Shimmer Posted June 28, 2022 Posted June 28, 2022 Ive submitted a ticket, but I have NO idea how long that will take to get a response from so I thought Id try here too. Ive played this game for over a decade and have never had any issues. No lag, no crashing, nothing. I recently upgraded my Graphics card, and My 2nd monitor. Since then every time I log in to play I crash at LEAST once and its always in the middle of a mission This is what the error box says when I crash: m_VertexBuffer->Lock(m_nNextVertexData, Size, &pData, VertexLockFlags) failed at Src\D3D9DrawPrimitiveUPWrapper.cpp:293 with error D3DERR_DEVICELOST History: 01:48:39 - Log: Log file closed, 27/06/22 21:48:39 All drivers are up to date, I tried limiting the framerate on the game in the nvidia control panel - Still crash tried turning off the second monitor - Still crash ive messed with every graphics setting in game - still crash Tonight Ive crashed 4 times in a row in less than an hour and im losing my mind here. Anyone have any insight into what that error is? here are my specs: Intel i7-6700K 8 CPUs at 4.0 GHz 32 gig ddr 2400 ram NVIDIA GeForce GTX 1660 SUPER 1TB ssd help? Quote
cowhorseman Posted June 28, 2022 Posted June 28, 2022 16 series has issues running APB i some times have had issues due to the card. the game isn't made to handle new hardware, also if you use the adv loader make sure particles isn't set to zero that will crash the game as for a fix? beats me i stopped playing a year or two ago Quote
neophobia Posted July 10, 2022 Posted July 10, 2022 there are some threads discussing crashes - and prevention of them - for rtx cards. those helped some friends of mine. i do believe those tips may also help with the 16-series, since they're the same gen. i'd like to encourage you to look them up yourself, i'll help if you can't find them Quote
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