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Everything posted by TheSxW
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oh man if it was only like that... oh wait it was like that and cheaters were making new accounts to harras newbie players... oh wait then the gold players were dethreating to silver rank purposefully on not purposefully and were jopining the silver districts... thats not the easy fix to do in my opinion the only change that should happen is display account lifetime (played days across all characters in "J" screen where it shows you days played and kills made for the current character... its missing account total played time (connected from all characters across the account and kills across all characters) that will solve alot of problems from accusing someone of cheating when he has 20k+ hours played in the game across all characters he played and to determine who to match with who i would suggest something like k/d/t ratio where you will have kills to deaths to tasks done ratio aka: kills / deaths tasks / deaths then add them together divide by 2 you get an average score of the player the higher the score the the better the player looks to be and should be matched with similar players and the lower the value is he should be matched with similar players to improve on itself and not being last in match all the time with 0 kills and 0 points moving nowhere
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i would x2 the prices to spawn and change some cars to be free like jeep and other small cars from the streets like taxi one if you are talking about vegas do you mean default vegas or 4x4 version? i would change suspension on vegas 4x4 to make it less bouncy because it looks like this car was esspecially made to be used for jumping on out of bound places you can search my nickname on YT and see where you can get using vegas or even fragile unfortunatly i cant agree with OP about his changes about what i think to be a good change/my reasoning: 1.1 you spawn a car more then 15-20 times in 1 mission 1.2 if car spawn will cost 1000$ to spawn imagine how much missions you will need to do playing as gold player to earn cash for it just for 1 mission usage... 1.3 you earn around 3000-6000$ a match you need to pay for ammunition used in match grenades used in match cars spawned in match (and outside too) 2. the only reasonable change will be 1 spawn per 60 seconds and doubling the prices using linear function so free ones stay free and the most expensive ones get it increased x2 and the ones that cost half of the most expensive ones will get increased price by 50% 4. vegas has way too low health compared to competitors (im talking about 4x4 - cuz alot of damage comes from hitting a wall and not other players cars... while you roll around or drive wrongly on a small collision and it flips a car adding damage to it) 5. adding small damage to small obstacles and driving over npc's (small like 1-5 damage) depending how big obstacle is. 6. phone booth is still bugged needs a collision redesign (remove collision from top of it allowing to be clipped through or add another collision ontop of it (cubic one) that will cover the whole phone booth and will be only respected by cars (im sure you can add a tags for colliders in unreal that can be only respected by objects with the same tags (tags like: pawn, player, hitreg, cars, etc.) there is more problems with cars but i cant remember them from top of my head...
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question 2 editing ini files are still ok... and thats all thats needed anything else is considered cheating (like editing shaders, deleting effects, editing map files etc.)
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yup and they should finally address obir, ntec (with ursus)
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where is that part?? i can only see JT being discounted by 15%... "To celebrate the return of Epidemic, we're launching the Halloween 2024 Sale with an array of killer deals. Stock up on Joker Tickets, character slots, and some of your favorite weapons like the OCA Nano ‘Butcher,’ Colby .45 AP, and the VAS C2 ‘Troublemaker.’ All SWARM, ISSR-A, FR0G, and ATAC 424 variants are also discounted, along with exclusive kits and vehicles like the Criminal and Enforcer Firehawk sets and the Han Coywolf Bundle" where is OCA Nano ‘Butcher,’? thats the first weapon listed that doenst exist on the marketplace... it should be in secondary weapons...
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yes very quick - i have minimum 10 minute wait on 40v40 server clocking up to 30 min of waiting... with 3 silver premades... very fast matchmaking... it was way faster b4...
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i could say this... Alot of situations is just crap servers that cant handle 20v20 players properly or server is chooking on more then 40 players in 1 district... i saw literally my friend teleporting on my screen while on his stream he was walking smoothly and had 23-27ms ping... and 33ms to the server... ON THE OTHER HAND: i started to look into this for some time now and i could easly say that some of those "cases" are literally cheaters that never miss whatever you do you ned to gang on them 3v1 or 2v1 if you are lucky... they prepare in advance seeing you from behind a building (im not talking about corner peaking... im talking literally through a building...) so yea... more about the cheats if you want a proof go to youtube type "apb cheats" and go to filters on the right side then select "this week" you will see at last 4 videos there its most likely more then ppl make about game itself... i will see how the halloween goes (i still can get around some of the cheaters but not multihackers all seeing mlg godlike creatures) but if it will keep happening i wont buy anything from the store anymore... (and i spent alot of $ on the store on this one account...) i saw that LO and SARD is doing manual labor now with the bans so i would kindly recomend to enable it fully annd start with 24h banning if someone is suspicious just kick him out for a day that will ease ppl more then what is happening now... (this last lines are an idea for you to consider @MattScott thanks...)
