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Keshi

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Posts posted by Keshi


  1. 15 hours ago, CookiePuss said:

    The CEO (Matt Scott) decided it was a bad idea, not the community. 

     
    Lixil didnt "get paired" with them, she is friends with them and chose to play in a group with them on her stream. When people asked questions they were banned from her twitch (by other apb players whom Lixil made moderators) and then chat was changed to subscribers only so the only way you could talk was to give money. 
    i think if they added the  "follower mode" thing and add an extra hour before you can chat, would of handled the things better than subscriber mode. But then again her moderators made the changes not Lixil herself....right? or am i missing something?

  2. 1 hour ago, Lign said:
    True, but you haven't improved weapons that is counterpart of ntec.
    use a carbine for mid range
    oca/pmg/shotgun closerange
    obeya longrange. easy counter
    12 minutes ago, NotZombieBiscuit said:

    I feel like the A version of the NCR Anubis performs better than the B version. The issue is in gameplay you never really have the chance to gain benefit from its increased accuracy from firing it except in niche circumstances that are quite rare. Because of this the A version feels far more consistent and in line with the 'mobile' sniper trope. However as I said before A could use a bit more tweaking but is certainly in the right direction and making the gun fun to play again.

    +1

  3. 8 hours ago, Snubnose said:
    "shotguns are fixed" as in "this patch fixed the bug OTW had before"? but by no means does this new pellet damage system fix shotguns... for example, I've tested the strife on someone and was aiming far off, so only like 3 pellets could hit... it still did 2 shots. it's too forgiving, and actually makes shotguns way too easy. IMO, shotguns overall don't need a change, but rather specific shotguns need tweaking.

    yes oblivion is still bad.
    but anubis got better. IMO the crosshair is better, but I'd prefer a white dot in the middle, cuz red kinda blends in with the environment (with bloom turned on) sometimes.
    although the accuracy recovery rate should be fast enough so it's at it's best accuracy when shooting max firerate.. I dislike the first few shots being RNG'ing, I want my sniper to be consistent, and not rely on RNGesus
    i didnt test the strife. i tested the csg and tasz20
    might have to check that one later. the strife always seem to "not do 85" most of the times so i never bothered using it

  4. 2 hours ago, NotZombieBiscuit said:

    If only we had a section for these kind of OTW posts.

    i mean there is an OTW bug report section on forums
    2 hours ago, Pegi said:
    2 hours ago, CookiePuss said:
    They are supposed to patch it today.
    Maybe stop using non test weapons in the meantime.
    heuhuehue
    Yea I was reking with the Cobra, and someone got pissed, so bad actually that as soon as I joined back I got insta crashed.
    I used the cobra adder as well...its so much better now

  5. play the game from the beginning till this day. had tons of money, made tons of theme's and songs. had tons of legendaries, sell trades everything...
    u cant get 50milion in 1-2-3...some has been grinding from day 1, and this game is OLD
    My old account had over 50m but GM manual banned me i guess, i did get unbanned but everything is now 0, which i dont care because my theme's and songs are still there ❤️


  6. 3 hours ago, tennogrineer said:
    pretty sure this is a typo or a lack of knowledge that weapon damage is actually by 100s, instead of 10s. but they will fix it today apparently.
    in any case, the new shotgun secondary should be at least 6 shot kill if fixed (166.6 damage per shot). otherwise it could replace shotguns as a primary.
    or just make it 100% anti-vehicle, 6 shots steel-plated espacio/fresno/vegas/pioneer.
    i wanted to try the secondary shotgun but... due to 53pages i gave up on finding it 😢

  7. On 7/28/2018 at 1:11 AM, AgentWatson said:

    Maybe I'm remembering wrong but as I recall work for 3.5 was finishing up in July and we should expect something in August. I'm not sure where I saw that information but when I saw this post that's immediately what I thought of, also I find it's a little strange we've still got no information on weapon balance passes. 

    i remember readying that they will continue to work in UE3.5 in july...im not sure about finishing it tho. Let me search it up
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