Ardita 85 Posted January 23 (edited) 2 hours ago, CookiePuss said: It’s not an either/or. Also it’s not the same people doing both. And that is a main problem. -There is no point of focusing on repairing a flat tire first if the entire car with big engine is crashed and/or totally damaged. If things can't be fixed, you wasted time on a flat tire. Edited January 23 by Ardita potato tapping Quote Share this post Link to post Share on other sites
sweetLemonade 121 Posted January 23 (edited) On 1/23/2025 at 2:24 PM, Reprimand said: Your concerns are valid, but Frosi did say he is learning the tools and APB is custom coded to high heaven so new talent can't be brought in to work on it. They've tried that. Some have suggested rebuilding from the ground up but is that fair/worth the money and time? He's not the only developer at hand in the game. The old "APB is custom spaghetti code" arguement is a old-wives tale at this point. How can we even objectively verify whether the game is actually as badly coded as they keep on mentioned to us for years now? There's clearly a blocker between what the passionate community members wanted for years and what we're getting (breadcrumbs) Is it a pure developer skill issue? A complete lack of care for the game and merely viewing it as a cash-cow, coupled with ignorance on what the game actually needs? Is it just ego and refusing to listen to opinions of veterans on what makes the game good? Is it a management issue? I'd say its a little bit of everything. The more these syntagmas such as "spaghetti code", "custom code", "incredibly complex" gets regurgitated around, the more it loses it's value. Why would we as a customer care about the reasoning a product's company provides on why they've shipped a broken product to customers? They've had 14 years to deliver a working product. Do you understand how long 14 years is? They either deliver a good product or they don't and suffer the consequences. The latter is what we're currently experiencing right now. There's absolutely no excuse for the state the game is in right now. Games such as CS1.6 or CSS pull 100x more players (games made in the year 2000 and 2004) than APB right now. What are the deciding factors that these games provide to a player that APB doesn't? Two things: 1.) Immense amount of community-made content (high variety of game modes, skins, custom dedicated servers,...) 2.) Dead simple, but high skill-ceiling gameplay mechanics. Both of these concepts incentivise the player to grind and stick to the game. On 1/23/2025 at 2:24 PM, Reprimand said: Also, I want to say that the ISSR series is just plain awful, even with amazing accuracy its recoil and lack of damage output doesn't make it worth touching. The only "awful" thing about the guns is the fact they're comparatively higher TTK than the majority of guns played in the game (when you min. TTK with them aka when you get lucky) Though, in my books, the ISSR-B has a tad bit too much bloom compared to the Oblivion, Coroner & Scout The ISSR-A is the lowest bullet spread assault rifle in the game, even at it's 0,84s TTK it's worth it over it's counterparts. You can just run the ISSR-C and enjoy the high accuracy low TTK gameplay The entire ISSR series is a straight upgrade and a league in it's own over other guns. Btw, thank you for confirming your mechanical skill level publicly. Greatly appreciate the self filtering. Edited Friday at 04:58 PM by sweetLemonade 2 Quote Share this post Link to post Share on other sites
CookiePuss 5383 Posted January 23 5 hours ago, Ardita said: And that is a main problem. -There is no point of focusing on repairing a flat tire first if the entire car with big engine is crashed and/or totally damaged. If things can't be fixed, you wasted time on a flat tire. If you have enough people to work on the engine, and you can only have so many people with their hands in there, and you have another couple guys doing nothing. I don’t see why they can’t fix the tire at the same time. 1 Quote Share this post Link to post Share on other sites
Reprimand 118 Posted January 23 3 hours ago, sweetLemonade said: Btw, thank you for confirming your mechanical skill level publicly. Greatly appreciate the self filtering. No, thank YOU for the rest of your comments, I appreciate hearing your honest thoughts and reading them, but this^^^ remark especially isn't necessary. I'm not your enemy and this isn't an argument, I was simply adding context to what you wrote. The ISSR is an awkward gun to play with, I do have them and that is my personal opinion that the series needs serious work. Yes, the accuracy and range on the ISSR-A is exceptional, but that doesn't change the fact that it takes more shots to get a kill with compared to say an NTEC or STAR. The ceiling on those weapons I find just aren't worth the time, money or investment. Quote Share this post Link to post Share on other sites
koenyboy500 39 Posted January 23 9 hours ago, Reprimand said: Major disagree. With the NTEC meta being the way it is, there's no reason most weapons should be locked to 1 or 2 slots. It's time we buff them all. Well. It's not impossible. But I'd rather not feed the OP-meta and rather create a everything-is-solid-but-not-OP meta. As in generalising ttk to second(s) instead of incremental powercreeps that go lower and lower and lower each update. Quote Share this post Link to post Share on other sites
Ardita 85 Posted Friday at 10:03 AM 13 hours ago, CookiePuss said: If you have enough people to work on the engine, and you can only have so many people with their hands in there, and you have another couple guys doing nothing. I don’t see why they can’t fix the tire at the same time. The couple of guys that are doing nothing is those who's working at the anti-cheat situation - instead the entire team is fixing the flat tire... But sure; Can't see any problem so far: Quote Share this post Link to post Share on other sites
LilyRain 688 Posted Friday at 10:43 AM On 1/22/2025 at 6:21 PM, killersan6 said: So another micro patch, that change literally nothing. Exactly what we needed, thanks. I hope that this 100 players online is an exact value they wanted to see, otherwise i see no reasone why do they keep making all of this pointles changes, instead of actually shift the meta to make the game more balanced and friendly to new players. Yep, another patch that clearly exists to stall for more time. Their mistake however is that they made Low-Yield Grenades ultra-easy mode. Out of all grenades, they decide to touch Low-Yields. Low-Yield Fragmentation Grenade Max damage radius increased from 2 meters to 3.5 meters. 3.5 meters for max damage, HAH!! They basically guarantee the entire output of Low-Yields in even the most average hands. I hope the 'Dev' would cease experimenting on Live-Servers with what they clearly do not understand. 2 Quote Share this post Link to post Share on other sites
