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ramell

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Everything posted by ramell

  1. Yes. That’s exactly what I mean in the first place. It will sure attract players from other shooting games!
  2. I wish LO can make real Zombies in the streets of SP, I.e: pedestrians that actually attack players. anyone thinks the same?
  3. If you are 1. new and want to fully experience the fun of the game. 2. Enforcer 3. NA server 4. PC version of the game private message me.
  4. Armas Marketplace is down too! I just wanted to make a purchase.....
  5. I tried both NA and EU server. No response from the server when trying to connect. And you get stuck with the loading screen. Yes. It’s been like this for almost five hours now and still going on.
  6. Most of my points are covered by other’s threads. I would like to add only one more suggestion. 4. What ONE THING would you change about RIOT if you could? It would make the gaming experience more interesting if the corpse of the eliminated players can stay where they are and not disappear so that existing players can use them as a hint to find the rest players hiding nearby. This can also accelerate the game process, making hiding more difficult.
  7. Thought the revive mechanism would work better then the self-healing system and, instead of using mods to speed up hp recovery, the players can free up their slots to bring additional consumables so as to weigh more on the game’s strategical aspects rather than solely reply on the weapons they use, which eventually pushes the game towards pay2win per se. This is also great for a mentor program where new players can be truely assisted by experienced players on the same group. Also, I think it’s better to incorporate some of the mods into the outfits, such as bulletproof vest is made to increase player’s hp and tactical boots can make them run faster, etc. @MattScott
  8. I think the revive mode from fort nite is a great idea to learn from. Instead of endless respawning, players can be revived on site by their nearby ally or themselves when their heath is depleted to zero. This also encourages strategical team work. any thoughts? @MattScott
  9. Apb has a shit load of inactive players, most of whom left the game long before they realize how worthy this game is to keep. While some of them are frustrated by inevitable cheaters in the game, most of them just lacks the experience or guidance to take them to the next level. Now, I’m looking for rookie players with commitment to this game to play with me. I can guide you through the game and help you level up fast. I also provide award opportunities for Armas Market outfit packages if you are genuinely committed and actively playing. interested? PM me.
  10. Well, I assume whoever playing this game takes responsibility of his/her own actions. They just have to learn to protect themselves, in game and in real world.
  11. Can someone tell me why LO got rid of the ‘send as gift’ botton from Armas Market? This feature is kinda important to me, as my friend sometimes buy me armas items as gifts. I believe it’s a good way to encourage spending too. Is it possible to reinstate the botton? @MattScott
  12. Sick crazy sadistic gay! You have 24 hours to remove the vids online or you will be reported!
  13. Waiting doesn’t have to be painful if Little Orbit keeps fans posted on the UE4 version of the game. Their previous statements are kinda obscured. Are they actually making the UE4 version a completely different game? Or some kinda visual upgrade from the current version.
  14. Two months has passed since the layout of this roadmap. Can someone tell us more about the UE4 progress? A new indie game called SCUM just came out today on steam, which is based on UE4. Is there anything APB can borrow from it?
  15. Why does APB allow topless male char rather than female?
  16. My suggestion is to relate the recovery time of stamina with the degree of damage. When a player sustained substantial damage, he/she should take more time to recover while showing signs of the damage by slower movement or, even better, struggles to walk/move. This can also make medical assist more helpful. When a player sustained a certain degree bullet damage, he/she fell onto the ground and wait for other teammate who carries medic to resurrect them. While lying on the ground, the player may still use secondary weapons to shoot with limited vision. There should be a waiting or counting down before death (immediate death can be made to severe explosion damage or hit by vehicle). And once dead, the player shall stay out of the current mission, but only in observer mode. That means he/she can still watch the game but not able to communicate with other team mate. Instead of spawning in the game over and over again, this ‘one life’ mode is definitely more fun! P.S. leave the dead player where he/she is, because this may provide clues to other players to find enemy. This also leaves room for an armour grading system, where damage can be countered by the higher graded armour.
  17. I remember someone suggested chocking them to death, but personally I think it’s too violent. Instead, I think Little Orbit should consider implementing bear hands combat/ melee mode, allowing skills to use LTL weapons such as knives or baseball bats.
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