BlatMan
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They don't ban cheaters and want to add bots. Does KRAFTON now own APB Reloaded?
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The issue is you can't just leave the match. If I'm on the opposing team, I rather have the match end early than sit there for a few minutes. I can think of a dozen other solutions, but the core issue is everyone in the mission is locked in the mission until the time runs out.
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Its Time To Show Us You Are Doing Something
BlatMan replied to Darkzero3802's topic in Social District (General Discussion)
Some of them were banned during EAC era, but LO lifted their bans. I remember one wiping their twitch and youtube channel to try to hide it after the ban. Another posted about it on the forums but left their past broadcasts available, which shown them auto-aim. I saw the same names multiple times on the in-game FairFight announcement, but the tracking site only shows the first ban. It also didn't tell you all their characters, which meant people hiding could first login to their no name character, and if not banned, then switch to their known characters. Tiggs would manually ban players for arbitrary reasons, which I've seen while I was in-game. I don't remember that. Was it a "hack" or was it the phone acting as a gateway and interacting with the network packets for APB? I remember there being something about hijacking user sessions, but I can't remember if that was APB or the Unreal 3 engine in general. -
It runs in a Windows virtual machine. Not ideal, but at least they're not actively breaking compatibility.
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Shadowban? Can't get any mission
BlatMan replied to rutikiller's topic in Social District (General Discussion)
Getting strait to the point, by giving players the banned error code, would at least generate less support tickets. Does a banned player use up a server slot for other players if they're in a district? -
Shadowban? Can't get any mission
BlatMan replied to rutikiller's topic in Social District (General Discussion)
I thought getting banned meant you also couldn't join Asylum. There was a matchmaking bug that caused groups to not get matches. I forget if it was the leader or any player that went afk would cause the matchmaking to not start. It might also be that there's no one else ready that meets the matchmaking requirements. 200 players online doesn't mean 200 players are ready. The matchmaking often refuses to match unequal threat groups, who are readied up, if there's equal threat groups who are not ready. You can't get unopposed missions. Add cross district matchmaking, and now you have a larger pool of players who are not ready, that matchmaking is waiting to match you against, but it never happens because they're not playing missions. -
It's mostly likely due to Windows 7. Modern anticheats require components from Windows 10. It might work with the extended kernel patch. APB probably won't run well on that PC. The RAM requirements have increased due to the added content and update to 64 bit.
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APB Watcher - https://will.io/apb/
BlatMan replied to Westford's topic in Social District (General Discussion)
They don't care about banning cheaters. They want them in game. There's a few examples that upload frequently on Youtube. Besides, server status on their website or launcher will be much easier to implement. Then again, the servers shouldn't be down often enough to need that type of monitoring. -
APB Watcher - https://will.io/apb/
BlatMan replied to Westford's topic in Social District (General Discussion)
That doesn't mean we shouldn't have a working server status on the game's official website, and lock down some access elsewhere. Do lock anything you own? Same premise. -
APB Watcher - https://will.io/apb/
BlatMan replied to Westford's topic in Social District (General Discussion)
The server status shouldn't be accessible from a 3rd party, even just pings. Maybe I'm just being paranoid, or it's my bias from working in datacenters, but I don't like having unnecessary server access. What LO should do is add a widget to these forums. There's that useless 'members statistics' sidebar. Replace it with servers status, sorta like this: -
14 years to 'fix' “German Fortress”
BlatMan replied to purpleHorizons's topic in Social District (General Discussion)
What did it fix? The position is so powerful because you can see every spawn location. If anything, they made it easier to get onto that roof to camp it. -
They already nerfed CR762's damage and range. Heavy barrel is pointless on it now. Besides, the SLR variants have the audio clipping bug, so it's painful to use if you're not deaf. The SR15 and VBR had their range nerfed a while ago too. LO took away options for that mid range, and then nerf something else that sorta works at midrange. It's like they want everyone using the N-TEC lineup. The ghost shot issue is a problem with every automatic weapon. It's why I tend to favor semi-autos. I see this as a buff if anything, but it will make the weapon unusable for some people.
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Is Wine/Proton prohibited?
BlatMan replied to alex56's topic in Social District (General Discussion)
The anticheat didn't run in Wine/Proton for me, and the last time I tried playing on Linux the launcher crashed. You need to use a Windows virtual machine to play on other operating systems. -
Use AI for engine upgrade
BlatMan replied to Victoria97's topic in Social District (General Discussion)
I think you redefined the definition of insanity.
