virginiavirgin 46 Posted May 17, 2019 Some grenade launchers and rocket launchers need their blast radius improved Quote Share this post Link to post Share on other sites
NotZombieBiscuit 3146 Posted May 18, 2019 Yea na. Quote Share this post Link to post Share on other sites
VickyFox 353 Posted May 18, 2019 Grenades and vehicle explosions I feel are within proportion. By design of real work rocket launchers, the launcher fires a projectile which is meant to partially or fully penetrate a surface during or after explosion. A projectile that explodes in mid air would still have a forward moving explosion, partly because of momentum but again also by design of the projectile. APB does not have the physics mechanics or understanding of small hard enclosed spaces would amply explosions such as a grenade. This is one of those times where I find myself going "10/10 suggestion, the OP's context is absolutely clear!". Without elaboration as to the whys and hows, it doesn't seem to make much sense when it all seems balanced as it is. Quote Share this post Link to post Share on other sites
Zolerox 564 Posted May 18, 2019 On 5/17/2019 at 10:03 AM, virginiavirgin said: Some grenade launchers and rocket launchers need their blast radius improved stun launcher has 10 meters radius *or was it 13?. That's plenty. Quote Share this post Link to post Share on other sites
Jorlak 41 Posted May 19, 2019 On 5/17/2019 at 2:03 AM, virginiavirgin said: Some grenade launchers and rocket launchers need their blast radius improved No thank you!, Any rocket launcher or grenade launcher in the hands of a average player is already more than dangerous 2 Quote Share this post Link to post Share on other sites
TheSxW 47 Posted May 20, 2019 (edited) i will just say... OPGL and STUN OPGL ... but concusion granades are broken ... (after bouncing from moving object) Edited May 20, 2019 by TheSxW Quote Share this post Link to post Share on other sites
xHenryman90x 129 Posted May 21, 2019 (edited) Red mods should be made useable for explosive weapons, maybe improved rifling should increase max damage radius, right now there's 0 benefits of having red mods on explosive weapons, i've tried HB3 on OPGL and it's still 1 shot kill. Edited May 21, 2019 by xHenryman90x Quote Share this post Link to post Share on other sites