Hello Selali,
I feel like this is a very bad approach to the issue given... My reason for this is due to the nature of these "toxic" or "greifing" players. If these players learn that certain people may not be able to hear their death themes, they have 2 other options... Those players may choose to play high Hz noises that only certain people can hear over VoIP, or they may choose to make a song that their vehicle plays that gives others headaches. My recommendation from a player of over 5 years is to change the current /ignore feature to /ignoreTexts, as well as adding a brand new feature labled something like /ignoreAudio. This feature would probably be a decent bit harder to code in, but will allow people to ignore other players in more ways. The /ignoreAudio feature would have to cover not only the death themes, but that players music and VoIP.
On the other hand, players who are forced to globally mute all death themes due to health reasons will not be able to hear (I'm guessing) about 95% of the apb community's death themes, but still will be suffering due to VoIP and in-game songs.this will remove some of the cool customisation features of apb because you will no longer hear any themes such as Nyan cat, coffin dance, and many more...
Respectfully,
Asiana K.
Summary:
Muting death themes globally will not stop greifers from using other audio sharing means. Investing in a mute audio for individual players will give a better experience to players who like listening to good themes, but would turn audio off for the headache themes.