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Tunner

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Everything posted by Tunner

  1. No I cant, because it only works when there are more than 2 players in a mission. When there are only 2 in the team and the leader is AFK, you have absolutely no way to deal with it. Secondly, even if there are enough players, your request needs to be approved, and given the toxic community its not always the case, even if that guy has several demerits and is ruining the mission for everyone. We need automatic leadership loss on AFK and other demerits, choose random player and be done with it. The only case when a player with demerits should be a team leader is when everyone in the team also has demerits.
  2. Ive had enough of this. Whenever a team leader is AFK, they should immediately lose team ledership. Possibly for other demerits as well.
  3. Tunner

    PVE content

    Here are some of my thoughts what PVE activities could be like: Enforcers: Money transport (security van), terrorism prevention (bug-planting), arresting suspicious individuals (same thing as mugging for crims now, except they get arrested instead of mugged) Criminals: Drug transport, car customization and export, working for a collector (ramraiding targets from a list and delivering a full list of items desired by the client) These are really easy to do and code, so they wont require much manpower or time to implement.
  4. Tunner

    PVE content

    Indeed. There is no reason not to go this route. Every game that wants to stay relevant no matter what does this, even GTA Online does this, and thats a super popular game that doesnt have problems with its player numbers to begin with. Funnily enough, they have recently toned down the toxicity of the game (griefing) and no longer require public sessions to do business things on your own or with your crew. Some inspiration to be had here too. This game can only profit from this. And I would love to see more lore and perhaps the factions and stuff.
  5. Tunner

    PVE content

    Its good to see the game is still around and is also getting new content along the way, but even the newest addition to matchmaking (that works rather well) cannot compensate for extremely low playerbase. As much as I like the game, its mostly just unplayable for me and many others as the only players that are still around already have like 10+ years of playing this game under their belt, making all matches very boring, predictable, and unwinnable. Can we perhaps get some PVE content, so that we can grind the game without the need to go to PVP? Ramraids are already pretty fun and worthwhile, but it only works for criminals cause enforces need the criminals to start ramraiding first to start their own version. In other words, you can only PVE grind when you are a criminal. And it only really works with money, as contact standing is very slow to grind this way. Besides, we could use some PVE missions with bots anyway (or even without, for example detective cases or spray painting), so that both crims and enfs can grind when there are no people playing or the matchmaking is out of whack. It will surely help the game survive better and keep some of the playerbase playing, as opposed to quitting after taking enough boredom and abuse and just waiting for this game to be good and populated again. Spoler alert, it will never get populated unless people have a reason to stay in the first place, thats why we need a PVE safety net, so anyone at any point of any skill can start the game up and have fun in this game world without reserve.
  6. As I have posted in a different thread, the halloween update made my launcher not work at all. However, I managed to get it to work by reinstalling the game. Sadly, now the login menu is lagging heavily and the visuals are distorted. In game its pretty normal except the visuals looks off and I get FPS lag spikes often.
  7. So I had a significant amout of AFK time today and managed to let the PC reinstall APB during that time. Good news is that it works. Bad news is that not only all of my settings are gone, but also the login menu stutters a lot, doesnt load the background image properly and the game doesnt even remember my account when I check it. In game the FPS are normal, its just the menu. The graphics in game are super weird, but thats probably because of the graphics settings, got my usual graphics on for a short time after fiddling with the advanced options.
  8. "just uninstalling" as if it meant something different than deleting the whole game and then redownloading and reinstalling it again. No I havent tried it. Why? Because I had this problem a month or so ago, and it got fixed. Although it could have been something else in the past. The launcher gave me this error because the servers were down, so then when they got up again, it started working. I might have to reinstall sooner or later, but I wonder, is the game even worth playing when you need to reinstall it after every update? When I have time for this again Ill post my progress if any. In the meantime, keep posting solutions if you find any guys. Reinstall is the last option for me. Too many times have I reinstalled for nothing.
  9. Yeah Im getting the same thing as the other guy. Repair doesnt do anything (it results in the same error). Cant find any clientfiles.xml. Only some zip archives.
  10. As soon as the Halloween update hit APB, it stopped working for me. At 90% of downloading the new files theres just this "error" button instead of play and an empty crash report. Repairing the game through launcher yields the same results but at even lower % done.
  11. Alright. Things like that keep changing so one can never be sure.
  12. This question has been on my mind for so long. Can you get threat from unopposed missions? Like if you do 9999999999999999999 of them and win them you will still not get higher threat?
  13. I think NPCs do make sense and should be added in the long run. But Ill be happy for any kind of PVE, which a person can do solo or in coop and grind rank/money/standing without other players. Especially enforcers need this badly because they have literally no way to farm money properly. They have to create crim chars and go steal. Ridiculous. Same goes for solo grinding rank. Crims can just mug civilians. Neither enfs nor crims can grind standing solo/coop tho. Of course PVE should give you less rewards than PVP, but it should still be a good enough reward for your time and effort put into it. As soon as people know their time in game wont be wasted by constantly waiting for something, they will stay in the game, populating it. Why would anyone play outside prime time when there is literall ynobody to play with and they can tprogress in gam ewithout other players?
  14. We need to get them in game sooner or later. This game cant survive on living players alone. And if its too hard to make NPCs right now, why not just increase unopposed mission rewards so people dont spend half a day waiting for enemies or doing missions for 1$? Its unacceptable not to be able to progress in the game without other players playing. Not to mention when other players actually exist, they just rek you cause they have been gold for like a million years and have all weapons and stuff.
  15. The population is very low as always, even seems to be dropping slightly (as always), which is making the game more and more difficult to play (and making more people quit). An MMO PVP game always needs a lot of players to make sure any matchmaking the developers put into it works perfectly. Since the population is currently so low, matchmaking doesnt exist and top players get matched against mediocre players and newbies (and vice versa). I'm sure the population will increase as soon as the game itself improve significantly (after the engine update and whatnot). But what can we do to make the game playable no matter how many players are in, so it is enjoyable even if it's dead? Well, we can do the very same thing all other games do - add enemy NPCs. Instead of having a completely useless unopposed mission, why not add enemy bots into the mission and remove them as soon as real opponents join? Or maybe there can be a whole PVE gamemode/set of missions players can do solo/coop against enemies including bosses or whatnot? Every MMO that has enemy NPCs lives no matter how many or few players play the game. The fun is always there, you don't need full servers to have fun. You can have it with a small group of players or even solo. If NPCs are too hard to get into the game right now, then singleplayer/coop missions should be added into the game, which will trigger when matchmaker cant find you anyone to play against. These missions will give decent rewards allowing you to progress at a reasonable rate, but they will give less rewards than PVP missions, making it everyone's priority to go into PVP whenever possible.
  16. Tunner

