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Posts posted by vsb
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1 minute ago, SHEMER said:He was not that deadly.
the ntec has been nerfed several times over the years, its noticeably less effective than it used to be
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2 minutes ago, SHEMER said:Are you familiar with the periods of Japanese history? The history of your favorite APB game can also be divided into periods - periods of dominance of weapons, weapons that are easy to play with. The first period was the period OCA-EW 626 and NFAS-12. This was followed by the CSG-20 period, the M-1922 period, the OCA-Nano period, and so on ... The beginning of the period coincided with the announcement of a new weapon, the end - with a change in its characteristics. The most recent time period was the N-TEC period. This weapon is very popular now. Its peculiarity is that the enemy does not have time to react to the shooting. This is facilitated by the remoteness from the server. Some of you are not familiar with this. I was from Russia earlier on the Pioneer server. The Pioneer server was located in Moscow, and it was very comfortable to play on it. Now I, like many of you, play on the European server. The remoteness of the server does not allow you to play comfortably. Some weapons have too little time to kill. For N-TEC, this figure is 0.7 seconds. This time is too short to have time to react. This is facilitated by remoteness from the server, server latency, FPS instability, freezes. I believe that N-TEC has become more popular due to the deterioration in client stability, which deteriorated with each update. I can use N-TEC too, but why do you need another weapon then? Why is there a feature in the game that allows a pistol to shoot like a machine gun? Why are some CR762 players not blooming? Don't you think it's time to end this long period by changing your weapon settings? APB is not played on local servers with low ping. APB is an international game, unfinished, freezing, low time to kill is not acceptable. This is one of the main reasons for population decline. Players complain about cheaters, but the game itself creates cheaters. Sorry for the bad english.
the ntec has been popular since day 1 of apb, so that kind of throws a wrench in the whole weapon dynasty theory
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54 minutes ago, Someone said:Is that really necessary to achieve a bell curve threat level system? Why can't the current mechanisms they use to determine threat bracket a minority of players as green or gold?
because threat loss and threat gain are not equal for every player in a match, and its easier to threat up than threat down ever since g1 attempted to combat dethreating with game mechanics
so when global threat levels are redistributed (the last time was with the score update iirc?) the population starts at a perfect bell curve for threat, but its left behind as soon as the first matches are played
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12 minutes ago, Someone said:Why has threat level never followed the bell curve?
because global threat levels aren't dynamic, there is no mechanic that restricts a certain percentage of the active population to specific threat levels
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13 hours ago, Hexerin said:If you want it to be an ADS-centric gun, then you need to give it 70m dropoff range like the ACT 44 / RSA... at which point it's a "pocket OBIR" again. Your concept for the gun doesn't work, while the hipfire design has always worked. If it was too strong, simply reel in its damage somewhat (like I did in my suggested changes, almost like I'm literally aware of what made the gun become a problem in the first place).
the rfp doesnt need to have a 70m range in order to be a marksmanship pistol, as demonstrated by the pre-fang rfp
my "concept" for the rfp works just fine - because its literally just reverting the gun to the point in time it was balanced, saying it doesn't work is a bit silly
meanwhile a hipfire rfp has been tried and failed, twice
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if the games unplayable then dont play it
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joker boxes are no longer available for purchase, instead legendary weapons are available to lease from the joker store with the possibility of permanent ownership
https://www.gamersfirst.com/apb/news/2020/6/22/legendary-beta
edit: sniped
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8 hours ago, Hexerin said:It's only like that because of "balance" changes made by the chimpanzees that run this game's development. The gun has been bastardized over the past decade, only being actually good for the times it was allowed to actually do its job (before and after G1/RG had that idiotic sprint penalty on it, and before LO effectively deleting the gun).
