Latsha Posted March 26, 2019 Posted March 26, 2019 46 minutes ago, Emcitement said: going out of your way to kill 4 espacios that are all parked 10m away from a car spawner just isn't feasible. so maybe instead of removing car spawners we could have these heavy cars nerfed so that they won't be this much of a hassle to destroy? i mean paired with armor plating 3 they could aswell be called indestructible
CookiePuss Posted March 26, 2019 Posted March 26, 2019 Excellent vehicle placement by the opposition. What's the problem, exactly?
VickyFox Posted March 26, 2019 Posted March 26, 2019 3 hours ago, UubeNubeh DaWog said: Why do people think spawning closer to the objective after dying is normal? (Especially one being contested) Actually that is a very good point. Mobile spawns close to contested objective shouldn't be allow for a respawn, but to be honest knowing what the Pair of Socks can be like and hearing them complaining about a bad play made me completely overlook that. It's hard to tell when A Pair of Socks is being serious and this is one of those time. I might not take Socks seriously when they are being serious and frankly it is just easier to treat it as it's not.
Latsha Posted March 27, 2019 Posted March 27, 2019 34 minutes ago, Emcitement said: Yeah. Or maybe even be able to go up behind a car spawner and press our action key to "disable" them so that we don't have to waste our resources and slots to take them out. Or maybe just get a game sense and walk up to the car spawner to disable it temporarily. Once you play this game long enough you know what to do. 1
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