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ScarecrowXIII

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Everything posted by ScarecrowXIII

  1. Oh, I like this, I have one but never use it because of that actually. Would save me the trouble of renting or buying another ranged secondary. True, true. Actually, why the hell is my Pioneer weaker than a Fresno? But anyway, yeah, lots of cars seems hella light. I don't like being pushed around so I'm almost always in my Pioneer.
  2. I would like if all silenced guns (with the mod, not the DMR/SD) had the effect of removing the radar signature over a certain distance like the Raptor (I think that was the name of the legendary weapon). I only use silenced weapons cause of the sound these days, it honestly feels like nothing but drawbacks using a silenced version of an unsilenced gun. -1 bullet in the mag, less hard damage, still show up on radar anyway. I think the weapons are fairly audible enough that removing the radar signature wouldn't provide an overwhelming advantage. Anyway, sorry for being off topic. I do agree with increasing the player limit per district, if the servers can handle it. And I never played the game that long ago where I'd see blue tracers so idk how to feel about those
  3. I want to just say NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. But I'll wait til I have a valid argument other than "Fuck you, I hate percs!" Got it: It doesn't need a buff because it's pretty strong as it is for both LTL and lethal gameplay. Any stronger and it would render other types of grenades useless for anti-personnel combat with it's already quick throw time and impact detonation.
  4. Just curious, there's a lot of nerf threads spawning everyday, but wouldn't you guys rather buff something you currently use rather than nerfing what others are using? Just saying. Here's an example, buff the trunk space in my Coywolf so I can run ammo depot and still carry a briefcase :) You may now debate why this is probably a bad idea (even I think it is to an extent, doesn't mean I'd cry if they did it though) EDIT: I think it's a bad idea because the Coywolf is already fast, agile and carries 4. Being able to carry items (without having someone hold it in their lap and thus preventing them from shooting out the windows) kinda seems like it'd be a bit too versatile. My current garage has: cars that are fast but carries 2 persons and up to 1 large item trucks/suvs that are slow but tough, carries 4 persons and enough truck space to carry 3 large items for those really annoying pick up missions (or the 5 medium items in Creme la Crime) a van for ram raiding and finally, the Coywolf, if this could also carry items in the trunk while having 3 shooters and enough speed to outrun some other cars... seems a little much.
  5. Radar jammer should have a lower rank requirement so people who don't feel like destroying radars can at least hide. I read it I mean, simply because APB has so many scenarios and no gun can cover them all, you have to make decisions, either have a loadout focusing only on fighting people and suffer from their vehicles or adapt and mix up your loadout. Whenever I use my ALIG, I run a smg secondary for CQC. Not the best, but I do have grenades, like everyone who's finished the tutorial. Btw, I had a friend that used an ALIG for EVERYTHING. And she was damn good with it.
  6. Fighting the same opp that one-sidedly kicked my patootie 2-4 times in a row. Really matchmaking? Full-auto OSCARs CQC N-HVRs High (health/stamina) damage weapons + Perc combos District chat About 80% of the whispers I get After some more thinking, these came to mind: Teammates that run. Enemies that run. Enemies that run with car surfer. Enemies that run with car surfer, get caught and then lose to me pulling the same cheap trick on them complaining about it. Enemies that put the pick-up item in a hard af place to reach where the entire district and their grandmothers can shoot me down from 100 times before I get to it. THIS THIS THIS, every single time I play solo it happens at least once Turned /d chat off over a year ago xD Or the intentional unintelligible noise they make to JUST ear-no you when you die.
  7. What if I feel like grouping with randoms in competitive mode? It happens, I do it often in Siege and it works surprisingly well.
  8. Surprised this thread is still going... So far, the only thing I've gathered is that the OP's English isn't that good so maybe that's the issue here... But oh well ¯\_(ツ)_/¯
  9. Thanks man You had a mistake there, don't worry, fixed it for ya
  10. Wow. Just wow... Like... That shit actually happens?
  11. The Medusa, even though it's an LMG, is more suited as an anti-personnel weapon. It's simply not good vs vehicles. Dunno what to say though, car spawners are annoying but I just adapted to them I guess. Besides, I generally have at least one anti-vehicle item on me at all times so it doesn't affect me as much as other people.
  12. Plant a satchel charge and don't blow it 50% chance to kill someone spawning in it seconds later xD Idk why but it works lol
  13. I mean, I felt like I was relying on it too much. So I'm putting it down to get my other skills up to par then I can use it again. It's really fun to use with brick though :3 Especially when they don't notice I jumped out and they're shooting the bomb heading their way lol
  14. Lol.... I've shelved my remote det ...for now
  15. Radar or remote det? There's already a post to nerf remote det at least. It's already hard to get (a lot) of kills with it if the enemy's smart enough.
  16. Radar is hella useful. Girlfriend pairs it with remote det xD
  17. Oh, I mean to completely destroy it. Besides, 240 bullets is enough to get the job done before I find somewhere, literally ANYWHERE to refill (or die and refill anyway)
  18. 1 ATAC mag and a frag :) Get it while their alive. I know what you mean though, the really good players with a car spawner are hell to fight against. But assuming you do ignore the objective for a bit and take out the spawner and they don't have to ability to spawn a new one without leaving the area, then you have a fighting chance. It's just that the longer it takes for you to commit to ignoring the objective and taking out the spawner, the more costly it is later on. Leaving the objective with 3 minutes on the clock is very different from doing so when there's 1 minute left.
  19. I run mobile supply depo. Car spawners are annoying but I just plant a satchel charge or conc nade at one and stand next to the other, I can properly destroy them when everyone's dead.
  20. Ford Raptor/Dodge Ram Rebel TRX (such a long name...)
  21. Ouch, at least you had a dedicated GPU, I had Intel 3000HD. One game actually explicitly said they didn't support it and only it.
  22. It went as high as 25? Screw you, I had 9fps (bad day) - 15fps (great day) Jk about the screw you, but it really was that bad. I changed my laptop too so 60fps ftw! (Well, my GPU pushes out more but my screen can't show it.) It's called addiction sir. We have a problem.
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