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Showing results for tags 'mission'.
Found 7 results
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@MageLO Whoever came with this brilliant idea obviously didnt test it out, nor played more than one mission in apb. You need to have feedback from your player base to know the consequences of your changes. Why didnt you put it optional if you already wanted to test something new? Why is there no choice for us to say yes or no to the transfer question? Instead you put it as an ultimatum. We want to play financial and stay at financial because we hate waterfront and sniper obir gameplay tryhards climbing highest roofs they could possible get to, but nooo now we cant even stay in financial or at least that system change us to same district...instead we get kicked to waterfront where we didnt want to be at first place. Does the guy who came with this idea in ur dev team, knows that each 2nd time we get kicked around, all of us get glitch that we cant see tags of objectives or enemy tags, neither on the map nor in person hence we have no idea where we have to go on map hence each 2nd mission we waited for 20-30min to begin with, we gotta restart entire apb to the desktop to repair the glitch bug. Does your guy know that? Obviously not. With this move apb becomes literally UNPLAYABLE!! It was more or less already unplayable cuz we had n have to battle vs closet cheaters try hard golds using no recoil configs n whatnot, but now we gotta experience impossible long waiting for missions, endure glitches during forced transfers to other districts, suffer UNFAIR mm...terrible MM and now on top of all that, this looks like someone in ur team is literally purposely sabotaging player base literally making us all leave the game so you can finally shut down the servers justifying it...there is no players. I cant deliver any other conclusion to this awful illogical move which literally improves nothing, even blind man can see it improves nothing it only degrades the gameplay experience further n further. MM is broken more, idk what you did to MM with this move..but we are not getting same threats anymore...it was at least until now that if we are 3 silvers we ll get often 3 silver enemy...if we are 1 gold 2 silver we ll get exactly 1 gold 2 silver in enemy team... now MM puts TRAINEES, greens, bronzes with gold max ranks, greens, everything in same basket against premade 4 men high end well known nolifer golds, who are known in community to make configs and streams and we all know they have no life when it comes to apb. How can MM use our stats now all of a sudden and oppose us to such stats? It happened to us maybe 1-2 times in weeks...now it happens in EVERY match! Means u touched MM settings n changed them to WORSE!! I know entire community is forcing you to make changes constantly, trying the options, deliver new systems, but dude, your testers need to actually test the idea before launching it officially.... in this case it was better you didnt touch anything, nor changed anything since you only made the bad situation a lot worse. Please reverse the settings of missions to what they used to be before last wednesday and sunday maintenances. Tnx in advance
- 13 replies
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The destroyable shop objectives in the mission bug out and become indestructible unless rammed with a car. Also occurs in the mission named as R. O. A. R. so it'll be safe to assume this can happen to all missions that include destroyable shop objectives. Forgive me for potato graphics as APB loves to stutter lag / lock-up on regular settings.
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Good Morning San Paro This is the collection of best (and worst) suggestions, there are a lot of topic about them, but i prefer keep it all in one. Mission "Gold-Whale": the purpose of the mission-concept is to use the existent AI inside civilian vehicle/character ,already able to find a path around city or detecting player and aim them, ,giving them an active role inside a missione How it works: An heavy armored truck spawns and is going to reach a very far zone in the map. after a bit, an alarm signal like bounty alert appears in district or only to a random team/group/player. the truck will be equipped with an npc surfer,with a random strong OP anti-vehicle weapon ,its health will be regulated like a KV3+CA3 benefits, and aim will work like the civilian detection (they turn head if u are near, so increase the value should give an input for shot & aim too) The goal is destroy the truck, (setting its mass upper to 1000*normal truck should avoid break its path following) With damage car crash ,bomb or fireweapons. (opponents can get in missionfor save the truck ,if ,and only if, the truck get a certain amount of damage or after a certain amount of time after first blood/damage) When the vehicle is destroyed the first goal is reached. (mission ends when item is delivered to safebase,no time limit, if there are no opponents) If there are opponents ,team have to deliver an item dropped by destroyed supertruck to a safe house , before opponents get it and deliver to their enemy base. (like classic system, but without large time for item-hold ,deliver first==win) random reward could be deployables,joker tickets, or also a "Key Truck" a deployable that allow player to drive itself the truck if is in defense team during this type of mission, or ,if is attack team is possible deploy a "E-Guard" that works like an automatic turret for shoot the target crossing the path. Deployable Roller Blade: it allows for 30 seconds to give to character