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Everything posted by R3ACT3M
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Graphics are a plus to the new engine. If graphics were the only point of APB 2.1 im sure they would have released it already. This very well could be true. I mean most of the buttons you press to cross the street are fake. So it could be that its all placebo. But also keep in mind that the devs have almost everyone (but GM's who from what I learned aren't payed) are working on the engine. So it makes sense that they don't have the resources to go through each and every report ticket right now. Or maybe like other games just because you report someone doesn't mean that they will be banned.
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What exactly is the current stance on nudity on symbols?
R3ACT3M replied to Xnetexe's topic in General Discussion Archive
Asking a GM Below the belt nudity is against DA RULES, so if you want shirtless males, or females that is okay. but anything dealing with the crotch region needs to be covered by undergarments. And yours doesn't look like a normal bulge but as if their dong was covered in tar which I guess counts as being nude. But I suppose that raises another question If designs like that aren't okay where do camel toes stand? -
Its a grenade...the grenades job is to explode and shoot shrapnel everywhere like thousands of tiny bullets. The tiny fine print... concussions don't need the buff because they do 990 damage already. if you buff the damage u can kill the person in on accurate nade. if you buff the range it becomes way too overpowered. I personally think all the nades are fine the way they are except the stun grenades...those should just be plain removed or at least reworked
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THE COUNCIL REQUEST A LINK
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Literally Unplayable (Typos, Bugs, Humor)
R3ACT3M replied to Talla's topic in General Discussion Archive
Installing the game -
In Your Honest Opinion; What Defines a TryHard in APB Reloaded?
R3ACT3M replied to a topic in General Discussion Archive
Someone who is using all the moves to kill you (leaning jumping out leaning) even when you clearly are just playing casually. And have died multiple times to them -
Maybe at the end of the day, we just need an SMG rework... or entire game rework... just sayin
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Seems like people get hostile when you try and take their baby away (pmg) but im agreeing with the statement where other weapons need to be buffed. But what weapons should be buffed? certainly not all of them. But why buff all the weapons in the game when you can just nerf one? It almost seems like Little orbit needs to rebuild gun balance from the ground up. After the engine upgrade, just privately test all the weapons and change their stats to something reasonable. even if that means having to change what a gun originally did. again my personal beef with the PMG is that most people strafe with it, meaning you will need to have bot-like aim in order to track it enough to have the chance to kill it. Cause I have died to it even when im the first to shoot just because the pmg has no bloom debuff when moving/strafing. and any bullet "RNG" factor seems to be non existent And you guys, if this game is ever going to grow to be one of the greats, we are going to have to work together on this.
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I did ask one of the community managers if they would nerf the PMG specifically. they said something along the lines of all the guns will be re-evaluated. I want the pmg to be nerfed because of how little skill it takes to use compared to other guns. According to APB DB (unless outdated) It has a range of ~35 meters then slowly falls off The problem arises when in that range nothing will beat it unless you try as hard as you can until veins are poping out of your skull. I mean, if you view fight club games (in my experience) the PMG is the most used gun with attachments like Reflex 3 and Cooling jacket 2 That would be fine and dandy if their kill count wasn't ~34 With Cooling jacket 2 on TTK goes from .7 to .66 and this "rng" when it comes to where bullets land is bullshoot in the range the pmg is given. I have even been sniped by the gun at ranges like 60m While I agree nerfing it would utterly make it useless it depends on the nerf. I thought at first maybe 1 extra bullet to kill would balance it out. Or maybe even making the bloom larger when moving? I also have a feeling anyone coming onto these forums to say that the PMG doesn't have a problem is probably someone who mains it. And if PMG main doesn't think it should be nerfed they should share instead what counters it. I found out recently a whole lot counters the ursus and have been sharing information with players (Long a short range sucks, Lacks long range capabilities, quite a bit of zoom to be amazing in short ranges)
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Tactical nuke?