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Figured out the reason it was localization files i copied from other game client... whic his weard AF but who cares... EDIT: can be closed
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to make headshots viable in this game you will need to redesign around 70% of the game - game was made for capsule collider as a damage indicator which wont work as a source of few damage indicators... how you gonna change such fundamental thing in a game... lol imagine that capsule doesnt change when your character is smaller or bigger... Merged. i could agree that current guns (like 80% of the changes they made to the recoil/spread of bullets) is trash like those guns have literal no recoil now... COBR-a was insanely accurate b4 now its a laser bun that revolver (the quick one from a pack) jesus that was a mass murdering weapon from close and long range when it came out now its even more broken lowering ntec bullet spread so i can almost fullauto ppl at 60m... 3 shoots wait like 0.2 sec and 3 shoots again works for most if not all ntecs (if not 3 shooting then 2 shooting with CJ3) issr was good kinda playable b4 now is complete trash issr-a now is a laser rifle you laserbeam ppl at 40-50m JG still trash at more then 10m you better off to switch to anything you have in off hand OBIR still is laser gun NHVR is now unusable with those changes... 75% damage lmao adding increased range by 25% to a mod is insanity in itself it broke even more guns what i want to say is that its good if the changes are small and subtle. for example why not make "reflex 2 + cj 1" mod? or "mobility sling + hs 1 - cj 1" -> tbh this will make more variation for the guns and not just spal 1 mod on and call it a day new issr legendary is also insane cqc weapon beats every gun if you can aim properly with it...
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there still is an ignore list... why not connect it to the "matchmaker" and not select those players "first" for match but only if there is no other ones?
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for me stuck on splash screen at 1.2GB ram usage
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the only accurate setting is 1920x1080 with 0.5 scaling
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Fresh windows install Fresh APB installation was working yesterday (launched it once) now it doesnt want to start it says "Not responding" and is stuck on this no configs has beed used except advanced apb launcher...
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this is how it looks like between screen sizes if you use scaling 0 if you use scaling 1 then its using 1024x768 sizes for UI and shooting crosshair doesnt match bullet pattersn at all in all possible combos...
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Is Matchmaking ever gonna be TRULLY fixed?
TheSxW replied to Lockheart91's topic in Bugs and Tech Issues
https://ibb.co/47yTr13 this one is worst xD -
Is Matchmaking ever gonna be TRULLY fixed?
TheSxW replied to Lockheart91's topic in Bugs and Tech Issues
imagine me playing 3 silvers + bronze vs 4 golds XD with no backup but oppo when playing 3 silvers vs 3 silvers had backup button present... (TWICE) -
tbf. its now about all of the weapons where recoil is significantly lower then it should be example getting slapped by oca(and their reskins) easly on 50m range - but when you take it and try your hardest to hit player standing still at 50m range its not possible... the same goes for other weapons... it could be the problem of servers cuz we all saw how they work now...
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i sould be glad for them to add a "reverse arresting" that will also lock enfo for the same amount of time and add stabba for both where in crim the role will be not cop but "kidnap"? or something like that. but stabbas are preety op imo... i hit cop15 with only using pistol stabba (not the one shot one)
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i dont know what you did past few years but somehow you made all n-tec prototypes insanely OP you cant kill anyone with other weapons if ntec starts shooting first (or there is tons of aimbotters which shouldnt be the case...) 1. n-tec preety much has no recoil (not using full auto buy tapping or double tapping or even trippe tapping depends on range) 2. adding that "new" broken mod to ntec makes it insanely op up to 100m (you can kill snipers with it easly) To FIx: - "improved rifling new mod" that breaks balance in game (increase recoil by 50% for all bullets not just crosshair movements) - propably fixing the mod above will kinda fix ntec's if not then n-tec template is still to be worked on
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make your characters ultra realistic with Artbreeder
TheSxW replied to ezmegaz68's topic in General Discussion Archive
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if vip sits in car reduce this car max speed by 50% (cause runners) vip fixed ... xD set a vip to best player in group comparing score at this mission (or kill death ratio) about lifes vip lifes for example will be 5 opposition lifes will be 5 * players in team (or 4 it depends on ballancing) after vip team dies twice in a row vip loses 1 life ps. make a random last stage ?? with change dependency on how much ppl is in the teams 2v2 3v3 - will be most likely tdm and 1's or 2's carry base points and hold points 4v4 5v5 - will has vip 5's carry (amount 1) and missions from above above 5v5 - (so that heavy missions 10v10) 5's carry with amount greater then 1(most likely 2,3), double vip(a fightclub one)
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well ghostshoots are mainly client predicting you shooted but that information didnt get into the server so server rejects the information you killed a player cause that ONE shoot didnt get delivered to the game server. There are numerous factors coresponded to this few of them: Low game FPS, high Latency, increased server latency, stutters, macro usage without knowledge how to setup it (aka 1ms clicks), high FPS and high latency, packet losses... etc and so on.
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its just a driver / windows update fault. Im staying at 1903 windows 10 build and im good with 2080 Super without crashing(or having any other issues with it) ... so i supose its some directx updates that gets this shit fucked. Or im just lucky silly person. EDIT: i tested APB on everything maxed out(using custom configs for that) and my RTX 2080 Super was used at 60-80% so yea ...