Jump to content

KyoukiDotExe

SPCT
  • Content Count

    1105
  • Joined

  • Last visited

Posts posted by KyoukiDotExe


  1. On 7/22/2020 at 7:59 AM, wHisHi said:

    VAS C2 Entente

    VAS C2 Trouble Maker

    OCA-626 'Whisper' PR1
     

    Please share your opinion, which weapon is most usable and worth getting? Thank you.

    The C2 no mods / base model is pretty good at CQC but sucks to further beyond that range.
    Trouble Maker can be used effectively beyond this range and do well on CQC.

    Whisper is about the same as the trouble maker's field of effectiveness but shoots much quicker.

     

    All 3 guns are pretty good but have their own strength and weaknesses, it's up to you to fully utilize or understand how the weapon is suppose to be used.


  2. 3 hours ago, ReaperTheButcher said:

    No different, they failed, they stay quiet from the embarrassment.

    They haven't "failed", the engine runs and it runs well to a point where it maintained stability, at one point we had 160 players online. This is good.

    The issues that arise came from multiple and lots and lots of people trying to login and then having the world server issues, it is something to be worked on and this is why testing is good and crucial.

    This issue never came up when we were testing with the public BETA testers group.
    The reason for quietness can be read pretty well by the statement made on the new engine upgrade post here:

     

    Anyway, it's a project of large magnitude and requires a lot of work and time. It'll come when it's ready.

    • Thanks 4

  3. 1 hour ago, OneManMafia said:

     

    https://www.gamersfirst.com/marketplace/ingame/product_details.php?storetype=g1c&gameID=20&catID=126&productId=6405

     

    it clearly says : 1% per 500  ... i dont understand why you are trying so hard to mislead people ....

    What he said down below is regarding Legendaries, not normal weapons from armas or the JT store.

    1 hour ago, Todesklinge said:

    You can only rent each Weapon for 2500 JT and this is 5% chance.

    You can rent this 20 times to become 100% the weapon!

     

    This is was i told is 100% correct. I told this multiple times and this is how the mechanic works!

    This is for legendaries.

     

    On topic, I've once bought 2x 25000 JT, one time I got nothing. And the second purchase gave me 3 medusa's.

    I can stand behind Ketog's post:

     


  4. It's a really hit or miss with these services, sometimes your route or ping is better, sometimes it's worse. Nobody can predict what your route or path will be to the server that's entirely decided by the systems.

     

    Try it out if there is a trial period, but I highly doubt it.

     

    Note: saw your signature. I approve.

    • Like 1

  5. When you redeem the reward from the JMB it's 365 days, but the unlock is for perm. You get the mail message from the 365 lease period because even if you delete that one and get a perm unlock one you'll still receive that e-mail. The unlock won't expire.

     

    You can buy the vehicle in social from the Garage, after you redeemed it:

     

    GSQBGtL.png

     

    As you can see the one won from the JMB is 365 days but the one I purchased is perm and won't expire.
    YwmlXqJ.png

     

    If you had designs on the car the 365 days one then yeah you have to carry that over to the unlockable one.

    • Like 3
    • Thanks 1

  6. On 7/9/2020 at 12:32 PM, Spy said:

    As long as that amount is above  zero then it's still wrong and unacceptable, not even mentioning the unfairness to legit players because of the 'delayed' bans (lags too apparently).

    In a free to play title (and even paid ones) it'll never be able to reach 0. In every game there will be combat against cheaters, unfortunately.

     

    It's a always cat and mouse game that never ends.


  7. I don't understand that people realize that the actual final number of people actually cheating were (still is, probably) in a low digit amount.

    Personally think a lot of people are delusional in thinking someone else is cheating or might be cheating who is a completely normal player.

    Even low ranks can be normal people too or older people/experienced people on a new char/account since they miss the sense of progression.

     

    But as Matt stated here:

    Quote

    While we do have some private cheats for EAC floating around, I will say that is still in the low single digit percentages for our entire population.

     


  8. Most legendaries either have 1 or 2 weapon skins already applied to them, you're unable as others pointed out to put a custom one on them unfortunately.

     

    The only skinnable gun which is rare to obtain (and is not a legendary) is the FFA 5.56 R&D III, which is basically a obir reskinned with slightly less zoom (fov 55 zoom instead of 40).

    • Like 1

  9. Bindings=(Name="F1",Command="fart") 
    Bindings=(Name="F2",Command="cointoss")
    Bindings=(Name="F3",Command="chuckle")

    I attempted this but it didn't function.

     

    Edit for people looking for the bind to abandonmission:

    Bindings=(Name="F1",Command="abandonmission") 

     


  10. 11 minutes ago, Resine said:

    I did, I was hyped for the new performance, but it wasn't delivered.

    I can't tell of other people's experience but my performance was excellent but that is with a very high end machine.

    Till you can get in and fully try it out yourself I would wait with setting expectations and if you do get in to take performance numbers and report back on those.

     

    Looking at my own numbers there was one playtest where I have had less FPS overall then the other playtests, this may have been a weird boot or a build issue.


  11. Depending on the preset being used / system specs - the performance may be better or worse. The newer engine has higher quality options and some features work and some don't.

    Matt has made posts before with numbers and I highly recommend looking into those. I would love to see more captures of the performance on other systems/system specs, once they open up or are able to tackle the login situation.

     

    There is currently still a bit of loading in of textures but that might smooth out overtime. It's far from how the Live situation is, and the best of all is there are barely to no stutters that hiccup your game.

