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vsb

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Everything posted by vsb

  1. i fail to see the scam were you charged for more than 1199 g1c? did you not receive a name change upon purchase?
  2. you've decided to ignore (or just aren't smart enough to understand) the actual point of my post - that your perceived minimal personal impact does not absolve/justify your actions we have no idea if the game would truly be in same place it is today, because we have no idea how many people you affected are how much you affected them there aren't two sides to this argument unless you truly think that someone who has quit the game because of cheaters has the same thoughts/opinions as someone who still plays, similarly i know for a fact your opinions on cheating arent shared by all cheaters (hint: i disagree) there are numerous stances on cheating all fueled by different perspectives, if everyone understood everything there would be no point in debating i think there's a logical fallacy here as (for example) you don't need to murder someone to understand the effects murder has on other people, thats a ridiculous statement this analogy sucks the community is the industry, let's not pretend that companies would invest hundreds of millions of dollars into digital products if no one was buying them source - https://resources.irdeto.com/irdeto-global-gaming-survey more than 50% doesn't seem small or "minimal" are you implying that you would know that information? i hope not because while its doubtful that there's anyone with complete knowledge of financial damage caused by cheaters, only someone with access to an actual company's metrics would be able to give any concrete info on this topic and even then likely only for that specific company being a cheater doesnt magically give you knowledge of the effects your actions have any more than being legit magically gives you knowledge of why cheaters cheat in the first place you seem to think that your opinion is fact despite admitting to not experiencing all perspectives related to cheating and its effects
  3. if natural skill is inherently unbalanced then how do you propose to make the game equal? forget the fbw rate of fire, this imbalance goes all the way down to basic shooter foundations - how would you change apb to equalize all players’ different reaction times? different hand eye coordination? different situational awareness? different multitasking abilities? if there somehow is a way to remove natural skill, a way to “balance” apb, don’t you think that would also remove the fun of playing? after all a perfectly balanced game should theoretically have no winners and no losers, the outcome of every mission would be determined as a tie before the mission even started and if no one wins and no one loses, what exactly is the point of apb? i look forward to your (laughable) answers for a perfectly balanced video game
  4. 2 yoods? for gods sake who let this happen rip apb
  5. extended magazine makes my threat level hurt
  6. but literally anything is minimal in the "grand scheme"
  7. no no, i was diagnosed with a severe lack of brain cells years ago i fear it may be terminal tbh
  8. "skill based team shooter should remove skill based advantages" did you actually think about this thread or did you get rolled by a team of "pros" and come to whine on the forums? big fucking edit: i REALLY hope you're joking, because every semi-automatic weapon has a set fire rate that cannot be exceeded ("rhythm") if you don't even understand the basics of an entire weapon category you don't deserve to have an opinion on how that category is balanced
  9. what else will i use as an excuse when i lose a fight and my inflated sense of skill can’t handle it?
  10. who knew we had so many accomplished psychologists within the apb community :^)
  11. decent looking skin, congratz to the future owners
  12. i agree on a lot of points except perhaps 1250 max vehicle health, that seems a tad low i think a small buff to antivehicle weapons would/could also be an option, as only half of them are truly useful with the current vehicle meta
  13. are we really doing the "ban russians" thing again?
  14. what happens when my common sense and previous experience contradict yours?
  15. forgetting that this is the apb community, i thought such a ridiculously over-generalized statement like "Cheaters never stop cheating" was tongue-in-cheek humor (or at the very least bad satire) so i decided to play along unfortunately this is the apb community, so apparently you were/are deluded enough to be completely serious
  16. i think that would do a lot to cut down on the advantage of preset loadouts vs weapon pickups pricing changes could be put into a subcategory in the riot section of tutorial UI, or in a subsection of the new social contact UI
  17. oh that's actually an interesting mechanic, when you say different loadouts can you force different prices for different weapons? shotgun/smg/sniper/etc-centric seasons would be a neat way to incorporate related new content rewards
  18. the financial only riot map was often very empty, i don't think a larger play area would really help riot mode at all
  19. i'd prefer if the first respawn cost money but i guess that would go against the "tension" as i imagine very few people wouldnt hold on to enough starter cash "purchase" a respawn, kind of defeating the purpose of having a choice at all - perhaps adding in the ability to purchase a resupply for your weapons (primary and secondary separately) would further add to the "tension" factor? will there be any changes at all with either the price of loadouts or how common they are?
  20. i was just making fun of your fake profound post, you don't have to hyper analyze it lol
  21. it depends on the starting cost and how that cost scales per death, i won't worry too much about it until we get hard numbers on the minor nitpicks side i find it kind of dumb that in a battle royale game, something like extra lives no longer really has to be found/collected
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