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Lign

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Everything posted by Lign

  1. I tested many times, maybe it's just my luck but I played for a week 20-25 mission per day and only 4-7 missions per day rewarded me a consumable without premium. With premium each 2nd mission rewards me consumable. Even if you look at the amount of consumables of popular streamers with premium, you will notice all of them have maximum amount of each consumable when streamers without premium barely hits one hundred on ammo boxes
  2. You don’t need range when you don’t see a shotgun user because he’s hiding behind the corner. Increasing jg and csg range will make them even more immortal, because there will no way to get to their corner before dying. The current forgiving pellet mechanic makes you able to miss half of the shot and still able to two shot because first pellets that hits an enemy do 50% damage of the whole shot. Basically every silver now can two shot. And good player outplay in the way that you can’t hit him once or tag him up to half hp at the corners because you’re forced to shoot to the pixel that you see when he picks the corner No wonder why top tier players banned any shotgun on arranged matches. how can you even say that smg is easier when if you miss your tracking against jg user you will die in the current reality when at the same time jg doesn’t require tracking skill, you just wait for the enemy running into your crosshair. It's just too rewarded for a gun with forgiving mechanic
  3. So you want to make it go to choice for cqc. It's already immortal at the corners. The firerate on paper is slower than oca, but practically because of oca being rng ppl always land a 2nd shot before oca player kills them and it's a lethal in 90% situations. I'm glad that they want to make it more skill celling and less forgiving as it is now. Maybe I'll even get my faith in LO back and my friends will come back when they see that jg+rfp meta is gone
  4. Yeah, but there're very few private cheats and I can count on the fingers of one hand who's using them. But there're a lot of players who's using color based triggerbot and it's pretty easy to see by looking at their movement skill. Most of them don't even know how to corner pop with jg but having 99% of two shots. I don't get triggered by closet with injectable cheats as much as by silvers in monster energy outfit who mindlessly push you without strafe and makes a full shot on you when you try to fake pick him. Even, there's a video how to make your own triggerbot for apb, I can show you in pm. It's so simple but it works perfectly
  5. How is the moderation on the stream platform that is not associated with the game against tos?
  6. I don’t think it’s hard to pack it in the way how packed files with textures works that you can’t unpack it without the game sdk
  7. That’s why I’m asking to implement it on otw to see how it goes
  8. Triggerbot is a thing nowadays, just look at asylum on EU. It's so easy to make your own by learning simple coding on autoit or ahk in one day or just googling for the source. Maybe it's time to remove it with the new patch on OTW just for testing how it will affect the gameplay
  9. They just have to get rid of the garbage forgiving pellet mechanic. It's so overtuned at the moment. It's a 3rd person shooter, guns that benefits from hiding shouldn't be overtuned like that. Before shotties were strong enough but at least you had a chance that you don't get two shotted makes you having a time gate to kill an opponent. Now, no matter what I do I get two shotted in 90% times. It just takes too much effort to kill a good player who's using jg or nfas especially when they have a pocket obir.
  10. You don't get it. I meant Matt has clearly stated that they will not do anything on live until the new engine comes out relying on dev resources and other excuses. At the same time they're releasing RIOT and trying to manage it. It just feels so hypocrite
  11. Very likely, because afaik the phasing system will work in the way of finding best opposition, moving you in their district instance or them to your, depends on amount players in district copies
  12. It just feels hypocrite for me, that's why I decided to create a topic
  13. Apb has a lot of huge problems and the entire community agrees on it. For example dethreaters. Basically everyone from the healthy community wants it to be ended and any change on it would be a very positive even the change on crutches because of the current engine will get a positive feedback. Currently the game is not in the statement when someone will like dev decisions on fixes and someone not. Basically every fix Is positive for us
  14. True, but show me those who doesn’t like the stuff LO gave to us such as trade system or armas pricing rework. In most cases there were very fair points on what the game needs now. Ofc, we get a lot of stupid ideas but mostly on forums I saw good ideas
  15. So, basically he listened someone but not the game community? Well, I hope they will change it and it's not too late for the game. I actually understand him why he decided to listen someone over the community, in my memory communities from many games don't know what they want. But apb is exception.
  16. It took almost a year to figure out what players want. They made a lot of good stuff for the live such as Trade system and armas rework. It got only positiove feedbacks, they also added new content such as seasoned events and every new event was a total failure. How was it hard to understand what ppl want?
  17. I don't think rebalance patch takes more resources than developing RIOT. But it's not only about rebalance, there were many other good ideas on forums that could be implemented. They started adding permament weapons for JT and it's an insanely good idea that people asked for. Not that hard and doesn't take a lot of dev resources, isn't it?
  18. I saw many times Matt stated there's no point to do something for the live game such as rebalance, bug fixes etc. until new engine but at the same time they released RIOT and trying to work on it. Who thought this was a good idea to introduce this garbage none asked for over things people usually asked for and probably easy to implement even on the current engine? Some examples such as nerfing rfp, nerfing spotter, fixing radar tower. Every time someone has a good idea that will increase a quality of life on live version, Matt responds "it will take a lot of dev resources, so wait for the new engine"
  19. They state there's no point to do something until the new engine comes out, at the very same time they're releasing the garbage event none asked for and focusing only on it on live servers. Feels hypocrite
  20. Matt is a bit out of his mind when he’s talking about phasing system how he treats it. Yes, it’s a good idea, but what should we do while it’s not in the game, I doubt it will come next year, I’m not talking about the current year because it’s obvious it won’t come out in 2019. It’s the same when people trust politicians who talk about time when everyone will have better life but at the same time they don’t know when it comes and all they say is just to wait
  21. Actually, there are very few cheaters, 80% of suspected just get hackusated, but because of low population when you face them again and again, especially in fc, it feels like the game is full of cheaters
  22. I mean, if you search for it you could get it. Or just ask usual cheaters who keeps rerolling. Yeah, you can’t find on popular public cheat forums, only in discord and other platforms , but it’s possible to find that’s why other cheaters called it public
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