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vsb

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Everything posted by vsb

  1. i wish it had more range and a tighter spread tbh
  2. wasn’t the original rtw threat system based on your last 50 missions? making threat even easier to manipulate doesn’t seem like a good solution to dethreating imo as for segregation, we’ve had the same threat labeled districts since cbt, there’s always been complaints about it
  3. how often do you wack it to ur apb character inquiring minds want to know
  4. aces rifle is currently the better variant imo, they both used to have their own niche but the oca pretty much completely overshadows the aces smg these days
  5. these changes will make shotguns easier to use and far more forgiving if it makes them too powerful id be fine with them returning to a higher ttk, the forward creep weve had lately in regard to ttk is becoming annoying imo
  6. apb (and a lot of other games tbh) doesnt work well with even just 2 cards, drowning the program in gpu power isnt going to do much since its apb, maybe if you ran it with whatever old AMD cpu that hit 8ghz youd max out performance
  7. are the glasses and whatever "something special" is, character bound? be kind of a waste to win stuff on a smurf character on the wrong server
  8. i dont think han has enough people to focus down a devlar player tbh
  9. imagine thinking a scoreboard screenshot will support your point
  10. what’s the deal with the issrb becoming meta? it’s far easier to deal with than the hvr imo, altho issrb stacking leads to ridiculous hard damage output
  11. idk why that would be a problem, other than that invariably another sniper rifle will take its place
  12. i’m curious to see how the accuracy-to-damage change will affect corner popping with the hvr
  13. seems fine to me, it’s meant to force the hvr to actually take the time to properly set up and ADS before ripping off 850 damage
  14. uh there’s a specific sub forum for suggestionsand there’s a forum rule about posting correct topics in the correct forum
  15. snipers in fc is possibly the best place to use them, especially assylum where the long no-cover hallways are always filled with tagged opp
  16. it’d ben interesting i suppose, but top speed is 25m/s iirc, dunno if that’s a hard lock or not tho
  17. oh cool, an interesting idea for the hvr but we’ll see how it actually turns out ingame i guess i assume this is just the first phase of balancing and there’s more to come later?
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