the same physics type of a little ,fast, light, vehicle,the ramming power is limited, brake sys is very low too. when equiped (F), player can literally skate, also on ramps. canTperform action or use any kind of weapon, shoot, climbing or complete object. should not be hard to do cause is simple an object with same propiertyes of a vehicle, the few difference are the size, and a little set of animations, just for moving. when the player "dress"the rollers is like inside a vehicle, but littlest. Homerun!! If activated as orange mod with key 5 ,it allow for 3sec to bounce back any 8 ball / Half brick back ! time for cooldown 30 sec / 1 minute Add an Animation could be cool. Reduce the cooldown to 2 sec / 5 sec could be a nice mini ball game between 2 user with this amazing mod. Miranda Law: « You have the right to remain silent. Anything you say can and will be used against you in a court of law. ....... But we are in SanParo! We need Interrogatory Orange Mod! (only for enfo) How it works: Enfo stuns a Crime Near the stunned crime, Enfo press 5key for active the mod (crime is arrestable too during attivation) All the opponent's team is spotted on Radar at every distance for 5-8 seconds! Pros: Spotting enemyes better than Dogfish. Cons :requires great cooldown, Enfo with this mod is spotted on enemyes radar during activation. Tactic Broken Bottles. (only for crimes) Like the fireworks or stereo, but with parallel fuctions: Type:Grenade (3 for equip) How it works: Crime launch the bottle (obvious silent on radar when used) When the bottles impact the ground,cars or walls create 1 single fake target on radar for 10-15 seconds) if bottle impact directly an human target deals +-10% damage, +-40% stamina Pros : Fake target, amazing sound, 3 bottles combo is a stun weapon for crimes Cons: Somebody could drink them instead of launching. DOG-MOD as video explains: https://www.youtube.com/watch?v=FxrAYI1HG2o Enfo should have the ability to interact with Citizens too! An identiki tool for find criminal hidden in map. V,IV,III,II,I How it should works: Enfo interact with Fkey to a citizen (it works also without the tool, but very slow), citizen begin to "talk" with enfo. If a crime is nearest to 100-200 unit is spotted for 5-8 seconds (icon of handcuff will be shown too, if active) if the crime is nearest to 30 unit witness mission automatic starts. time for gain the spot depends by grade of tool (I,II,II,IV,V) like other tools. Is treadable. new titles! new ranks! \^--^/ Could be cool and avoid the insane advantage of crime and balance cop's finance just a bit. Repair ToolBox (suggested before BLOWTORCH release, but still useful) when activated, all vehicles near player are under fixing for 10 sec max. (player is hold like ammo bag open) time for reload = 3 minutes Fast Check In: when activated allow to shooting with secondary while carrying medium items, or opening doors for 10 sec, deployable after 3/4 minutes Posted 18 June 2013 - 11:44 PM someone did this suggestion too? Repair toolbox.
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Hi, I was thinking, if we could ever see an option to invite a player to a duel or a mission (both opposite and your faction)... 'Cause many times I've encountered this problem when I wanted to do a match against my friend (mission or some kind of a duel). Sure I can invite him into a group and we can fight against each other, but we can kill a team member only 5 times before getting kicked. This also happens when I meet a player from the opposite faction in a mission district and I want to do a match against him only (or with my group only against his group). Is it possible to have an additional option in ">" (while aiming at the player): challenge to a mission or smthn. like that ? Well crime witness is not really a full mission, that changes stages. And then there are some players that don't have opposite faction characters, or if they do, they don't have all their gear there. + If you are playing against 1 group in a mission district and you just want a rematch or smthn. against that same group or player, you want to do it there and now (you don't want to be loading and changing districts, especially when all districts are full or empty) But it could be rewardless. Without getting Killstreak, Blitzkrieg medals etc. And it could (or couldn't) give money (since the money reward from missions isn't high, and Fightclub rewards are better).
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i don't remember the mission name , only i remember is 3 bags spawned *before* final phase(3item capture). when opposition touched it instantlly lose vandalism mission. cops broke windows , but won't progress to next stage. The window is already broken , crims can't break them(crims lose) Both in NA WaterFront. plz fix ASAP.
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hello, there is a stupid exploit that many people are currently using it. the mission doesn't end, because they bugged for somehow the store mission here is a youtube video that i found on youtube:
- 12 replies
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- mission exploit
- trolling
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Hello, It so happened that I accidentally broke the showcases in the second stage of mission "R. O. A. R." and my opponent could not fulfill the objective of the task. That is, he could not inflict damage already on the broken windows. Thanks, Livkinson.
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- mission
- bug on mission
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(and 2 more)
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