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Yapopal

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Everything posted by Yapopal

  1. Ask the developers for a special area for your matches. This is more reasonable than another crutch with ticks.
  2. Look at the root. You need a copy of the district with a population limit of 8 people, with robbery missions disabled, with inter-district matchmaking disabled and marked "team against team". The function you suggested can be used as a glitch.
  3. I wonder where to get a pool of players? Transitions between areas lead to bugs. How to complete a mission if there are no markers visible? Have the matchmaking settings changed? Or will we still be offered missions without waiting, but with a reduced quality of selection of opponents? The efficiency of the system directly depends on the matchmaking settings. If you leave everything as it is, the quality of the matches will not improve. Under no circumstances should beginners meet with seasoned players. Without this border, you will not achieve an influx of players. Publish a list of applications and a list of client modifications that are not available for use. A soft policy towards the gray zone has no less negative impact on the pool of players than cheaters. Any modifications of the client as well as macros should be equated to fraud. But first you should put the graphics settings menu in order.
  4. Please consider having a Christmas tree in the social district.
  5. He's not that bad. Vermouth and absinthe are added one teaspoon each and add a pleasant aroma to the drink.
  6. If you're interested, the evening I posted this topic I was drinking coffee with absinthe and vermouth. After the coronavirus, I can't distinguish tastes well, so maybe the taste of this coffee will seem bad to you. But I like it. Regarding the topic. I take the position of newcomers to this forum. Therefore, I publish topics that you consider stupid and unimportant. From the perspective of a veteran, I agree with you. But from a beginner's point of view, no. These ridiculous flaws and crutches greatly spoil the impression of the game. Well, here is an example with OSMAW missiles flying sideways. The root of the problem is a car collision. It needs to be fixed. But instead, they change the mechanics of the shot. How is this even related??? Or another example. Cars of third-party players are shot through. The problem here is griefing. But griefer using a car is extremely rare, and the problem does not go away. Any player can prevent you from completing the task using a car. Why this CRAP was added to the game is not clear to me.
  7. I installed the game today. Here are my notes on the absurdities. The piercing modification does not penetrate the glass fence. The rocket flies to the side if there is a car nearby. The air conditioning unit is a common model in the game, it has fuzzy object boundaries. Other players' cars are shot through. A bad partner selection system leaves no choice, either you become a grifter, or you go to entertain a gamer353456232.
  8. The players are like chickens. All you need is to scatter the grains, change the straw, remove the manure and collect the eggs. Every six months, Matt throws a bag of grain into a barn overgrown with manure. Chickens died out a long time ago, only pterodactyls remained.
  9. They didn't ban anyone on purpose. Thus, anti-cheat learns faster and better. But their sluggishness in decision-making and maximalism in setting tasks is annoying. And it's also annoying that they listen to veteran beta testers for whom the most important thing is how many bullets fly out of the divine AP45. At the same time, all the interests of average players and beginners are ignored - the basics of life for the game.
  10. I like to blow up cars with an explosive package, pretending to be a fool. Sometimes there are shit-eaters who shoot at this pixel from a long distance from the car window. At such moments, I remember Matt Megamind's post about anti-cheat and the scoring system. Matt has set himself the task of fighting fraud, and he is fighting it. Great job... But the real task is to protect players from the negative influence of cheaters. His mega-cool system does not solve this problem in any way. If a seagull shits in your French fries, you won't eat it. But Matt apparently thinks that it doesn't matter because the potatoes are delicious. Population decline is expected tomorrow. I don't know if it will be noticeable. We'll see.
  11. Patch 13. 32. We realized that the time to kill is too short due to insufficient performance of the game and servers. We noticed that many players use a modified client to gain an advantage in the game. We also noticed that many streamers are watering our game with garbage, broadcasting their gameplay with potato graphics. We noticed that other genres besides the shooter are embedded in the APB. Within a few years, fairy Tiggs will fly to us with a bag of money and solve all our problems. - in this patch, we added a chair at the intersection of the port district in the gas station area. - we also managed to fix the testicle bug in the character editor. Now the right testicle is hanging at the same level with the left one. - at the request of the players, we shot the knee of the dude who was doing the voiceover of the Joker's vending machines.
