Jump to content

Recommended Posts

Posted

A 24 hr boost like XP boost, crafting boost, faction boost. Not all at once but randomly given 1 XP boost would be nice for new players. Other games do that, sometimes small amount of credits if you log in continuously over 7 days or something.

 

I know one game i play they even reward at the end of the month (during events) a small event item.

  • 2 weeks later...
Posted

A reward for time invested, and habitual playing is a great promotional idea. even if people were just logging in for the reward, they are going to line up their crafting. I think F2P crafting ques should be about 5 or 10, i think 1 then 3 is kind of lame, its time to rethink the whole game set up for the 3 levels of "premiums" and the rewards they give. Many people would be OK spending 100 bucks a year (like the old subs) but not 30 bucks a month for a premium commander sub, especially on such a mature game. You can buy a whole game for 20-30 bucks and its got a lot of game play for the money. People like the game, and dont need much to suck them back in, they want to see the game succeed. 

  • Like 2
Posted

Something as simple as a quest giver in Progress Town (25), Stronghold (35), Citadel (45) and Outpost (55) with a daily mission that rewards +25% gains for 1 hour and gives some tokens where after 30 consecutive days a user can spend the tokens on something like 1 day of Commander Premium (Potentially 4-6 days of premium a month depending on how many chars a user has), Faction/DT/XP boosters, Pack Upgrades, Vault Expansions (Different types than what is available on Marketplace and RP merchant), Faction shirts, . Could even have unique trinkets like +20 on each tradeskill, +20 social trinket. Of course these items must all be untradeable and unselleable from this type of merchant.

  • Like 2
Posted
19 minutes ago, Calais said:

Something as simple as a quest giver in Progress Town (25), Stronghold (35), Citadel (45) and Outpost (55) with a daily mission that rewards +25% gains for 1 hour and gives some tokens where after 30 consecutive days a user can spend the tokens on something like 1 day of Commander Premium (Potentially 4-6 days of premium a month depending on how many chars a user has), Faction/DT/XP boosters, Pack Upgrades, Vault Expansions (Different types than what is available on Marketplace and RP merchant), Faction shirts, . Could even have unique trinkets like +20 on each tradeskill, +20 social trinket. Of course these items must all be untradeable and unselleable from this type of merchant.

See this makes a lot more sense, you give a taste to those who may have the means to invest in the game, and some bonus to those who cannot. or do not have the funds, I like this idea. 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...