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Everything posted by mtz
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FBW firing mechanic is bad for the game.
mtz replied to Havana's topic in General Discussion Archive
In this thread: OP insists that learning gameplay mechanics is somehow unfair. OP insists that learning the cycling/refire rates of guns is not a thing. ...and OP insists that the OSCAR fires randomly. This honestly reads like you're complaining at your own inability to learn and calling for an arbitrary nerf to one of the most balanced guns in the game specifically because of it. Have you honestly ever considered the possibility that your opinion is being criticised because it's fundamentally flawed and not because "veterans are defending their toys"? "no one will keep playing the game if it continues to reward those who learn to be consistent" Pray tell, what is there to change about perhaps the most balanced secondary in the game? Please say something like "a random chance for the gun to jam as you try to fire it" so I can have a laugh. I know this forum is an international one, so timezones are a thing, but this thread honestly feels like something written at 3 AM with minimal clarity of mind. -
RIOT Stress Test 4/24 Feedback Thread
mtz replied to MattScott's topic in General Discussion Archive
1. How does RIOT compare to other APB game modes? My very first match revolved around me getting flung into the game with four people I've never seen before, not knowing where to go (the radar icons helped a lot though), and kind of just getting wiped by someone I couldn't see. The next matches, though, went a lot better, because I had my first experience and knew what to expect. It's definitely something new for the game. Even though I have a dislike for the battle royale genre as a whole (I find it fundamentally flawed), I honestly didn't mind APB's spin on the formula. However, I can't personally compare Missions and RIOT. It feels like apples and oranges in terms of objectives you pursue. 2. Would you encourage your friends to play RIOT? I probably would. I'd say the biggest entry point is that the game is free to play, so they don't lose anything from trying it out. 3. How would you explain RIOT to someone who has never seen it? Pretty much battle royale with APB's combat mechanics and the ability to control how quickly the playing field shrinks. I wouldn't try to sugarcoat it. 4. What ONE THING would you change about RIOT if you could? The spawn system. Getting respawned within range of your killers can lead to instantly losing the last-chance life. 5. What is your favorite aspect of RIOT? The ability to control the pace at which the playing field shrinks. I think it's a nifty idea. 6. What about RIOT do you like the least? I'd say it's the fact that red names are hidden. If the match takes place during in-game night, or in a dark area, you WILL die to edgelords wearing full black. (But that's mostly their fault, the schmucks who lack a fashion sense :^) ) I'm still not sure how I feel about the inclusion of battle royale in the game in general. On that note though, now that I've tried it for myself, I honestly don't hate RIOT. I think it really could become a full-time gamemode in All Points Bulletin. -
I've found a bug. While in the post-game (spectating after having died), trying to connect to other instances than the one I'm currently in does not work. This applies to any instance, not just Social (as seen on the image), even when Advanced/Instances view is used.
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This is exactly my issue with this thread. OP, you're not being smart here by throwing some loose idea to the public and letting people discuss the vague post. You're effectively having us write your post for you. If your idea boils down to two words and no further elaboration, and you're hiding behind "I want to hear other people's opinions", you're hardly contributing anything.
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Devil's advocate, I guess - though this thread is super barebones and doesn't go into any details, the idea itself isn't bad if we're talking about a mission district. Between Financial (a generic downtown area) and Waterfront (a generic industrial-esque area), what theme for a district could fit in? I think the casino theme could work - high life, high stakes, celebration of money as the most important thing... For real though, OP, please develop your threads. You say "casino district" but you're not saying anything about it. What exactly do you have in mind when you say "casino district"?
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Technically, it's named after an in-universe vehicle manufacturer :^)
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The season exclusive Slay Bells and Epidemic, for Christmas and Halloween respectively. ...try using less sarcasm next time?
