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R3ACT3M

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Everything posted by R3ACT3M

  1. That is true too, that JT does alleviate the issues. But JT are not the easiest to acquire. Especially in NA where no one goes to fight club, and you're forced to play where ever everyone is at. In my head the game is def heavy on Pay 2 Progress which might as well be P2W for this game specifically. As a lot of powerful upgrades are hiding behind much higher levels, levels players wont see if their gun is constantly being outplayed. (granted again, I know that stock weapons can beat modded ones if the player knows what he's doing. But the average new player wont be able too, and will see these gun mods and "realize" that they are being outgunned.)
  2. Is it? I can either pay once with my real money for a rental gun that has 3 open slots that will cost a ludicrous amount iirc. Or I give LO 30$ for an account bound permanent version of it. It's definitely not a clear answer. Like sure you can get that gun in game for free. But until LO allow players to either make more OR make these rentals cost less. It will always feel P2W, the W is very general in this context where "Winning" is just being able to keep more money every week instead of spending it on weapon rentals. I mean shoot, I have a huge arsenal and can't remember the last time I rented a gun. Imagine trying to rent just 3 guns for 1 week. (all 3 open slots)
  3. Well, if you think of it like this, f2p players have to rent guns right now and a lot of them are either poorly modded, or really expensive to rent. But if you pay irl money for a gun that could be close to 20k a week you save, allowing you to spend said money on other things like mods for guns and cars. But I do agree that a lot of players don't understand that A LOT of guns are just reskins of guns you can already get in-game.
  4. I want them to fix what's under the hood with some content drops here and there to keep things interesting. APB has a lot of barely working code that I feel should be cleaned up before trying to build on top of it. Imagine it like this. You have a house built on sand, it's going to be really hard to keep building levels/new floors on that house since the foundation will sink. So they can either replace the foundation now, which will allow for much easier levels/floors later, or they can continue building on the sandy foundation having to stop and fix the foundation every time it sinks. I trust the devs that are working on the game right now are doing the best they can to get this game lined up for a successful future in the long term. As LO said, the game is only online right now "as a love letter" to the community. Nobody has to play it right now, because yes the game is actual garbage. But it also has so much potential. Give it time, I'm sure LO know way more about the game than GamersFirst ever did when they took over.
  5. I didn't say I didn't understand your criticism; I said it wasn't constructive. I could have just replied to what you said with "stupid post" . But alas, that's not constructive. A: Why are you logging out so much? B: Phasing shouldn't log you out of your account, unless you mean it happens when you disconnect from a district too many times. I'm sure phasing will change how that works under the hood anyway. If they are properly testing, it should become clear that the disappearing HUD elements bug will need to be fixed. To be clear, your whole argument is right. not (to me) is that you want the game to be stuck in the past and that the game shouldn't receive fundamental fixes. So far, since you have not actually given any constructive criticism, I feel you should re-read what the end goal of phasing is. As it will be a multi-step process until it is fully realized (that is, if they succeed with it) https://www.gamersfirst.com/apb/news/2023/3/8/apb-2023-roadmap
  6. I never had that issue I've gotten that bug before where the HUD elements disappear but i'm not convinced it's an easily replicated issue. Alright give everybody a better idea. Because adding more players to a district is a bad idea as well. Otherwise if you don't have any constructive criticism why even bother typing anything at all?
  7. idk where you are getting the loading times aspect, if anything phasing should reduce waiting times as matchmaking will be able to look at a LARGER pool of players to better MATCH THREAT levels. Threat isn't garbage. It's the lack of player base and the matchmaking is doing it's best with what it's able to see. It's not the matchmaking or threat's fault that you're a gold enforcer in a lobby against bronze and silver criminals. That's just who's on right now, But when phasing is a thing it can look at players across districts to better match players according to their current skill level aka their threat.
  8. It's just another platform for the game to be seen by player eyes, I don't imagine they think it's going to save the game. But if they probably will do a bunch of updating on the backend to allow for the game to be hosted on Epic as well as future updates to the netcode. It's also delusional to think that the current matchmaking is amazing
  9. engine update is done, go look at 2023 roadmap. iirc they should be in progress of updating their backend to allow for their game to be hosted on Epic Games Store. And if not that then the first part of phasing
  10. The two sides of APB's player base, Honestly though, people who cry cheater and those who don't make for more interesting factions than criminals vs enforcers ammirite?