  12. Today I met with a cheater and came to the conclusion that anti-cheat is useless. Judge for yourself, the cheater plays and spoils the game, accumulating points, he is banned after three hours in the game. He returns to the game under a different name, continuing to spoil the game. Anti-cheat does not bring any benefit to the average player, because the player does not care what nickname the cheater has - gamer 1234 or gamer 4321. Matt, unlock the damn exit button from the mission, this is the only way to get rid of the negative influence of the cheater on the average player.
  13. 15 negative comments and 1 positive one. Matt continues to walk the path of a deaf sleepwalker maximalist smeared with lubricant. The ledge is close.
  14. I read it without confidence. Please consider unlocking the mission exit button. This will rid the game of a ton of toxic crap that comes from the matchmaking system, low population, and crap optimization.
  15. I don't see any improvement in matchmaking. It's been redone so many times, but it doesn't improve the game in any way. New bugs are appearing - along wait, a severe imbalance of teams. Escalation breaks the mission. If there really are developers on this forum, then please tell me, what are your plans?
  16. Consider a conditional mission in which you cannot change the set of weapons. Before starting a mission, you are given a choice: 1. Showstopper or Colby 45 2. Shotgun or OCA 3. NCR or Obeya. Most players will choose the second option in each of the points because it is more versatile. It is much more difficult for the owner of a shotgun or a sniper rifle to create an advantage during the entire mission. These weapons are too specific and require additional conditions to gain an advantage. But this advantage is small. It will not be difficult for owners of universal guns to destroy these ideal conditions.
  17. Please make an "Anti-Lag" modifier that doubles your health. In my opinion, it is an excellent option for eliminating the consequences of lags and stutters.
  18. And you haven't figured out what's going on yet, have you? The developers continue to break the game, introducing more and more idiotic innovations. In this topic, we will consider matchmaking. Compare what happened before the cancellation of the district threats and what is now. The developers have already changed course several times. If you look from the outside, they just float in a circle, never reaching any of their intended goals. The cancellation of the districts' threats was made due to complaints from the gold players. Their neighborhood was empty. If the developers could at least analyze something, they would understand that the old matchmaking system lacked several restrictions and rules allowing players to be distributed according to suitable districts. But instead, they simply turned off the threats of the districts and blamed the low population for everything. This led to an even more inhospitable game. Then the developers simply forgot about the problem and began to engage in inter-district matchmaking (they clearly cannot soberly assess their strengths). Years have passed and lo and behold! The developers realized their mistake and started changing the settings of the machaking. This whole fucking journey has brought us to the point in space and time where we are now. It's dark, damp, and stinks. It was this point that the veterans pointed out with their wonderful tips for improving the game. They have achieved their goal. Breathe deeply and through your nose. I congratulate you!
  19. I agree with you. And I'm not suggesting adding a health bar. The phrase “health interface” refers to a set of visual screen effects as well as audio effects. The health interface is already in the game. It's just not informative in some situations.
  20. I didn't mean a health bar or anything like that. The game already has a health interface. It is a combination of visual and audio effects. The player must assess the condition of his character when making decisions, but the game does not inform the player well, because of this, the player makes wrong decisions.
  21. The health interface does not perform its functions in some situations. Let's take the AP 45 or OCA with a silencer, during a fight against players with this weapon, I do not get enough information to assess the condition of the character. The sound of bullets hitting, the blushing screen, where is it all? Are we going to play a shooter here or an online addition to GTA SA? I don't use configs, graphics settings are at maximum. Why is everything so bad?
  22. Most of the "cheaters" are players from the gray zone. Anti-cheat will not affect the number of "cheaters"
  23. I like Corsair, even though he's useless. Useless because it is replaced by ATC44. Changing characteristics does not give this weapon any advantages. Perhaps it is worth adding an effect to slow down the enemy after the second hit at the optimal distance?
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