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That's admittedly a silly slip-up on my part, I've meant to say FairFight there. Not sure why I said BattlEye instead :V
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-snip-
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They promised they would give us a new anti-cheat to replace FairFight. They did, very shortly after taking over as new owners. They promised they would complete the Engine Upgrade project. They are close to finishing it - and it took them five times less time than Reloaded Productions. They promised they would produce new content for the game. They gave us a new weapon and also a legendary variant of it, two gamemodes, one of them entirely unique, while still being limited by the old and cluttered engine, and also a community event that got about 200 people posting in a Discord channel dedicated to it. Please start looking at what is actually happening with the game instead of keeping to your pessimistic outlook.
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I, uh... I honestly didn't think that me spotting that cpritcher is a valid username would count. That's... actually incredibly nice to hear. Though I still have a couple of reservations about the event (specifically, what it turned into at the final stretch - but that is not Little Orbit's fault), I really appreciate the event as a whole. The lore developments have been a great thing to follow. Once again, massive thanks to Little Orbit for organizing the event, and giving the community an opportunity to work together (for the most part :^) ) towards the goal. You've only been with us (the community) for a year and you've already given us so much. You are very much the heroes San Parites (or San Parians? ) need but don't deserve!
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Oh my god. Where/How did you find my wikia project? (Man, I really wish I could finish it one day. I stopped working on it when I realized I was doing this alone - and that there was so much to go through.)
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I was following an entirely different trail of reasoning. I guess it's not worth much at this point, since people found the blue line mask thing, but still, here's what I tried to do: There were talks of bruteforcing being part of the solving process, and I understood that 1) this is a signal to number-crunch the spectrogram symbol sheet, 2) some parts will have to be bruteforced/just put there to see if they fit. Maybe the math behind this is a bit farfetched, but... I dunno. It checks out for me, in a weird way. Somehow the numbers line up for me. It's probably all wrong, but I just want to get this out of my system. (image is from a private conversation) ("making all numbers check out" = meaning that the letters which correspond to the numbers used in the equations (C, L, D, A) are correct) Still, GG I guess. Thanks for the organizing, LO.
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@WitchQueen If I may ask... 1) "Saturday, March 30th, 10 PM"... in which timezone? 2) I have a separate character who looks like Matt Scott. In other words, I have a character on my account who looks like Matt Scott, but it isn't my main character. Can I still enter the contest on that alternate character?
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Let me preface this thread by saying that I am not pushing for any particular motion in here. All I want in here is to see other people's opinions on the subject, since I've been kind of thinking about it recently. This thread is not meant to try to persuade Little Orbit into making any decisions, but initiate a discussion. --- (If I remember correctly,) it has been stated in the past by Matt Scott that there are no plans to move away from the GamersFirst brand, as the name does represent the company's values - their customer base and their satisfaction are the most important. However, the name "GamersFirst" still has very negative connotations with a noticeable segment of the community. It has been used as the running name for the people who have made a lot of questionable decisions regarding APB and, according to some, have greatly contributed to the game's decline in popularity and quality, nearly killing the game altogether through negligence. To the apparent majority, "GamersFirst" as a brand means several years of false promises, bad decisions, and awful leadership. I myself am also slightly guilty of this kind of thinking. Whenever I discuss APB-related topics with my friends, I emphasize the difference between what it used to be and what it is now, differentiating between "pre-buyout GamersFirst" and "GamersFirst under LO". On that note, some of my friends are very reluctant to pick up the game, citing all the negative press the game has received in the past, and all the negative things they have heard about the company and the state of the game. This also ties in to a slightly different, but still related, issue of the game's title. The name shift from All Points Bulletin to APB: Reloaded when the game went free-to-play was meant to signify that it is being produced by a new team, with the subtitle "Reloaded" promising a new age, or a second chance for the game. This begs the question: should a new name, or a new subtitle, be given to the game after Little Orbit's takeover? Similar to the "Reloaded" subtitle, a rebranding could indicate a radical shift in the game's direction. It could potentially signify to the general public that the game is moving on and avoiding stagnation. However, on the other hand, it could just as well be seen as a futile effort to distance the game from its notoriously shabby past. I suppose I'll conclude the post by going back to the original point: Should Little Orbit distance themselves from the GamersFirst brand and restart with a relatively clean slate, or should they try to fix its reputation through proving that its customers do come first as a priority for the company? There are potential upsides and downsides to this decision, and I would love to hear other people's opinions on this subject.
