  12. 14 minutes ago, Deathshow99 said:

    Well that was the thing and its still there with the valentines boxes, you can check yourself if you have any spare ones left around, once the gun is out of ammo its gone untill you find another gun

     

    No, that wasn't a thing. The dropped weapons came with all spare ammo the previous owner had, which means that you can reload. It should only drop the loaded ammo.

    • Like 1

  13. This was a thing for a while.. and it was super annoying once you fought someone sitting on some roof with a N-HVR and a OCA for close range. It was also super misleading as the scoreboard only showed the gun they actually equipped.

     

    It's definitely a interesting mechanic and could be brought back, but only if you don't get any spare ammo - means that you'll only have the loaded ammo available that the other player had in his magazine while he died. If you have the same weapon as your enemy, you're allowed to use your ammo for it.


  14. 14 minutes ago, Fur said:

    its just a really really really REALLY annoying low skill gun. That's all.

     

    It practically only works well in Asylum, and even then it's not that good. It's similar to the OPGL in Asylum were it takes nearly 0 thought besides hold M1 and W after spotting someone and catching them by surprise or pushing them.

     

    Mag size COULD be reduced so they can't literally just hold W pushing you for 15 seconds and you die cuz you have no where to go and can't fight cuz it lags you out too much. Idk, I just always seem to have AWFUL hitreg on ogre players when theyre firing the gun. When theyre not firing hitreg seems fine. I blame the gun, but then again, who knows what it could be.

     

    I think it requires more skill than, let's say, an OCA. 

    Some people aren't even capable of getting kills with it while they do with every other gun.

    • Like 1
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