Spudinskes Posted June 18, 2018 Posted June 18, 2018 Currently the only way of opening doors without getting destroyed during the animation is to do a flying glitch kick sideways. It would be a nice feature for satchel charges to also open doors. 5 Quote
Dopefish Posted June 18, 2018 Posted June 18, 2018 I'm not entirely convinced we should even keep consumables, but this is a really good suggestion if we do. It can be used to more safely open doors, or feinting the enemies with a delayed door opening as you approach from a separate direction. Quote
ScarecrowXIII Posted June 20, 2018 Posted June 20, 2018 So I have a 2nd use for my charges, nice. Quote
ZoriaDunne Posted June 23, 2018 Posted June 23, 2018 (edited) I would love to be able to open doors while you sprint so you don't need to stop moving at all. That way you could charge in really fast. Edited June 23, 2018 by TheKeanuReeves Quote
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