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Everything posted by Westford
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this reeks of someone vomiting information that they just made up tbh Hmmm... yes, that is one possible hypothesis...... I could add a few others ... haha..... But suffice to say . "History does repeat itself ... " lol
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Ahh, these are the posts that I find most entertaining... For those that have followed the forums over the last 6 or maybe 7 years, it is posts like this this that always puts a smile on ones face. Why you say ? Haha, cause these are the same posts we have seen crop up all the time, for like the last 6-7 years. Were there cheaters ingame during the life time of PunkBusters ? Yes. Were there cheaters ingame during the life time of PunkBusters & Fairfight ? Yes. Are there cheaters in game with BattleEye ? Yes. But ... why ? Cause there will always be cheaters in any online game, particularly those that are free to play. Any anti-cheat , can only do so much. But there are not many cheaters now in this game. (he must have copied and pasted this from a post from 2010, or was it 2012....'13 ?) Are there bypasses for BattleEye ? Yes. So what do I do ? "git gud" Those , umm fortunate players that rarely experience cheaters are "real gud" ... (yes, most of whom I speak are True Golds ™) Are you a Silver ? Uhh, well I flop back and forth from Gold to SIlver. So you're not a True Gold ™ ? Huh ? Anyways same song, different tune and another year. Good fun to read ....
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Good suggestions .... I will drive my car a bit more. This was a FC btw ...
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You were removed from the server because of inactivity ...... But .... I was active ... Shooting ... Crouching ... Running ... Moving along ......... SO ... QUESTION : WHAT CONSTITUTES INACTIVITY TO BE BOOTED ? Inquiring minds want to know .... Regards
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Update: 7/19 - Thurs 10:10 am EST Login Server - Up an Login Successful
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Update: 7/19 - Thurs 9:15 am EST Login Server - DOWN Cannot login
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Advanced launcher settings ( i need halp)
Westford replied to Anomalous's topic in General Discussion Archive
Myself, I never used the "AL" I have seen vids on YouTube where the graphics were dumbed down to a ridiculous level. It was like ..... like watching a Potato .... it was horrible. I hope I never witness anything like that again. -
Update: 7/19 - Thurs 8:25 am EST Login Servers (Jericho) still DOWN Cannot login
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... breathe ...... 1 ..2...3..... breathe .....
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.... breathe ...... 1 ..2...3..... breathe ...... Login Servers should be up momentarily .....
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We all have our burdens ... let us wait patiently for the ? Login Servers'.....
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it's been way more than 2 hours lol and it's thursday Ahh. I re-read Lixil's post .. so the Downtime was scheduled..... although , they are running a bit late... Good to know.
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Jericho - 7/19 Thurs 5:20am - District connect down
Westford replied to Westford's topic in Resolved Bugs
Update: 7/19 - Thurs 7:33 am EST Login Servers still DOWN Cannot login -
Jericho - 7/19 Thurs 5:20am - District connect down
Westford replied to Westford's topic in Resolved Bugs
Ahhh, thanks for the clarification, most helpful. So everyone is down ? -
Jericho - 7/19 Thurs 5:20am - District connect down
Westford replied to Westford's topic in Resolved Bugs
Not sure what's going on.... Login Servers on Jericho have been down for about an hour. Is this maintenance ?? ..and we didn't get the memo ? -
Jericho - 7/19 Thurs 5:20am - District connect down
Westford replied to Westford's topic in Resolved Bugs
Good point. If LO would provide server status , via their webpage .. would they also provide an App.. for iPhone & Android ? We shall see what LO has in store for the future. I'm sure they're taking notes. -
Jericho - 7/19 Thurs 5:20am - District connect down
Westford replied to Westford's topic in Resolved Bugs
We could only hope. That's a great suggestion by the way . I think many members of this community would find that feature helpful ... -
Jericho - 7/19 Thurs 5:20am - District connect down
Westford replied to Westford's topic in Resolved Bugs
Confirmed - Login Server DOWN 7/19/2018 - 5:27am EST -
Jericho - 7/19 Thurs 5:20am Login Server - Connected Connect to Districts - FAIL
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I hope we are talking about the same thing when discussing Reticle Bloom. If so, Bloom is a visual representation of the Reticle expanding after firing the weapon. So although your aim point is still in the center of that Bloom, with an expanded reticle, you no longer have a small crosshair on target. Given the appropriate time, after the weapon is fired, the Reticle Bloom returns to the original crosshair reticle when aiming. If you are firing a weapon either full auto, or w/ semi autos, and do not allow the Reticle Bloom to recede, then the player no longer has a tight reticle on target, but the center of that Reticle Bloom would still be the aim point. By using a custom crosshair, like a dot, you no longer need to contend with an expanded Reticle Bloom, which is your aim point. The dot, provides a perfect center aim point. I think we are talking about the same thing. EDIT: Not sure why anyone would downvotes this post. I don't think that I stated anything that was inaccurate.
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gun will still have the inaccuracy applied. This isnt Rust yall What inaccuracy component/characteristics are you referring to ? The recoil of the weapon ? The standard NTEC is a great example of both expanded bloom when firing , plus recoil. Two characteristics that a player needs to contend with to use this weapon efficiently. If that person is using a custom crosshair that removes the bloom (and basically removes one of the characteristics of that weapon) , then all that is left to counter, is the recoil. Was there another component/characteristics other than these two when you are referring to the "inaccuracy " ?
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I'm curious as to the available features LO will add to "ingame" crosshair selections. (Other than Color / Size which Matt mentioned) In adding these new features ingame, will the current Reticle Bloom when firing a weapon in marksmanship mode be maintained ? Will the current weapons (mostly SMG's) that have an expanded Reticle Bloom when aiming be the same ? For SMG's , the current expanded Reticle Bloom makes sense, as these weapons are designed for close quarter combat, so an expanded reticle is not much of an issue when your opponent is a few meters away. Or will these two game mechanics be removed, resulting in every weapon to have more or less equivalent reticle bloom when firing as far as no bloom effect at all. Be curious to hear some more details at to what changes they have in mind.
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The "Persistent center dots are also an advantage." was my point. Also, there are some weapons (I think the OCA is one of them), that do not provide a tight crosshair reticle, but a bit expanded reticle. Where as a custom crosshair circumvents that particular ingame mechanic. "Still doesnt change the fact that there is nothing LO can do about it." The OP's initial post was pointing out that custom crosshairs do not provide an advantage, which I am not sure is an accurate statement. As far as LO's ability to stop people from using them, might be a different discussion.
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The main difference that I see using a custom crosshair, is that the player no longer has to deal with "Standard recoil Bloom" of the APB vanilla bloom that occurs when firing. So with a custom crosshair, the player's crosshair can stay centered on target with no bloom effect. Is that not considered an advantage ?