Jump to content
Sign in to follow this  
Helix Reloaded

Imagine matchmaking was better and based on ELO/Rank/Threat combined.

What kind of districts would you like?  

26 members have voted

  1. 1. Open=All threats. Green=Tutorial, Green, Bronze. Bronze=Tutorial, Green, Bronze, Silver.

    • Open Conflict + Green districts.
      10
    • Open Conflict + Bronze districts.
      4
    • just Open Conflict. (Like how it is now)
      5
    • Separate districts for each threat. (Like how it was before)
      2
    • Separate districts for each threat + Open Conflict (Most choice, but no one played Open Conflict when it was like this before)
      5


Recommended Posts

My choice is Green + Open conflict.

 

P.S. I don't know what the matchmaking is based off right now because I've seen it do some of the stupidest things imaginable. Also in this hypothetical, it's a lot easier to gain ELO/Threat than it is to lose it. 

Edited by Helix Reloaded
  • Like 1

Share this post


Link to post
Share on other sites

New players/T districts(new accounts)first 25 ranks(first 3 contacts)after that bronze,silver and gold threats and free for all districts where matchmaking is off.But we need more players to work

Share this post


Link to post
Share on other sites

T/new characters should be locked to T districts for a while as it used to be originally.

 

Match-making should take rank into consideration, at least as a low priority factor that just enters into consideration if it is needed after the rest of the match-making process is done and there's still space left to handle it.

 

Open Conflict could work better as a dynamic event that gets enabled in action districts every one or two hours or so.

 

Separated threat for each character since it doesn't makes sense to fight against full geared teams and explosive weapons when you only have a Machina Calabria and a STAR unlocked.

 

Once you hit Gold threat it should stay like that forever, if your performance decrease or other players improves match-making could have an invisible factor (as it used to be and it allegedly still is) to consider your current threat in relation with the rest of the players.

 

That's what I think without getting too deep into it.

 

[edit]

Also:

image.png

 

 

Edited by Salvick

Share this post


Link to post
Share on other sites

We just need another higher threat,like platinum or something,cuz difference between silver and gold players is collosal

Share this post


Link to post
Share on other sites
4 minutes ago, Amaineko said:

We just need another higher threat,like platinum or something,cuz difference between silver and gold players is collosal

we already have 40 threat levels (green 1-10, bronze 1-10, silver 1-10, and gold 1-10), adding more will only make it harder for people at either end of the curve to get opp

Share this post


Link to post
Share on other sites

Whatever you do, you won't get fair games anymore.

 

The games population is just way too low now to offer a wide selection of differently skilled players.

  • Thanks 1

Share this post


Link to post
Share on other sites

Threat is already your elo. 

 

And rank is not an indicator of skill.

 

Try again.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...