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Found 8 results

  1. MonsTerS

    Cant use HoHoHoPGL

    Cant use HoHoHoPGL even in 2015 i could use for free https://imgur.com/reGDOxb
  2. So i heard how people lose weapons from their mailbox's but didn't want to believe cause it never happened to me or my friends till 1 month ago it happened. i lost my new legendary weapon that i traded with a friend. It was the Jersy Devil part of the EL3 series ( i think that's is what the series is called but its JMB 17) and i used it for a day till it disappeared the next day when i got on to use it in another character. The mailbox is safe in my opinion but after this who knows if the mailbox might do it to me again . I looked around all my 6 characters and nothing, i looked for hours literally, i put in a ticket with proof i had it and that was a month ago here's my new ticket and old (old then new) #85242 and #86670 more info in the ticket leading up to the event. Has anyone have this happen to you?
  3. As it is, you can only equip either shirt + duster/ jacket or shirt + armor. My suggestion is adding a "vest" or "body armor" so you can have shirt +sleeveless armor/ vest + duster/ jacket, by sleevless armor I mean items like: Riot Vest or Reinforced Vest ,full body armor like Hexweave/mesoprene plate or Laminate armor would still take up both "back" slot AND the new "vest/ armor" slot. The revised "back" slot (could also be renamed to "coat/ jacket") could then only be used for non-closed coats/ clothing like coats (Isnt there a word for this?) , such as Greaser Jacket or Duster , to prevent stacking armor on top of each other. Of course the armor stacking problem can also be solved by making this whole system wardrobe only.
  4. Hello May I suggest a change with the Mail Items for Armas purchased goods. When I make a new character, I shouldnt have to retrieve 81 Items (personally) Armas items, surely we can get this automated much like receiving consumable rewards from missions. Suggestion: Automatically deposits Armas items into your Characters inventory for existing and new characters. Other method: Add a "Read all" button in the mailing system which in turn collects the items for you and checks all your mail to get rid of those pesky notifications on the bottom left corner of your Hud when playing.
  5. Trinkets could use world models, they could either be attached to characters belt or worn as a necklace (depending on the trinket). It would make the trinket wardrobe slot usefull, and a "invisible trinket" item could be added to the store as well.
  6. Hello, Would it be possible to rework or do something about the current way of swapping weapon modifications? It's fairly annoying whenever one wants to switch mods in middle of a mission, since it takes so long to do so, just because of the inventory lagging a lot. My idea of what could be done about this is this: Make the mods usable all the time (even if it's equipped on a different gun). One would see it in one's inventory, click on it, and it would automatically take the weapon mods out of the weapon it was on, put it on the weapon one wants it to be transferred onto, and switch the mods back to the previous weapon when one switches back to said previous weapon again, or any other weapon that has the mod equipped on it. Also, it would be cool if there were some sort of modification window or section in the inventory where we would be able to click and select multiple modifications at the same time (for weapons with more slots) so we wouldn't have to switch them 1 by 1 as we currently have to. And it would be also really cool if we could move our weapons to the desired position inside the inventory's UI, or at least favorite some of them (e.g. having 10 favorite slots that will always show on top) so we wouldn't have to search for weapons as much... it gets especially bad when we need to switch mods and weapons in the middle of mission, don't know on which weapon we left the modification equipped on and then we need to equip it first in order to clear the mods, then find the weapon we wanted to use in the first place - again- to put the mods on, all while the whole inventory is lagging as hell - and the mission is over by then . (I am running the game on 100-120fps with 40-60ms but the inventory is lagging so I dont think the problem is on my hardware part, I know a lot of people are experiencing inventory lag; I know it's possible to buy mods for all your guns, but for example in my case I'm not going to buy mods for 90+guns at 60k a piece, it's such a grind to get all of them.) Its just a suggestion on a quality of life update for players.
  7. Recently came across of Q&A stream where Matt discussed many interesting things, one of which is inventory problem. In my understanding( they did not go into much details ) if they resolve problem of scrolling items as changing the look of the UI, its gonna help a lot, but still wouldnt be as ideal for those of us who have too much. So my idea is not to reinvent a wheel, but implement something so common to MMO genre, a bank. In the " lower left " area of the social where most people handout are 2 areas for clothing customization, always wondered why do we even need duplicate while a single one is more then enough. So my idea is leave Prestigue room for how it is ( because its bigger ) and change red room next to it ( forgot the name...derp ) to a bank area. Now we have two options 1) Boring one Just change visuals of the room and change functionality of machines inside. Different types of banks would be in tabs. 2) In-depth one Put there 3 new NPCs( Could be made by you or start an even where people would submit their versions of workers of Bank of San Paro ) 1. Personal storage unit - gives you ability to store " untradable " items such as permanent guns and other JT,ARMAS stuff. 2. Account bank - gives you ability to store legendary guns, cash, symbols, music and other stuff that are " tradable ", so you would not need to send 10-20 mails with a single item to your character back and forth. 3. Clan Vault - here you can deposit and withdraw basically anything that can be traded. Could be tied to clan system expansion, so some stuff can be taken only if you have specific role or " points " ( I will talk about this idea more in my next topic about clan upgrade ). Conclusion In my opinion banks are easiest way to solve inventory overload problem, also you can always sale " bank slot expansion " in armas, *wink-wink*.
  8. One think i notice from launch and thought it would be address in the future ( in the few months but its been two years still nothing) would be the frame drops and the lag( if there is some ) when switching weapons, mods, cars, graffiti, and etc But it wasn't, would this be fixed in the new update when your finally able to send the new build to microsoft? Also there's a bug where if you switch your weapon a lot in game you get this bug where your frame rate drops down to 1 then goes back up every time you shoot your weapon. This takes the fun and seriousness of the game and throws it down to the abyss cause it makes you unable to help your team. For a example say the enemy team has medium to long rage weapons and you want to be aggressive you would want to switch to a proper weapon to counter so it'll be easy for you and your team (if you have one ) but since you get the bug when you switch you gotta reset or just don't do anything at all. (like help kill enemy's) This bug will make you look bad ingame if you have a reputation or trying to gain one ( i know people who want to make a name for themselves ( including myself ) and this is how they do it, they go to missions and play but this makes it hard for us whether its our team or the enemy it makes us look like a noobs who can't aim or shoot. its bad enough with the frame dropping and the lag but at least fix this so we only can deal with a few hardships
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