CookiePuss 5383 Posted Friday at 12:16 PM (edited) 2 hours ago, Ardita said: The couple of guys that are doing nothing is those who's working at the anti-cheat situation - instead the entire team is fixing the flat tire... But sure; Can't see any problem so far: I mean if you think LO doesn’t have the AC as their top priority then ok I guess. You are entitled to your opinion. Edited Friday at 12:16 PM by CookiePuss Quote Share this post Link to post Share on other sites
Ardita 85 Posted Friday at 01:22 PM (edited) 1 hour ago, CookiePuss said: I mean if you think LO doesn’t have the AC as their top priority then ok I guess. You are entitled to your opinion. Edited Friday at 01:24 PM by Ardita potato tapping Quote Share this post Link to post Share on other sites
Frosi 724 Posted Friday at 03:55 PM On 1/23/2025 at 4:10 PM, Ardita said: And that is a main problem. -There is no point of focusing on repairing a flat tire first if the entire car with big engine is crashed and/or totally damaged. If things can't be fixed, you wasted time on a flat tire. I feel like commenting here as I am the person leading the Design front of APB: Reloaded right now - I am a single Designer who typically are not involved in coding work such as Matchmaking improvements, figuring out better Anti-Cheat detection methods etc. My job is to keep the Live game going with updates while the rest of the Team including Matt are figuring out solutions to issues such as the Anti-Cheat which is our #1 Priority right now. Apart from testing future changes and giving input on ideas which I am doing I am not a resource that can work on Anti-Cheat related matters so its not exactly like our priorities are in the wrong place, I am simply doing what I was hired for while other things that are out of my expertise are being worked on. This way those that have the sufficient skills and knowledge to work on the issue are not also tasked with having to make sure the Live game gets attention while those issues are being worked on. I hope that clears things up, Frosi 1 Quote Share this post Link to post Share on other sites
vsb 6179 Posted Friday at 06:47 PM bro you forgot to switch accounts 1 Quote Share this post Link to post Share on other sites
Frosi 724 Posted Friday at 06:49 PM 1 minute ago, vsb said: bro you forgot to switch accounts No I did not, I'm free to talk about my involvement with the Game and I don't have a "Developer" account or alias. 1 Quote Share this post Link to post Share on other sites
MACKxBOLAN 444 Posted Friday at 08:24 PM 4 hours ago, Frosi said: My job is to keep the Live game going Would that include planes to put sound kits in the mirage and other soundless cars. and or, would you know when we might see such sound kits or body kits for mirage? Quote Share this post Link to post Share on other sites
VanilleKeks 746 Posted Friday at 08:31 PM On 1/21/2025 at 6:43 PM, MageLO said: Dev note: A lot has changed since the Low-Yield meta that we addressed many years ago so we feel like we can now bring those grenades back up in power without causing another meta that is dominated by this grenade type. Grenades dominate fights & anti-vehicle (especially now with the DMR-AV nerf). If anything you should reduce the power of all grenades. Frag spam is still massive and many fights on points between players come down to proper nade usage. This is in part due to map design but I would much rather move closer to CS where nades are mostly used strategically instead of damage dealers. Weaker nades and more focus on viable & fun AV guns would be nice so that we can actually take out cars with the guns intended for that, instead of just nading everything. Quote Share this post Link to post Share on other sites
Nagletz 223 Posted Friday at 10:55 PM 4 hours ago, Frosi said: No I did not, I'm free to talk about my involvement with the Game and I don't have a "Developer" account or alias. Small works is a works too, i guess. Anticheat is always gonna be the live discussion, in every game at this point from my perspective. Just... hurry up with actual map editing if you can. You can't push cheaters on trash obj, give us legits more chances xD Quote Share this post Link to post Share on other sites
Ardita 85 Posted Saturday at 10:12 AM 18 hours ago, Frosi said: My job is to keep the Live game going with updates while the rest of the Team including Matt are figuring out solutions to issues such as the Anti-Cheat which is our #1 Priority right now. The anti cheat problem has been an issue since day 1 for Little Orbit and since GamersFirst were in charge of it, not that I don't accept the fact that they're trying their best to fix things, but it can't really come as a breaking news that this game have had and stillI have so much trouble with moving forward and even further before the anti cheat works properly. To gain a bigger interest and playerbase in general for new players, which I assume is the priority for this game to survive, and not the little hardcore fans-scale who'll be here no matter what (almost..) at least the fairness and feeling of a anti cheat which really works. We got some new content with new contacts etc. in this game which we didn't thought years ago, thats good. But the anti cheat is still such a big issue that people leave again. Such blatant cheaters are still running around at the exact same character for so long, that you can't blame people for start believing that the anti cheat system doesn't work. It's not that the game developers should sit 24/7 and read /reports but even that is hard to believe works as well. A speedhacker, aimbotter and wallhacker (full blatant cheater) can be around for so long that people start believe that it isn't fair, the system doesn't work and/or not capable to fix such a fundamental problem to have a anti cheat system who ban cheaters who is ruining the fun for the players who supports it, plays it as the game is meant to be played, without giving people a second chance, which we saw a while ago. 18 hours ago, Frosi said: I hope that clears things up, Sure, some need to keep the hamster wheel spinning... Quote Share this post Link to post Share on other sites