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VanilleKeks

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Everything posted by VanilleKeks

  1. Thanks for sharing. It's something at least. Lets see where it goes
  2. Dumb title aside; from existing plans I have seen I would really like to know when you'll actually make an attempt to gather new players. I don't see any large "wow moments" happening without newer engine capabilities Many issues would be solved by a larger playerbase (fairer matches, less disproportionate amount of cheaters among others). With the full engine upgrade being the original key to start marketing and that now being scrapped, what's the plan? If I missed some info about this please show me (and no I won't join your discord, publish your news properly)
  3. Not possible. The kids are making my forum posts
  4. "Data center that we directly manage". Servers are in Matt's basement will no longer be a meme
  5. As someone who has been working in Corpo for a decade I can tell you that almost every company displays gross incompetence on a bi-weekly basis. I have worked with hundreds of people from CEOs , factory workers, IT and you name it all from different companies. This stuff is way more common than you think and it's way worse in massive entities. The things I have seen behind the scene have permanently altered my perception of companies for life.
  6. It would be funny if they just shut it down now.
  7. Grenades dominate fights & anti-vehicle (especially now with the DMR-AV nerf). If anything you should reduce the power of all grenades. Frag spam is still massive and many fights on points between players come down to proper nade usage. This is in part due to map design but I would much rather move closer to CS where nades are mostly used strategically instead of damage dealers. Weaker nades and more focus on viable & fun AV guns would be nice so that we can actually take out cars with the guns intended for that, instead of just nading everything.
  8. It's a little comical to attempt balance for car gameplay with just car and weapon stats. The core issues is that you can teleport into your car and avoid dying through high burn fuel. No matter what values you put, this combo will always result in "high tier" APB being about cars.
  9. Ah yes, because I am talking about someone triple bursting me in CQC with an OBIR. Not the fact that it has insane QS burst and more hip fire / jump accuracy than necessary. Feel free to further out yourself as clueless with another reply though.
  10. Not sure about those OBIR changes, but it's something. You're now only 87% dead after two bursts instead of 99%. Maybe this makes the gun less obnoxious at longer ranges with fall off, but the real pain in the butt is that you can CQC it so well compared to other guns in that category. I appreciate any nerfs to that abomination though.
  11. I recall wasting my time in a twitch chat recently arguing that CDMM wouldn't work properly without phasing technology of newer engines. And here we are with this crappy experience. The only bandaid to this would be that you can queue from social district and play a different game or something. Also the fact that the UI vanishing bug on district swapping wasn't fix ahead of this is funny.
  12. Who is the scrub that keeps adding more jump shotting weapons? It has no place in this game when you can third person aim from behind cover and setup the jumpshot. There is no movement that lets you avoid such a 0 reaction time peak on the receiving end. It's absolutely broken and was removed for good reason.
  13. It makes no sense to shadow ban people in a game with such low population. If you prevent access to districts, when sometimes only ONE instance is available, cheaters will easily be able to finetune their settings to avoid this threshold because you have a very easy way of verifying when you are shadowbanned. I don't know if you are confident in some secret strategy that will make APBs population blow up, but these recent changes are very clearly intended for that scenario. Which means that you are either extremely confident or extremely tone-deaf. As an initial implementation, SARD should just slam detected cheaters. Assuming the system is somewhat competent you will be able to count the false positive cases using 10 fingers with the current pop.
  14. Yes, if you open your eyes you would know this already. These new cheat points are crypto tokens which Matt uses to launder money from his SARD spyware data selling. Open your eyes you fools
  15. I find the notion of "Assault Rifles that were designed to excel at close range" to be very off putting. This game allows you to hold angles while hidden behind cover (due to third person camera). Meaning these CQC rifles can beam you down at close and mid/early long range fights. SMGs will be made obsolete sooner or later if you keep doing this.
  16. This post is pretty tone-deaf. The consequences of SARD implementation has been rampant cheating for months, and now you come with the "never ban anyone outright"? I can get behind your approach if this was a largely populated game, with a respectable ranked and e-sports scene, but I wouldn't say this is what the people wanna hear. With the size of the game you should have just slam-dunked these bozos with aggressive SARD settings. Even if 25% of the player base gets banned that's not even 200 cases which you could manually review over some weeks. As a step two I support this entire blogpost, but there is a missing step one which should be immediate and harsh action with a dash of cleanup afterwards.
  17. Blatant cheaters in FC farming 50 kills for 6 weeks now. Nice
  18. Ah yes, some people are suspected of cheating but for others you "know" they are cheating. You made this distinction based on what? Their horoscope? Unless you have actual evidence of what's running on their PC or we're talking speedhacking spinbotters, you don't know and you're more than likely griefing random missions for no reason. The difference between too good and just good enough is incredibly hard to spot. Even more so once you reach a high level. There is a reason high level cheaters in anything really can fly under the radar for years. By all means, if there's 30 seconds left on last stage go afk and get some water, but to sit there and grief for 15 minutes makes you a dingus. Just restart the game and go next.
  19. Lily can't think that far most of the time, so it's not use explaining. I was fine with this for a while, but a month with no anti-cheat is pushing it.
  20. Word in the community and (unconfirmed) information from known cheat providers is that client-side is either turned off or not working. EAC detected cheats can be used and server auto bans are off. There are actual r270s snapping in fightclub farming the entire lobby for hours. Not sure what genius idea it is to "test" your AC on the biggest patch in half a decade, but if you wanna get rid of the returners asap it's a good strat. High mmr missions are unplayable more often than normal, with people straight up running down spawn points. How much more data do you need before you start banning people?
  21. Bro's got maybe 10 years of good life left before it goes downhill rapidly and this is where he spends it
  22. Scaling missions is not so easy. Something like TDM is a no brainer but the second it gets to holding or capturing objectives it's very difficult. The biggest issue isn't the objectives, it's that the spawn system isn't made for such large missions. Combined with the fact that players naturally group around whatever objective there is and it becomes a total mess where you can't move a meter without getting shot. The only way to solve this would be totally new mission styles where the teams get split up in real time. For example, in team missions there's now four bases and half the team competes for two of them each. Maps and spawns aren't designed for anything more than four people. Another thought; as you scale missions to be bigger and longer to accommodate players, anyone that isn't already in a mission now needs to wait longer since large player amounts are locked in a 30min+ mission.
  23. If you're gonna screengrab my stuff at least make it not noticeable. I am experiencing massive stutters on regular intervals, which can only have something to do with this software. Before some goober says it's my PC; I am running a 7800x3d with a 4090. It's not normal APB stutter by any means and I even got a kernel bluescreen just now. I'm already signed on getting my data sold so at least have the courtesy to not worsen performance.
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