  11. They should have a district set up that's just a flat square, a dev level of sort that has very placeholder geometry just for players to have chaos in (like fighclub)
  12. maybe when phasing becomes a thing players can PICK what game size they want, 1v1 2v2 3v3 4v4 or just have one called MEGA (8v8)
  13. I like racing games just as much as the next guy, and this is just not the game for it imo
  14. Now this would make sense, too many players (including me) get away with a lot of easy drive-bys
  15. im not actually sure how much people are concerned about cars being 2 door + . Sure on paper it sounds like a bad idea to have a car that can sport 4 people while also being quick. But it seems like most player learn quick that having 4 people in a car (and not an armored van) is a quick way to get team wiped. Yea but the Mikro's compact package makes it very maneuverable in tight spaces same with the Vaquero. Granted I haven't played the Coywolf enough to really have an opinion. For the most part if a car looks good and handles well enough ill drive it, and find myself switching all the time. Yea that's how I see it as well
  16. I don't really see the coywolf being meta, it has acceleration but no top speed, and I'd rather pick a mikro for acceleration. IDK about EU but NA cars are varied *enough* but i'd like to see the heavy duty cars have their health back, at least enough to be able to tank 1 osmaw shot without being disabled and left stranded. Well given the fact that the coywolf is an upgrade veo, it's hard to see propper tuning ever becoming a thing unless they get rid of said coywolf (or) change it's handling entirely to have the han veo make sense. So I wouldn't mind seeing some rally cross style upgrades to some of the slower cars, as nobody is playing the slower cars anyways. And they should just remain in the game as "civilian" cars. Let me lay something down for you. I don't know about back in the good old days of APB, but these days APB players ARE JERKS. You would never see racing become a thing in this game as players would quickly find out that ramming in APB is very effective and disabling another player's car. Soon the races would start and you will quickly find yourself getting pit-maneuvered before the first corner just so some guy can get his 5JT. Cars in APB serve the purpose for transport and combat survivability and their stats play into player choice. Go for the slower car that has high health, or something that can easily be blown up but can get away just as fast. LO can waste their time overhauling the cars to be like Need For Speed or Forza, but that's not going to keep players playing right now.
  17. Exactly each car should have a place. The 4x4 vegas is fast, but is really unstable and tends to bounce a lot, rwd vegas has high top speed but takes a second to get there. Mikro and Vaq are all acceleration, Rapier and the mustang look a like are great sports cars, the growl (for me) is a nice middle ground of doesn't bounce too much, but is quick enough a sort of upgrade to the Rapier. But i'd like to see one of the Soccer mom vans get a Coywolf treatment.
  18. APB is just not a game I could see cars becoming a main focus. They are tools for getting the player from point A to point B. But every car should have it's place. It's fine for bad cars to be bad, it makes the good cars more appealing. The starter cars given to new players should remain the way they are for the most part handling-wise. But alternate versions (like the coywolf for example) that come with body kits and other mods would be neat additions.
  19. wdym? their health was changed to be lower years ago at this point right? And in their roadmap they said they want to do a pass over all the vehicles in the game. I wouldn't mind the pioneer and espacio being slower as long as they can tank an omsaw shot again.
  20. Car balance overhaul where are you? I wanna see the Espacio and Pioneer get their health back
  21. Well what would stop people from leaving every game they get in? If match making sets up 1v1 then I can see it being fine, as everyone can agree those matches have no place in APB. (2v2 and 3v3 are also just as bad, but not leave worthy)
  22. if they ever want to merge console players with pc an auto aim of some sort would be nice for controllers only. Then dial it in so that it doesn't become a crutch for said controller users. I could see myself playing APB on my steam deck with proper controller support or controller match making (if the auto aim for controllers is too much)
  23. This plus VIP matchmaking could really do some good. Don't other games have it if you're toxic you get put with other toxic players? Granted APB doesn't have the highest population for something like that to be healthy.
  24. It will be nice to see pistols other than the .45 finally being played
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