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Then please name some suggestions and explain why you want them! On that note, please explain why you want content replaced and not added, 'cause I'm not gonna lie, that's kind of weird. - long-term works on streamlining the game's code and releasing the long-awaited Engine Upgrade - the release of two unique proof-of-concept gamemodes for Halloween and Xmas despite still being limited by the old engine - the current conducting of an Alternate Reality Game, which expands upon the APB's lore and pushes the events forward - active communication with the playerbase and participation in its "life" through the forums and other avenues of communication (Discord, showing up on Twitch streams) but sure, call Little Orbit lazy instead, I guess.
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So you haven't ever used the gun, but you have already made your mind up about it?
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I can't agree. While admittedly it's unrealistic, I feel like there would be many opportunities to practically catapult players onto roofs and other hard-to-reach (or impossible) places by using the momentum they keep upon ceasing contact with the roof. I adore the illustration though!
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I understand why they would go for a crawl release - to prevent people from instantly solving the whole puzzle and all of its parts right away. Still, I feel your pain here, but I don't think it's too bad (as in, it's not the lamest thing ever). After all, this is a series of puzzles, no matter how simple they might be. We aren't given the solution right away or such - for example, nobody told us to use 32584 in Armas, or that Armas would even be involved here. (Truth be told, I've always wanted to participate in an ARG kinda like this, but I've always been late to the party. And hey, this ARG is related to a fictional world that I already know and love!)
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It's... actually scarily apt. I've looked the same thing up on SpanishDict. Ain't that a prophetic name for a city.
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The lore itself is not concise about the exact term used to describe people of San Paro. You will see "San Paroites" in one place, "San Parites" in another, and "San Parians" even somewhere else. Think of that what you want - I personally like that touch of San Paro's culture not being uniformized in all aspects, not even the linguistic one. I mean, the city's in a terrible state due to the crime epidemic, I think the vocabulary is the least of their worries
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As I've said in the post before that one, the most recent news article on the Redhill Institute site mentions a statement from a Redhill employee, C. Pritcher.
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Pardon the multiposting. I only just noticed something on the login subpage. A random jumble of letters outright told me that either the username or the password is wrong. Inputting 'cpritcher' told me that only the password (in this case, "32584") is incorrect. I guess we can safely assume that 'cpritcher' is a functioning username. I've been personally using 'admin' since it's the placeholder/catch-all login for most systems (at least according to what I've learned while playing Hacknet :V ) but that doesn't work, and we know that 'MattScott' leads to an easter egg subpage. Now we need to find a password.
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A new article has been published on the site... about Redhill (or is it still the oddly capitalized RedHill?) celebrating Dentist Day, of all things. This is either a red herring or something that could work like Chekhov's gun. Y'know, the whole idea of not mentioning things unless they are used in the plot later. We do have a new name out of it, though - the mysterious C. Pritcher. Perhaps we could try using "cpritcher" as a login? After we find a password, that is. ( ._. )
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I believe that the old fashioned internet forums (such as this one!) are better when it comes to discussions. Discord is, at its core, an instant messaging service. Different channels allow for separation of discussions, but are largely disorganized. Any topic introduced in a channel will eventually get moved way out of sight, as more messages come in and shift everything upwards. On the other hand, forums allow for tidy and organized discussions, as everyone can make a thread dedicated to their ideas and opinions, and others can leave their response in one focus point. Additionally, creating an official Discord server would require LO to dedicate more workload to moderating yet another place of community congregation - and they're already moderating these forums and the game itself. It's gonna be a "let's not" from me on this one