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vsb

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Everything posted by vsb

  1. every single person on the forums is a part of the vocal minority, since a majority of players dont use the forums
  2. this wasnt the first time shes grouped up with players - including "questionable" ones - but no one gave a shit those other times bottom line is one group of drooling idiots who dont like a different group of droolers got mad when that other group got the slightest attention from the staff, and threw a temper tantrum now no one gets anything, and community interaction has been cut in half if thats worth it to you then honestly nothing i can say is going to change your mind
  3. a strong gun that rewards skill (as much as thats a thing in apb)
  4. nah i read through all your posts since i basically live on the forums, if it comes off like i skimmed anything its prolly my lack of brain cells i agree that each system has pros and cons, i personally think that the more variables can be recorded and scored the better threat determination will be - kind of like fairfight using a ton of different stats to determine cheating, instead of just banning anyone with a high k/d ratio
  5. viewers (or possibly just one viewer) were banned from her twitch chat for asking about the flaws cheater/ban situation, and at one point she removed chat privileges for a majority of viewers as well
  6. nitpicking iirc they were not immediately disqualifying applications due to prior bans
  7. how many different translators was this run through before you posted it here
  8. W:L threat based system is what RTW had not exactly sure how early g1 threat was calculated the current system is based upon score and while you do get a sizeable score bonus for winning, a majority of your score generally comes from accumulating score during the mission (for completing objectives, for getting kills/assists, etc), therefore -theoretically - your performance during a mission more accurately determines your threat in practice i think theres not enough actions that give score and too much score being handed out freely for the actions that are measured, but its a decent framework id like to see tweaked rather than scrapped altogether
  9. rip staff play sessions another "glorious" win for the shit community was it worth it tho?
  10. i mean we already have a pretty good system of measuring actions that result mission winning, and it includes actually winning the mission in your example you could do nothing but vegas jumps - 500m from the objective - and still win and still threat up or the opposite, do nothing but get kills but lose the match despite going 30 and 3 and still threat down
  11. i think the system we have right now could be perfectly useful, but there needs to be a serious overhaul of both what actions accumulate score and how much score those actions give but measuring threat solely based on one statistic is always going to skew threat for certain people and make it easily exploitable for others
  12. the rtw threat system would allow dethreaters to go all out on low skill opp but then let them win the mission, and then the dethreaters would continue to stay low threat because they lost even tho they went 15 and 2 on some bronzes a W:L based threat system is bad, idk how many times i can say this lol
  13. interesting, i could have sworn that districts had threat levels before that but i suppose im remembering wrong still gonna say that going back to a W:L based threat system would be a mistake though, far too easily manipulated my forum account date is because this isnt my og account, that was somehow wiped clean of posts when the new forums spun up
  14. sounds very squattable / 10 that voice tho
  15. i remember districts having threat levels since obt at the latest, cant remember when the money lock was implemented i also remember the zerg missions, and the matchmaking never really added up regardless of the numbers imo, adding more shambling zombies to mow down doesnt add that much difficulty - especially back on the old system where gold was more difficult to get granted the old 1 gold = 2 silvers = 4 bronzes thing is a lot better than the straight 3 golds vs 2 silvers and 1 bronze we get a lot of today
  16. while i agree that the hard "one threat per district" lock was perhaps too harsh, there was certainly a number of complaints before that, since you were free to enter any threat level district (albeit with a monetary penalty, but what veteran player is actually worried about money?) there was a lot of noob stomping going on, just no one dethreating because no one had to
  17. i cant speak for rtw but i'll say that only having 3 months to actually play probably wouldnt allow anyone to really start to need to game the system as for g1 apb, people have been complaining about matchmaking since at least cbt, if you go search the old forums you'll see matchmaking posts from 2010
  18. i only sell my stuff to people who dont mind xneat
  19. because its insanely obvious - or at least it should be - that basing threat level off W:L ratio makes it so exploitable that you might as well just remove dethreating from the "bannable" list dont have to play with the system for that, and your unreasonable dismissal of such a glaring flaw just makes me wonder why i even bothered to bring it up
  20. if you didnt want a discussion here you shouldnt have posted here also the perspective of an outsider looking in is a pretty important one, especially in this case since - if the threat system is changed - the outsiders will be new players we are still thinking about the new players arent we?
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