    Melee Weapons?

    What do you mean? In all "gun" games Ive played (even where melee is a 0.00000001% thing), melee weapons have worked alright. I see no reason to not allow melee in normal districts.
  17. Tunner

    Melee Weapons?

    Haha, good point. "more" melee weapons means that there are already some in the game, in which case nothing needs to be added extra to what is in game right now. If someone from the team can clarify that, that would be nice. Otherwise please lock.
  18. Tunner

    Melee Weapons?

    Alright, thanks for letting me know. We will see what the future brings.
  19. Tunner

    Melee Weapons?

    Interesting point about the blowtorch, worth thinking about. I'm not proposing any game mechanic at this moment. Im just asking the devs whether they would like melee weapons in the game or not and Im explaining how many things you could do with them. Damage, range, attack speed, slot, price etc. are more a question of "how to make them" rather than "whether to make them". Id first like to know whether melee yes or melee no (depending on the devs vision/concept of the game), and then if its a yes we can figure out the details so it doesnt break the game balance.
  20. Tunner

    Melee Weapons?

    Well of course not everyone has shotgun (also shooting someone in the face is useless since headshots dont count) and not everyone has ammo at that time, or maybe they are reloading. Or perhaps they dont want to be detected (melee weapons are silent). There is plenty of uses for a melee weapon.
  21. Tunner

    Melee Weapons?

    I have always found it odd that we only have firearms in the game. Normally it doesnt strike you, but when you think about it, its really strange, especially in the situations when the enemy is basically touching you and you both shoot at each other. I think melee weapons would add a whole new dimension to the game, some could even be designed to incapacitate/stun players. Not the mention the biggest benefit of the melee weapons - helping the game make sense. Melee combat is for melee weapons (although if someone still wants to shoot instead, let them do that). Now that there is the new team behind the game, what do you think about melee weapons (police batons, baseball bats, knives, brass knuckles or even bare fists) and bashing with firearms (hitting enemies with the stock etc.)?
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