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Speedz

SPCT
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  1. I added the ability to collapse the sidebar. When collapsed the content in it is hidden+smaller and the item list is also slightly smaller. Tell me what you think. I'll add an options menu later for saving this and several other features.
  2. dev. is just a testing environment on the production server for me. Eventually it'll become apbdb.com.
  3. I tried making use of the full screen width instead of just centered content with empty spaces on the sides. If I would hide the search UI on the left and stretch the item's content across everything, it would indeed, as Aeronaut pointed out, look somewhat out of place (especially so on high res screens). I also tried to make everything more browsable, minimizing full page (re)loads. I wouldn't want to change up the concept I have right now, but could instead add different display modes for the item browser. For example; use mobile view on desktop (mobile view currently hides the search UI when you select an item). As for curves; I can't promise they are 100% accurate. The data comes from the game's files but currently only shows data points in 5m steps. I would say its in an "alpha state". If there is anything else you would want displayed on certain pages, I can definitely look into it.
  4. Which things exactly make it cluttered for you? Most of the designs I just came up with by looking at other sites and combining layouts I personally liked. I'm not the best at coming up with good UI/UX, so any feedback is appreciated.
  5. Yes. Stats haven't changed past few patches, so those should all be correct. There will be a visual update to the whole database in the future aswell.
  6. I don't think the loss in average players comes from switching anti-cheats. Mostly people going back to do stuff they couldn't do in the past months because of COVID-19. Honestly though, I would rather have EAC back aswell.
  7. No, that cannot happen. The minimum requirement to start ANY action district mission is to have atleast 2 players from the same faction readied up.
  8. OP might need to get some shungite around the la casa. Little pyramids, stuff like that.
  9. FairFight is not active in any form anymore. They only use EAC now: Source: https://www.gamersfirst.com/apb/news/2019/5/31/fun-fair-fixed
  10. Just to be clear, these are the only files you insert into the Binaries folder, right?
  11. Remove dxgi.dll https://www.youtube.com/watch?v=EKvAdRXOeYY&feature=youtu.be#t=1h23m18s
  12. It is not blocked by EAC and afaik it is allowed to use for now. I have been using ReShade for quite a while now without any issues. Can you show us a picture of your Binaries folder after you have applied ReShade to your game?
  13. Nice read. I assume the shotgun changes in this doc are with Per Ray Damage scaling? And what do you mean with "set spread" for the CSG, something like we had back in the days with the pellet circle? You might also have to update Low-Yields on that document, their Radius was already nerfed to 550 cm, a bit lower than the suggestion to keep the 3rd nade.
  14. The shotguns on those Test pages are still processing through rayscaling, but due to it being set to 1 (or 100%) it is not scaling anything. The rayscaling stat on weapon pages is always shown if not 0.
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