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sweetLemonade

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Everything posted by sweetLemonade

  1. give us 3d glasses & parka up (and down, from innova) and bakerboy hat for males in joker store!
  2. honestly, this game needs a breath of fresh air desperately. would be lovely to see this ingame!
  3. why can't we stack tshirts/tanktops over hoodies or longsleeved shirts? give us more variety in stacking items over each other!
  4. for females, mostly combat pants since any other pant time is boring and bad (tailored suit pants for females when? ), along with a turtleneck/hoodie and some random accessories for males, suit pants or straight up gym/edgy outfits. Can we get some coats, 3d glasses, more jewerly and cuban collar shirts for both genders? plstnx. (also, make all female items that aren't for males available and vice versa) also, release innova items like parka (hood down) and more variety on clothing combinations! (like, racing helmet and crop top hoodie, looks sick together)
  5. think you haven't faced a proper group of trynerds shitting over you with a random teammate with the average iq of a chimpanze, unable to "out-aim" them simply because rng is not in your favour and servers/hitreg being patootie, lad.
  6. This game wasn't made for 1vs1 and 2vs2, especially Waterfront. If someone wants to flex their ego how "amazing their aim is", go play a arena fps game that requires mechanical skill and doesn't rely on RNG and broken mechanics to win. Forcing people into 3vs3, 4vs4 and allowing 5vs5 (for testing purposes, might be annoying as well) makes for a far better experience. I can't think of one time I've had a nice experience as a group of 2. Not only do maps have broken spots that either don't render or are shoothrough, along with annoying camp spots, the game is very heavily RNG reliant and has wonky servers that don't reg when you flick too quickly. It's just stupid.
  7. It's absolutely ridiculous, for multiple self explanatory reasons.
  8. Nice, gonna start a new trend now: Please remove the downsides of blue character mods, justice for hard landing users!
  9. It's not a localization edit. Using compat edits to alter graphic settings and get a more smoother experience on a 10 year old game that can't maintain a stable framerate on default client on hardware that has great fps in other games. Yeah, figured after trying to launch the game stock. Still means that people that use the adv. launcher (a.k.a majority of players) have the same problem.
  10. still means the devs did something which they shouldnt have, a.k.a bug, a.k.a perfect for this thread
  11. crashing randomly when purchasing a weapon/pledging to a contact with the usual crash error report window since latest patch, i just wanted to play the game :((
  12. The way it was phrased in the blog post update of the EU, is that you plan on completely removing this feature out of the game, even when it's fully released. I find this crazy for any FPS/TPS game. Also, just saying it "just interacts differently" is a huge understatement. There are a ton of tests which display the opposite. You'll have a lot more people attack you with the "game not feeling ok, input lag, low fps blabla" arguement, be it placebo or not. Not only this, I'm very sure the game performs a lot better with exclusive fullscreen since UE3.5 is very finicky for performance in general. Also, I don't quite understand the DX12 arguement. How is this relevant to APB if it was never supposed to be on DX12 in the first place? Are you just trying to find a random arguement to remove a feature from the beta and just casually push it like that to live at some point in the future?
  13. Glad someone brought this topic up. I was absolutely baffled by what they wrote in the latest blog post. It's ridiculous to force borderless fullscreen mode onto games. Not only does it provide trash frametimes and trash input lag, G-Sync malfunctions and I'm very sure this game will still be G-Sync heaven even after the EU launch. Also, ingame manual frame limiter (that you can type in!) and render scale option plstnxbye.
  14. /thread, basically. tl;dr - go finance g1 some more so we can get higher tickrate servers, game is probably ok its just that the servers are atrocious.
  15. I'd rather have multithreaded mouse input (mouse input separated from fps render) ,to get the most optimal experience, than both ue4 and ue5. But, to each their own.
  16. It's very likely that only Intel users have messed with overclocking and maybe the 3950x users, but I do agree that they should show RAM speed. It's as crucial as the GPU and CPU, especially in a CPU intensive title like APB is. Also, I really don't think messing with infinity fabric will yield any performance benefits. UE games just like raw clock speed and RAM.
  17. @MattScott @Androvald Pinging you 2 since this thread will die out like every other one in the suggestions. Also, better tickrate for servers pls.
  18. Mainstream games like Overwatch and AFPS titles like Diabotical (in CB still) and Reflex have implemented this amazing feature, can we get it as well? It'll also relieve all the mouse fix nerds trying their hardest to get the "least amount of input lag" in this game. pls LO ktnxbye. explanation how it works in ow diabotical's mouse movement is more robust at 5fps than cs is at >400fps!!!! imagine the impact it would have in apb?!
  19. he was tagged from earlier and he got one shot cause of that, id assume 1 pixel off is a lot smaller than you think lad and you can't move your mouse and/or crosshair by 1 pixel, git gud.
  20. fight club is just made for kills and long missions, i'm just baffled how the devs haven't realized this thus far. if they would only make both baylan and asylum be hold the point and 30min long. whoever thought putting dm in fight club and putting kill cap to 100/50 (baylan and asylum respectively) is actually mad.
  21. so you're basically saying make shotgun 3 shot to kill or some super long 2 shot ttk which doesn't enforce aggresive plays and just contributes to a already boring, super passive meta of cornerpopping for days on the trash hitreg we have for like 8 years? idk bud, different playstyles different needs
  22. obviously? jg is supposed to be the superior cqc weapon since of the cornerpeek advantage.
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