Optimus_Crime 81 Posted November 18, 2018 (edited) https://www.crunchbase.com/organization/little-orbit#section-overview https://www.kickstarter.com/projects/littleorbit/unsung-story-tale-of-the-guardians/updates With an employee count of around 10-50, one might wonder if they will be able to manage all of 5 main games they own keeping them updated and such. Not that i'm an expert but honestly if i were them i'd focus on the two most important and promising titles right now such as APB and perhaps Descent before buying into more management and resource/time wasting. Edited November 18, 2018 by K3ith Share this post Link to post Share on other sites
ch4ncer 87 Posted November 18, 2018 1 hour ago, K3ith said: Not that i'm an expert Good. Share this post Link to post Share on other sites
vsb 6174 Posted November 18, 2018 haven’t they had unsung slightly longer than apb? regardless, i think orbit has mentioned that they contract out dev work to different teams so i doubt this will really have an impact on us Share this post Link to post Share on other sites
Optimus_Crime 81 Posted November 18, 2018 10 minutes ago, BXNNXD said: haven’t they had unsung slightly longer than apb? regardless, i think orbit has mentioned that they contract out dev work to different teams so i doubt this will really have an impact on us there are companies that work on just a single game with about as many employees as LO and they take quite a bit of time releasing new updates bug fixes etc, New World Interactive or Overkill for example and imo LO seems to be biting off more than they can chew here. Share this post Link to post Share on other sites
LilyRain 680 Posted November 18, 2018 I heard APB's original code was made by 3 people only, so 10-50 people to port the code towards 3.5 should be sufficient to pull that off. Plus, the company needs funds to progress. It isn't easy to survive from 2 games only, considering they aren't as massive as other titles out there. Moreover, LO is experienced with mobile games, so adding 1 more shouldn't be taxing on the company. 1 Share this post Link to post Share on other sites
NotZombieBiscuit 3146 Posted November 18, 2018 (edited) Little Orbit has multiple development teams under them for different games/projects. And both of their other games were picked up before APB. Edited November 18, 2018 by NotZombieBiscuit 2 Share this post Link to post Share on other sites
Zolerox 564 Posted November 21, 2018 On 11/18/2018 at 11:10 PM, K3ith said: https://www.crunchbase.com/organization/little-orbit#section-overview https://www.kickstarter.com/projects/littleorbit/unsung-story-tale-of-the-guardians/updates With an employee count of around 10-50, one might wonder if they will be able to manage all of 5 main games they own keeping them updated and such. Not that i'm an expert but honestly if i were them i'd focus on the two most important and promising titles right now such as APB and perhaps Descent before buying into more management and resource/time wasting. their 2 games are not descent and apb it's FE and apb. However another game i wish they would carry (dev team just gave up on it) is this. Please @MattScott Share this post Link to post Share on other sites
MattScott 15245 Posted November 21, 2018 Hi everyone, Just for clarity we do have multiple teams in-house and we multiple external teams working on different titles. For instance, Descent is being done by a studio in Austin, TX. We picked up Unsung Story in August 2017. We picked up Descent in October 2017. We picked up APB and Fallen Earth in May 2018. Descent launches in Q1 2019, so we're basically done and just polishing that title. I get a couple messages a week recommending titles that are being abandoned by other developers. But our plate is very full at the moment, so we are not adding anything new. Thanks, Matt 7 4 Share this post Link to post Share on other sites