Tunner Posted October 4, 2019 Posted October 4, 2019 This question has been on my mind for so long. Can you get threat from unopposed missions? Like if you do 9999999999999999999 of them and win them you will still not get higher threat?
Tunner Posted October 4, 2019 Author Posted October 4, 2019 (edited) Alright. Things like that keep changing so one can never be sure. Edited October 4, 2019 by Tunner
illgot Posted October 4, 2019 Posted October 4, 2019 do you level contacts by doing unopposed missions?
Chinook Posted October 4, 2019 Posted October 4, 2019 29 minutes ago, illgot said: do you level contacts by doing unopposed missions? Yes, but VEEEEEEEEEEERYYY SLOOOWWWWWLYYYYYYYYYY. It takes ages. 1
SalomaLeal Posted October 4, 2019 Posted October 4, 2019 Yes....Im was killed of russien teem for doink obiektivs and theire want for weight for criminelia...pfff I'm are no weighter at restaurante
Hexerin Posted October 4, 2019 Posted October 4, 2019 Unopposed missions do have the ability to affect threat level, but not in the traditional gain/lose sense that opposed missions have. They trigger an update because a mission you were in ended, which can cause the system to shift your level in exceptionally rare cases. This is usually something you see in the early life of a dethreater, because the extreme changes in a dethreater's threat level causes the system to break down and it doesn't know how to respond until things even out later. It can also happen as a result of intentional threat scaling changes, which have happened several times over the game's lifespan.
CookiePuss Posted October 4, 2019 Posted October 4, 2019 1 hour ago, Hexerin said: Unopposed missions do have the ability to affect threat level, but not in the traditional gain/lose sense that opposed missions have. They trigger an update because a mission you were in ended, which can cause the system to shift your level in exceptionally rare cases. This is usually something you see in the early life of a dethreater, because the extreme changes in a dethreater's threat level causes the system to break down and it doesn't know how to respond until things even out later. It can also happen as a result of intentional threat scaling changes, which have happened several times over the game's lifespan.
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