-
Content Count
722 -
Joined
-
Last visited
Everything posted by Killer Rabbit
-
Been downloading since yesterday. Launcher appears to be working as expected. See you guys in beta 4!
-
Rough start for the Open Beta
Killer Rabbit replied to MattScott's topic in General Discussion Archive
I mean, the launcher is downloading it at 20kb/s for me. I'll probably be done updating the client by November. -
What defines a "tryhard"?
Killer Rabbit replied to Elitist1337's topic in General Discussion Archive
Holy crap, you're dumb. I can't help you. Enjoy being the victim, I guess. -
What defines a "tryhard"?
Killer Rabbit replied to Elitist1337's topic in General Discussion Archive
And every game has players who call others "tryhards" and try to shame them into playing the game under some made up ruleset that they deemed "fair" and "honorable". Correlation? -
What defines a "tryhard"?
Killer Rabbit replied to Elitist1337's topic in General Discussion Archive
Here you go again, making up rules. It's like you read what I wrote, but understood absolutely none of it. On today's chapter of "How APB should be according to DeadPixels", using the base weapons that are available for everyone is lame. The game should only be played with the select few weapons DeadPixels has decreed as "fair". Anyone who chooses to use the most effective weapons not in accordance with these made up rules shall be branded a "tryhard" and flamed in chat. Also, let it be known henceforth that cars in a game where you are driving half of the time are lame. DeadPixels has spoken! -
What defines a "tryhard"?
Killer Rabbit replied to Elitist1337's topic in General Discussion Archive
Car chases were always a thing. Back in the early days of APB the last stage on some missions was literally a car chase where you had to not hit anything or the "escape countdown" would pause for a bit. There was no slowdown mechanic either, and we could catch up with the enemy just fine by knowing the city layout, predicting where they are likely to go and intercepting. (This is before the days of car surfer which suddenly allowed heavy weapons and rocket launchers to be used from vehicles, which is the real source of the current car chase problems if you ask me, but that's a whole other topic) So if you want to talk about what was "intended", then yes. Driving around and preventing the enemy team from getting the item was most definitely 100% intended. Unfortunately, just like most people can't aim, they also can't drive. So they sit here and cry "nerf the NTEC" "nerf the driving" "stop tryharding". -
What defines a "tryhard"?
Killer Rabbit replied to Elitist1337's topic in General Discussion Archive
No, you are called scrubs because you are arguing with reality. I don't care what you think the original game designers "intent" was on how the game "was meant to be played". The only thing that matters is how the game is played. You can accept reality for what it is, or you can continue living in disappointment for the rest of your life. Learn to play the game how it is actually played instead of getting angry at the opposition for not abiding by some rules you made up on what is allowed. -
What defines a "tryhard"?
Killer Rabbit replied to Elitist1337's topic in General Discussion Archive
As long as it's not an exploit, like getting the item stuck inside a wall or something. Otherwise, if the game mechanics allow you to do it - it's fair game. -
What defines a "tryhard"?
Killer Rabbit replied to Elitist1337's topic in General Discussion Archive
"Tryhard" is what scrubs call people who play the game how it actually is, instead of how the scrubs wish it was played. The amount of whining in this thread is mind boggling. "Boo hoo! The tryhards will do anything to win!" "They only use the good guns!" "They'll try to kill you no matter what!" This is the dumbest shit I've ever heard. Do you play the game to lose? What do you expect them to do? Let you kill them every once in a while on purpose? Don't answer that, it's rhetorical. -
Congrats LO, you just made me buy a $20 mtx for a game I haven't touched in a year. The new clothes look great! They actually fit the game aesthetic and are generic enough to offer good customization options. That right there is the difference between releasing quality content, and the trash G1 used to peddle for $60.
-
New Most Hated Weapon *laugh*
Killer Rabbit replied to TackoGirl's topic in General Discussion Archive
It says nothing. All it says is that everyone is trying out the weapons after a long awaited balance patch. Oh look, everyone was playing <Overwatch_hero> when he/she released. <Overwatch_hero> OP. -
Weapon Balance Changes - 1.19.6
Killer Rabbit replied to Beastie's topic in General Discussion Archive
Finally got to play. Overall a great update! Loved playing with the Oblivion, Anubis and Cobra. -
You guys have no vision. Just because APB doesn't have certain features right now, or because G1 couldn't be arsed to invest money into R&D and just milked JMB, doesn't mean LO will do the same. Maybe they won't do anything of the sort, who knows. But I highly doubt they bought this game without a plan on making it successful and get a return on their investment. You don't really think Matt was like, "yeah, I'll give G1 this 7 digit check, now I have 2000 players who will net me, best case scenario, $50,000 a month on a new $40 gun", do you? I think they'll do some amazing things. Or at the very least, try. Once they fix the huge glaring issues this game has, I don't doubt they will start pushing a new marketing campaign, do some re-branding, get rid of the "Reloaded" logos and what not... Just give them some time, man.
