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KyoukiDotExe

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Posts posted by KyoukiDotExe


  1. On 2/3/2019 at 7:53 PM, Frosi said:

    I believe shader dots are still against the ToS as they require you to edit shader files which is against the ToS. The only shader that is currently not bannable is the No fog shader.

    Wait wait wait. You're telling me, no fog shader is NOT bannable? It involves the same process.

     

    Please elaborate.

    • Like 1

  2. 3 hours ago, LaQuandra said:

     

    I suggest people do this for every game. I do. 

     

    It works in APB and pretty much every other game I've done it in. To test if it works, if you push the volume button on your keyboard or something the volume overlay should NOT show up over your game.

    Please don't, not every game behaves like ancient game like APB does. Most games understand these settings and it usually doesn't impact  anything. Other then the tab says "Compactability".

    • Like 1

  3. 2 hours ago, NotTheEnforcer said:

    Welcome to 32-bit. BE basically isn't doing jack shit right now about cheaters. Only thing it really does is detect cheaters who used a detected method of cheating. Anyone who's smart enough to bypass it is scot-free until the reports start flowing. But even then it'll take fucking ages with Support being so backed up. Maybe when 64-bit BE comes along it'll actually be able to detect and ban cheaters like it's supposed to.

    Wat?


  4. On 1/9/2019 at 10:56 PM, WaitingUntilTrueF2P said:

    -snip-

    Them going to UE3.5 or above is not for just quality/graphics sake, it's actually to redesign the underlying engine that handles everything making it more clear and just clean up. This allows them to add more things and adjust the game play better as right now it's a mess on how everything is tied together or works.


  5. On 1/10/2019 at 5:43 PM, EnriquexD said:

    -snip-

    Sadly there isn't much you can do, if a route is chosen you can't actively select another one. It just decides the path on it's own, outside of your control.

    The only ways to improve ping/latency is by:
    - Quality cable, CAT5e or above. If it's more than 3-5 years old, or looks discolored I would advise just buy a new one, aren't expensive at all.

    - Eliminate as much devices in between your ISP and your PC. (You can't change the outside cables though)

    - A better router like the Ubiquiti router's which aren't expensive. (EdgeRouter X is actually great)

    - A dedicated network card in the PCIe slot can help reduce load on the CPU and have a dedicated device to handle the packets.

    - You can try and setup SQM, which can help bufferbloat and/or makes packets fair use. Meaning that if someone is downloading within your network your ping/latency will spike like mad. More info in the youtube link below. Test this on DSLreports.com/speedtest

     

     

    Other things you just can't control. The only real option here is the ones I described above and where I had the most succes with is the SQM setup within the Ubiquiti edgerouter. This helped my packets/latency always stay stable whatever is going on within the network.

     

     

    More on Bufferbloat:

     

     


  6. On 8/4/2018 at 1:03 AM, Flight said:

    Yes, this will be included in the patch.
     

    Just raised the cap to 145 fps to support 144 hz monitors, which have become more widespread.
    I got a 165 Hz monitor and one 240 Hz monitor, is it possible to unlock other options as well? I don't see a reason why to cap it since you already upped it anyways.

  7. So with all the recent issues regarding DDoS, I happend to stumble upon this video regarding these issues and how Valve is tackling these issues.
    Valve is releasing their opensource and networking solutions to lower ping and defend against DDoS attacks. And inviting others to join along, maybe this is a good opportunity for APB to finally have a good connection/ping without impacting the game as much.

    @MattScott, would love to know what your opinion is on this or if this is even something you would consider. Seems like a great opportunity to make it all better, even though I'd assume it would require more devtime.
     

    • Like 10
    • Thanks 3

  8. 22 hours ago, MethLab said:

    Now I've been told so many guns are just reskins or hybrids of others but some guns i seem to do so much better with its reskin or its base vs its reskin or base.

    For example, i have such trouble with the N-tec, but as been told its reskin is the CR-5 which i do so much better with.

    Another example is the Whisper vs the OCA and i do so much better with the OCA.

    Color me crazy, or maybe its just instance by instance, but I think the sound of the gun and imagination of my character using that gun makes me better.

     

     

     

     

    I think the sound helps. I used to be like CR5 over NTEC  but now I actually reverted. Could be just a small placebo thing.


  9. This is so stupid, hes saying that hes convinced with other players having wallhack as well. While it could just be common gamesense at some point or just using the camera to your advantage. "A dark hero born" Are you actually serious? You just became the exact thing you hated yourself just to payback?


  10. 3 hours ago, MattScott said:

    Hi all,


    I'm not avoiding a Roadmap in any way. I had thought I spelled things out fairly well in the Q&A session to live up to my promise of a Roadmap in 30 days.
    However several players have expressed a desire to see more detail, so I'm translating our dev sprints into a post now. That should be up tomorrow.

     

    Thanks,
    Matt

    Thank you very much Matt! Looking forward.


  11. 13 hours ago, Nymphi--DoubleDee said:

    But to state that a single user couldn't impact the game is false.

     

    Just takes one person to tell the BotNet to attack.

    What I meant by single user is just someone trying to spam the server /w packets. One client, that cannot do enough. You indeed need to instruct a network of bots with clients to properly do these DDoS attacks.

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