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thelinux

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Everything posted by thelinux

  1. The heavy HVR very obviously, the Yukon as well but at least it's not as easy to obtain. I'd personally adjust the CQC weapon balancing slightly, too. Not that anything's broken, but I find the OCAs to be a little bit too effective and easy compared to semi-automatic shotguns.
  2. Well you could still grind the achievements on every character and receive all G1C on the same account.
  3. No, but they need changes. In my opinion, it's objectively a good mechanic for both sides. A player can set up his own spawn location, be it for a shorter distance to the target and/or for a specific strategy/flanking move. The opposition, on the other hand, is able to see the car spawner on the map and can either utilize that information (as it's likely they are going to spawn there), or prevent them from doing so by destroying the car. However, just going "they're not broken, just destroy them" is not quite the best argument. Just yesterday I was playing with OP, facing a 4-man group, every single one of which placed their car spawners around all three capture points. What I'm trying to say is that there just isn't always the time to focus on destroying every car spawner, especially when not your entire team is dedicated to doing so. Furthermore, people obviously shouldn't be able to spawn literally ON the point or very close to it, but this is currently possible. Also, I personally think you shouldn't be able to put the car spawn modification on a Pioneer/Espacio as those vehicles could already serve their purpose by being pure item-carriers. Lastly, I'd even say it would be a good idea to set a car spawner limit per team - the cooldown timer was already a step in the right direction, but this would be an effective alternative or addition.
  4. Is this really that advantageous/broken? I've never really tried it but I doubt I could get used to it. After all, it's something that's part of the game, or in other words, it's purely editing your key mapping.
  5. Now compare Fortnite to APB a little further and you'll realise why that is. I doubt APB/LO is even near a position of being able to allow/afford such generosity. Of course it's already out there and possible indeed. Depending on the game, its playerbase and its success, it can be a viable and even lucrative strategy. Objectively, however, it's certainly not the best idea business-wise since it's basically the opposite of a traditional marketing strategy.
  6. An awesome idea from a customer's pov, a questionable strategy from a company's pov. Honestly, I doubt they'll implement something of this sort, especially as they will most likely revise general armas pricing in the first place.
  7. Cheers for the constant updates! I'm certain you notice how much this is appreciated. This is the part I was the most delighted to hear:
  8. Recently, I launched APB again for the first time in months and actually ended up joining a mission district and readying up. First mission since february or something, and facing a blatant cheater teleporting around. Well, what a welcoming.
  9. Looking good! Finally a modern, contemporary layout and style. Neat new features, too.
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