Having a way of changing camera angles on the spectator cam would be nice as it would give more control over what we are viewing.
Respawning with a Snubnose Revolver isn't the greatest when there are multiple players in the respawn vicinity with weapons that are able to over power it.
Some weapons also seem to spawn in areas that the player doesn't have access to due to either a ladder that is typically there not being there or it just being out of bounds in general.
A way of being able to tell how long the match has lasted and a way of seeing how many kills you have rather than opening the scoreboard would be helpful as it could ruin some of the competitive edge having to check the scoreboard.
Vehicles do appear to also sometimes spawn inside each other (possible known bug) and seem extremely scarce in some areas of the map that the player can spawn.
Overall the event itself is quite cool and unique and would be great to play with all of the minor issues ironed out and put to rest.
After playing the Beacon event a few times I have noticed that the roles will for some people work but for others (including myself) not update, whether this happens after a period of time, I'm not sure but it doesn't seem to level up the role for me at all currently
When someone is a friend in the new test system when testing it as someone comes online or goes offline it appears twice in chat for both players. This happens across both factions and appears like how in the current live game works when someone in your group that is also in your friends list goes offline.
The changes are good although for some weapons it degrades them even more than they already are, such as the Star LCR PR2 which already has a slow fire rate but for most weapons this change is really quite effective