-
APB will be the biggest eSports game of 2019, you just wait. I'm not even joking. Well, 2019 might be a bit early, but LO definitely has a plan. They will unfuck G1's mess, make it run well on consoles, add district phasing, other QOL improvements... I imagine that for 4.0 they'll give the graphics a facelift. Some new UI that doesn't lock the game up for half a second, a proper onboarding experience instead of the dumb tutorial we have now... Honestly, I think APB can really succeed. 8 years on, it still has the best customization engine in any video game, ever. Gunplay is good, driving is good, the game loop is good. APB simply offers something no other game has. It requires you to adapt to all sorts of crazy situations, and even though we've been running around the same 1x1km map, it doesn't get boring. I think, finally, after all these years, APB is in the right hands.
-
Go Home Little Orbit, You're Drunk.
Killer Rabbit replied to Kewlin's topic in General Discussion Archive
So the meta shifted a bit. So what? I am super happy that there's finally something new to learn in APB. It's okay, the silvers will cry for a bit while the good players learn to play with the new stats, and then copy whatever they do. -
That remains to be seen. As far as effective fire rate, the Obeya has not been hurt, as you'd never spam it at full speed at range anyway. Their niche is untouched, and will still melt you at range. Given that they are not CQC weapons, I don't see a problem.
-
Choose? The downside of IR is like de-equiping 2,5 Cooling Jackets so everybody will just roll CJ or nothing from this point forward and take weapons wich naturally have more range Base NTEC has a 0.7 seconds time to kill, 50 meter range. With CJ3 it's 0.65 With IR3 it's 0.82, with a 59 meter range. The base CR762 is 0.84 seconds ttk, and has a 60 meter range. So, IR3 on NTEC turns it into an Obeya, basically, while retaining full auto fire and a much bigger magazine. What a terrible nerf. /s
-
That is the whole point though. You have to choose, do you want your guns to be more effective at long, or short range. You can't have both.
-
ATAC "Patroller" and IR3 change
Killer Rabbit replied to holyTyu's topic in General Discussion Archive
G1 had a history of releasing ridiculous overpowered guns, JMB and otherwise, milk them for a few months, and then "fixing a bug" before releasing the next OP cash cow. -
Go Home Little Orbit, You're Drunk.
Killer Rabbit replied to Kewlin's topic in General Discussion Archive
Doesn't it TTK go way up, making it worse in close range? I thought this is what everyone was whining about. If you're happy with tap firing at 60 meters, what is the problem? That you can't both 0.7 ttk at short range AND snipe at the same time? -
Go Home Little Orbit, You're Drunk.
Killer Rabbit replied to Kewlin's topic in General Discussion Archive
Honestly though, you all are way too upset, way too early about the IR3 changes. Yes, NTEC can't use IR3 anymore. Great! It's already extremely effective in close and mid range. It really doesn't need to stray into Rifle territory. On the other hand, the Obeya benefits from the IR3 changes. The decreased fire rate does not hurt it one bit, since at range you'd never spam it so fast anyway, and it got a few extra meters of effective range. Win win, if I ever saw one. Let the dust settle first, before you start ranting and complaining about balance changes that no one had time to get used to, or find the most effective ways to use. -
Go Home Little Orbit, You're Drunk.
Killer Rabbit replied to Kewlin's topic in General Discussion Archive
Here's the thing about that... The vast majority of the playerbase is really bad at this game. I'd rather LO listened to the top 1% of players who know and understand the game. -
Go Home Little Orbit, You're Drunk.
Killer Rabbit replied to Kewlin's topic in General Discussion Archive
Why would I buy a preset weapon when a 3 slot is available? That's just making a bad purchase... Yes, Patroller got nerfed because of this. You could try presenting your argument and suggesting a course of action to fix it in a polite and mature way, which would actually have a chance of working. Or you could just flail your arms around and scream at LO. -
Go Home Little Orbit, You're Drunk.
Killer Rabbit replied to Kewlin's topic in General Discussion Archive
The meta will shift, new guns will become useful, and life will go on.