It was always intended to be a hipfire gun. It's entire design (minus the changes made by the G1/RG chimps, and LO's deletion) supports that intent. There's nothing about the gun that ever pointed towards it being an ADS weapon, outside of those instances mentioned above.
its cool and all that the original intent may have been a hipfire gun, but in practice both times the rfp has had more than tolerable hipfire abilities its also been far too strong
if the only time the gun has been properly balanced was as a marksmanship pistol, and its been a marskmanship pistol for longer than not, i think its better to restore that balance than to go chasing after a design concept that has never worked in practice
i also doubt that another hipfire semi auto secondary will ever be correctly balanced in the fbw/.45 meta, and i don't think we need another hipfire secondary at all with how saturated that niche is
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1 hour ago, Hexerin said:Secondaries shouldn't have tier 3 (or 2) mods. It's a big part of what causes balance problems with them. Need look no further than the very gun we're all talking about here, to see that fact.
Additionally, Hunting Sight would do nothing but keep the Fang in an unusable state, so that is a terrible idea. The RFP is a hipfire gun, not an ADS gun. Extended Magazine (regardless of tier) creates a situation where the gun cannot fire a full burst at the end of its magazine, which both is and feels terrible. Meanwhile Bandolier gives it an entire extra magazine.
the rfp is a marksmanship gun that has tolerable hipfire if forced - there was nothing wrong with it being a pocket obir when it was appropriately limited, the problem was g1 removed the limits and then orbit made the idiotic decision to rebalance instead of revert (which is still all that needs to be done, the rfp was nearly perfectly balanced before g1 tried to make a quick buck off it)
your proposal is like the overtuned obt rfp meta on steroids, definitely not a fan of that
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dont worry about it
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halloween 2019 and halloween classic bundles are already on armas
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19 minutes ago, Cuve said:I don't mean the regular items that we usually get..
I mean all the items that the event gives you ^^what regular items?
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i don't see why not, and they've done it before
probably won't see an armas update until much later today at the earliest i'd imagine
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43 minutes ago, Roxane said:What if someone else is interested?
if someone else is interested then make a thread after you have an answer
44 minutes ago, Roxane said:In Matt's thread, he only talks about progress, he doesn't say an estimated time.
What's wrong with asking if he could tell me how much time he thinks he has left?it didn't occur to you that there's no eta for a reason?
orbit has probably stated half a dozen times by now that they don't like giving concrete estimates because things are always subject to change, and the community always turns into a pack of raving chimps when the eta turns out to be wrong
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40 minutes ago, Roxane said:Who cares about NA? xd
the devs apparently, since they ruined the game trying to keep na playable
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1 hour ago, Roxane said:Thanks, clap clap
I already knew that part of the forum.
But I wanted to ask Matt directly, if he has a time estimate.just dm him then, not everything needs a forum thread
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1 hour ago, Hexerin said:This shit isn't in its own district? Again? Great, game's going to be unplayable for two weeks... should give 10k JT to compensate the lost time on legendary leases.
"This event is run in special Halloween districts"
separate district or not, any event is going to destroy normal playability on na
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ok very cool
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54 minutes ago, Nocolor said:Well? where is it then.
its not even the 25th for them yet bro, take a chill pill
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3 hours ago, Bellenettiel said:true og
gang gang
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57 minutes ago, Rivona said:Uh oh what is thissssssssssssss =D
hitboxes interfere with projectiles, likely as a built in feature so you don't blow yourself up
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48 minutes ago, MACKxBOLAN said:Did You not read what I just said? My aim and or my personal abilities and My opinion of those abilities has not a thing to do with My or 'the hacusing player's opinion that someone is using hacks.
of course personal skill plays a role, if you dont understand the limits of gameplay skill youre also almost definitely unable to understand who is ever so slightly exceeding those limits
5 hours ago, MACKxBOLAN said:Then U add in that they are Gold, Noone can be gold or get halfway to it without hacking, not with all these hacks playing.
13 hours ago, glaciers said:typically wouldnt "im so bad at this game" and "everyone must be hackers" be mutually exclusive?
feels like most hackusators vastly overestimate their own skill level
i rest my case
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i thought this already happened, isnt everyone free to play in bronze districts now???
What do you guys actually want?
in General Discussion Archive
Posted
it makes no sense for everyone to receive the same threat change for a mission because everyone does not contribute the same amount to that mission, thats basically the core of why matchmaking and elo exist in the first place
as for skill disparity, it shows up in nearly every pug team with how limited matchmaking is, and premades are very unpredictable because theyre generally formed outside the parameters of measurable game skill