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a Pair of Socks

Why do we still have such a restrictive inventory limit?

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Im getting tired of having to constantly list shit on the MP just to cancel it to make space for shit man.  Let me buy more space or something please, come on.

also fuck you for this g1

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Edited by a Pair of Socks
Reason for edit is because LO sucks balls at balancing.

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It's a weird limit. It makes more sense if symbol storage had a memory limit, rather than a total custom symbol limit. Like how we have the complexity bar on the bottom, add a second bar that shows the total complexity usage for all symbols. Then players can have tons of basic symbols, or few but very complex symbols, instead of a fixed numeric limit.

 

Than again, I've had symbols on clothing randomly get removed because an update made the complexity bar bigger. Would hate to have that happen with my symbol's inventory.

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game still barely runs after 64 bit upgrade, i don’t think the inventory limits are changing any time soon 

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why not have a item server were all items are stored so we can have as many items as we want.

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If I remember correctly the limit is so low because G1 expected player created content to take up a lot more server space than it really did but they never raised the limit

Except when they gave you more inventory space as a reward for some event so I really don't understand why it's not at least a service on armas

Edited by ezmegaz68

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4 hours ago, TheMessiah said:

dat system is old and they will change it(someday)

Yeah right... someday...

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If i remember correctly @MattScott mentioned that it's currently limited by the database APB currently uses which is super outdated, modern DB's are much more efficient at storing data and have ways to trim it periodically, i think he mentioned it a couple of times on devstreams

Edited by Ketog

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