     

    "Very high" is the preset that is equal to Live's max.

    "Ultra" is a lot higher/has more features and more intensive resource use/usage.

     

    The system with a AMD R9 3950x and 1080 Ti is my setup, it's extremely overkill but the new engine loves to use more cores and threads and it certainty benefits from that.

     

    Keep in mind that everything is a work in progress / beta and a lot of optimization is left to do.

    • Like 1

  12. Actually Fullscreen Windowed "Optimized" is better than Fullscreen Exclusive and is a more modern way of Presentation mode. Windows is going to ditch the Exclusive behaviour in favour of this new mode. If done well the input latency is equal if not lower than Exclusive.

     

    They are working on improving this further but so far since Matt's last Engine Upgrade post it's pretty equal in terms of numbers.

     

    More information has been posted before: https://devblogs.microsoft.com/directx/demystifying-full-screen-optimizations/

    • Like 1

  13. 5 minutes ago, Rolpack said:

    Isn't turning off smoke is against TOS though? Plus turning off particles doesn't even save your FPS, only making it a low count does, like 5 or more.

    This is a .ini edit in APBCompat.ini it directly effects the SMOKE particles of the nades/osmaw/volanco, it doesn't disable explosions.

     

    For anyone curious it's this value in APBCompat.ini it modifies:
     

    Quote

    ParticleMaxWorldSpaceArea

     

    The lower, the less.

    0.0 = unlimited. (everything)

    0.x = how much you want.

    I would recommend anything between 0.x to 50000 (some but not all the time), the lower the less.

     

    unknown.png

     

    unknown.png

    • Like 2

  14. 5 hours ago, TheSxW said:

    what setup you have in your PC ?? @MrMen i mean pc specs ? it could be caused by ingame config file
    one guy found a way to fix crashing by OOM (Out Of Memory) and after spawning but apparently its not working for everyone
    get yourself flaws config its quite good optimised then setup ingame setting to minimum restart game and it should work at this point

    if you want to remove ingame stutters it will require you to mess with file named APBEngine.ini
    find those lines
     

    
    TimeBetweenPurgingPendingKillObjects=60
    GarbageCollectionMemoryCeilingGb=9.9

    first command tells engine to clear garbage collector each 60 seconds
    second command tells engine to clear cache if usage exteeds the specified number in GB of usage
    mainly you setup first thing to like an gour or 10-15 minutes in seconds (i have that on 99999999  cause 0 crash  character editors in social) and Memory ceilingGb i have set to 3.0 while using Threadripper 1920X cpu and RTX2080 Super GPU and i have zero crashes on that setup im also experienced random crashes in game workd (aka financial waterfront) which was caused by windows updating directx or somethign like that

    somehow game isnt optimised enough to know that then you respawning it doesnt need to load everything again ... so its the most suffering thing in the game for ram disk usage

    if you have any questions ask here please

    GC has absolutely nothing to do with RTX crashs, lowering the amount the game uses for the textures *may* help but it won't fix the issue at all.

    It's a error between 32 bit application and a 64 bit graphics driver.


  15.  

    2 minutes ago, Iazer said:

    you say that, however there is actually quite some performance, both single and multi-core, to be gained from upping the clocks on the infinity fabric for AMD CPUs 

    Even more singlecore(thread) performance does benefit a lot on the AMD Ryzen 3000 series for the CPU sensitiveness APB game.

    You've witnessed this yourself going from iirc: 2400 mhz to 3200mhz. (infinity fabric clock of 1600)


  16. Completely broken since you have to guess if you're spotter or not. Otherwise the constant tracking and 8 seconds on your head (heck even flare gun is lower) is very strong to perfectly prenade or prefire someone.

     

    It's good to have as a solo player to tell your teammates without comms where they are but once you get them in a teamed situation it feels overpowering.

    Removing feels a bit overboard for this reason and I much prefer a way to know I am tagged or just blink instead.


  17. I've looked into this in the past but to my experience the RAM disk only provides a real benefit if you're limited to either:

    - Sata SSDs,

    - HDDs,

    In some cases it may even worsen performance. The stutters come from a Garbage Collection dump moment which you can find in the logs file as well as how long it took. - these are entirely memory dependent as it clears out objects in the game to make room for new ones.

     

    Example:

     

     


        Line 105252: 12:23:31 - DevGarbage: 78.952200 ms for realtime GC
        Line 110230: 12:25:31 - DevGarbage: 78.478200 ms for realtime GC
        Line 111186: 12:27:31 - DevGarbage: 77.942700 ms for realtime GC
        Line 117401: 12:29:32 - DevGarbage: 77.687400 ms for realtime GC
        Line 120265: 12:30:14 - DevGarbage: 94.592900 ms for realtime GC
        Line 204050: 12:30:19 - DevGarbage: 72.723000 ms for realtime GC
        Line 205658: 12:30:21 - DevGarbage: 88.738700 ms for realtime GC
        Line 289360: 12:30:28 - DevGarbage: 74.733000 ms for realtime GC
        Line 289815: 12:30:28 - DevGarbage: 74.445500 ms for realtime GC
        Line 299754: 12:32:28 - DevGarbage: 81.947600 ms for realtime GC
     

     

    This is a good metric to see if your stutters increased or decreased while attempting this.

     

    But by no means would I discourage anyone from trying it out and see if it works for them. I am interested in hearing results.

×
×
  • Create New...