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Everything posted by Darkzero3802
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Well 2v2 still happens frequently and with the new matchmaking the teams are even worsely balanced then before. Just came out of a 4v4 with 3 golds, one gold blatent botter (who wont get banned cause LO tolerates cheating) and on my team 1 gold and 3 silvers. This game was an insta loss the moment mm made it. The blatent botter was just an exclamation point to how poor mm is and a middle finger. LO needs better servers and larger districs for better mm quality. Which they should have done before rolling out these changes
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Well guess what. I get 2v2 roughly 80% of the time and that imbalance issue is still the same problem wether 2v2 or 3v3. MM doesnt seem to take threat into account as if it did the side with less threat should have an extra player (of same lower threat) to compensate for the lesser threat. Also remember when 1v1 wasnt possible yet routinely happened?
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Facing Same People
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
How APB is setup yea, but the code is also a problem lets not try to deny that fact as if the code was solid dethreating wouldnt of destroyed the threat system as it has -
Playing another hundred matches or so I can def say that games are more imbalanced now then they were before. You get any sort of 2v2 where one side has a player with a threat lower you cant call backup to even it out. You can only requesrt escalation and if the other side doesnt agree to it you remain at a disadvantage and pretty much have a guaranteed loss. A silver and gold vs 2 silvers. 2 silvers vs a silver and bronze. These are imbalanced matches that you cant call backup on to balance them out. If its mismatched like that there should be a 3rd silver or bronze on the imbalanced side to even it out.
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09/04 MAINTENANCE ANNOUNCEMENT
Darkzero3802 replied to MageLO's topic in Social District (General Discussion)
Hey Mack weve been wanting new contacts for a decade. If this game had proper support our max rank would be in the 300s or 400s by now. The problem is that LO has a tolerance for hackers and gms with the inability to do anything (and chose not to as well). Any game needs frequent new content if it is to remain with a population and this is APBs first new content in over a decade. What we need is a new district for new gameplay outright, not to mention LO actually adopting a 0 tolerance policy. -
Facing Same People
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
They were attacked more so DDOS was on more. DDOs def messed with stuff but the servers better handled a 50 v 50 -
Facing Same People
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
Not since before the pandemic. But back in 2014 G1 had better servers that didnt crash as much and could handle 50 v 50 matchups without issue. But I believe back in like 2017 (could be off a year) they swapped server locations and providers to what we have now and it was a downgrade. Slower, less reliable servers that forced a downgrade to the 40 v 40 we have now in order to be capable of handling APB. Yes APB is as unoptimized as they come and LO could optimize the game if they so desired to, but it still goes without saying that better servers are needed as server pop has never been lower and the server still struggles. Matts grand matchmaking plan will not work with 40 v 40 where you only get the same opp each match. -
Yea. That part they changed to keep the number of players even on each team. Bad idea when theres an imbalance
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Facing Same People
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
Gl with that. We dont even get specs about what LO does to actively combat hackers. Getting server stats wont happen. -
NA Central Servers
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
Nice -
NA Central Servers
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
They have been saying for years they want to expand the game but continue to ignore the problems that are killing the game. Talk about shooting yourself in the foot. But right now if there is only going to be one NA server it needs to be in the best location for all of NA, not just for the US west coast. -
NA Central Servers
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
You completely ignore the conversation. But thats cool you do you -
NA Central Servers
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
When G1 let in the BRs years ago and lifted the ban on them many US players quit. Yea there are a good number of BR players playing. But they are in SA not NA. This is a server for North America and they are the focus. LO would have a SA server if they wanted to focus on that region. Yes higher latency does alot for balanced gameplay, especially in a game where the server latency is abnormally high to begin with due to very low end servers and a highly unoptimized game. If LO is only going to have one server location it should be centeralized so that latency is best for all NA players on average. -
NA Central Servers
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
That will always be a thing as ppl are on each coast. Again for other countries there isnt much I can say, this is NA servers for NA living people. That should be the focus and the server location should be somewhere that will be the best overall for everyone. US central is the best place for both US, Canada and Mexico residing peeps as it will provide the best latency for all. -
Facing Same People
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
Cause most ppl are over on the east coast? So having to connect to the west coast will increase latency? Cause the APB servers are garbage to begin with? Its all problems on the LO side of things. They removed the better servers (historically east servers performed better) and expect latency to be the same. I made a thread about this but if there only keeping one server bank it should be in the central US so latency is the same for each coast -
NA Central Servers
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
I was not talking about hackers mack. Central would benefit those in the US, which is the point of having US servers. Not trying to dis other countries but you can only focus on the region your setting up the servers for and if this is a US server for NA then if its bad for Brazil its a too bad so sad for them. I personally never had such a ping difference between Fin and WF so that might be a you problem. -
Facing Same People
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
50 v 50 would be the bare minimum If they want a pool big enough for variety 75 v 75 would be the number -
So with the removal of the east servers and the servers on west being an advantage to the few who are on the west I suggest moving the servers to the central part of the US. Somewhere in the middle of the country where latency will be identical for each coast will be the most fair and balanced approach for everyone. Historically after maint the first server to see a pop is the one that was used, wether it was west or east due to the dying playerbase so LO going off of useage statistics is a very unreliable source of info to depict which coast ppl are from.
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Facing Same People
Darkzero3802 replied to Darkzero3802's topic in Social District (General Discussion)
What would also help is resetting threat. Just gut the current system and start over with a system that cant be abused as easily. Dethreating has devastated MM to the point where its unfixable. Cause the APB servers are so low end and unkept that they struggled in 50 v 50 districts before the rework. Now with so few districts theres no excuse for it not to return especially if they are trying to improve mm -
If only we had about 100k players actively playing. Maby this could be an option. But alas we are but afew hundred in a game that has been dying for the better part of a decade Thats not how it works. In escalation the only way backup is called is if both party leaders call for backup. If one side requests it and the other side doesnt nothing happens and neither side gets more ppl
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Sorry but who thought these MM changes were good? Since these changes all I ever see are the same 3 people in opposed missions. Over and over again spanning several hours. How exactly is it fun having the same games over and over again and how does this encourage ppl to continue playing APB?
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09/04 MAINTENANCE ANNOUNCEMENT
Darkzero3802 replied to MageLO's topic in Social District (General Discussion)
Thats a massive downtime for just a weekly maint. Also for a single NA server it should be somewhere in US central. Middle of the country where connection will be about the same for both east and west coasts -
Honest review? Matchmaking is still complete trash and escalation only further points out this obvious game flaw that LO refuses to fix. I hadent played since valentines day event and while I notice no bronzies in my matches anymore I notice there is still a very big imbalance. The rule of thumb that everyone has always used is one gold equals 2 silvers and escalation can bring one side 3 golds and a silver and all silvers on the other side. This creates a one sided game instantly that escalation doesnt fix and that one side can further be stacked while the other doesnt get balanced. I have been in afew big matches since returning where one side is more then 50% gold while the other only has one or 2 gold threats. I have had a mission that was 2 golds and a silver vs 2 silvers and a R9 trainee to begin with and calling backup yielded a 3rd gold for them and another silver for us, least to say this was a completely one sided game and we got steamrolled on. This doesnt promote competitive matches and then people stop playing cause its not fun in constant one sided games. While there are no bronzies on one side the end result is still a steamroll all the same cause silvers dont equal golds and matchmaking still doesnt create balanced matches. I was also noticing since coming back that I always face the same exact people over and over. This doesnt make things more fun when you constantly face the same 5 or 6 people, 40 people in a server and its vs the same ones each time. This can be atributed to the servers needing a higher max pop count and matchmaking being so broken. There needs to be a server pop increase and a deeper look into matchmaking and threat in order to get more balanced and fun matches.
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The problem is that Matt and LO either dont care, are extremely lazy, are too cheap, dumb or all of the above. They have had the game long enough to have learned what works and what doesnt, yet they repeat what they do over and over and expect different results. The last mass unban wave was also on EAC, because it falsely banned a ton of players and they couldnt track true bans from fasle bans. Wait that sounds exactly like what just happened now. History repeated itself, because LO repeated itself. Same choice same result. Matt needs to wake up and do whats needed. As I said earlier. Start caring enough to have a 0 tolerance policy and get an anti cheat that works, both server and client side. Then have GMs who care about the game to watch it and ban hackers on the spot instead of ones that just babysit, troll and dont do anything. GMs currently just show up in game, do what they want, ignore problems and tell you to go away. If Matt wants to revive the game and make money this isnt the way it will be done.